decision: for now we will represent *every* Timeline present in the Session. Later it would also possible to skip some representation; however we'd need a way to store such presentation state such that we'd be able to get at this persisted stat right at this point here, when processing the Diff. |
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|---|---|---|
| .. | ||
| config-facade.h | ||
| display-facade.h | ||
| display-handles.h | ||
| dummy-player-facade.h | ||
| gui-notification-facade.h | ||
| interfaceproxy.hpp | ||
| lifecycle.h | ||
| limits.h | ||
| logging.h | ||
| play-facade.hpp | ||
| session-command-facade.h | ||
| ui-protocol.hpp | ||