Doxygen will only process files with a @file documentation comment. Up to now, none of our test code has such a comment, preventing the cross-links to unit tests from working. This is unfortunate, since unit tests, and even the code comments there, can be considered as the most useful form of technical documentation. Thus I'll start an initiative to fill in those missing comments automatically
69 lines
1.9 KiB
C++
69 lines
1.9 KiB
C++
/*
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MediaStructureQuery(Test) - check functionallity used for creating media assets
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Copyright (C) Lumiera.org
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2008, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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/** @file mediastructurequerytest.cpp
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** unit test §§TODO§§
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*/
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#include "lib/test/run.hpp"
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#include "lib/util.hpp"
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#include "proc/assetmanager.hpp"
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#include "proc/asset/media.hpp"
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#include "proc/asset/proc.hpp"
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#include "proc/asset/asset-diagnostics.hpp"
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using util::isnil;
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using std::string;
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namespace proc {
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namespace asset{
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namespace test {
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/*******************************************************************//**
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* This test documents the Interface used by MediaFactory when loading
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* media files for querying Lumiera's backend layer for information
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* on how the media file is structured.
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*/
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class MediaStructureQuery_test : public Test
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{
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virtual void run(Arg)
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{
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UNIMPLEMENTED ("querying media file structure from backend");
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}
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};
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/** Register this test class... */
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LAUNCHER (MediaStructureQuery_test, "unit asset");
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}}} // namespace proc::asset::test
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