...turns out to be rather challenging, due to the far reaching requirements * the default case (heap allocation) ''must work out-of-the box'' * optionally a C++ standard conformant `Allocator` can be adapted * which works correct even in case this allocator is ''not a monostate'' * **essential requirement** is to pass an `AllocationCluster` reference directly * need a ''generic extension point'' to adapt to similar elaborate custom schemes __Note__: especially we want to create a direct collaboration between the allocation policy and the underlying allocator to allow support for a dedicate ''realloc operation'' |
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| draw | ||
| DIR_INFO | ||
| dump | ||
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| InterfaceConcept_Varga.mm | ||
| renderengine.html | ||
| thinkPad.ichthyo.mm | ||
| uml | ||
| workflow.mm | ||