390 lines
12 KiB
C++
390 lines
12 KiB
C++
/*
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PATH-ARRAY.hpp - sequence of path-like component-IDs in fixed storage
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Copyright (C) Lumiera.org
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2017, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file path-array.hpp
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** Foundation abstraction to implement path-like component sequences.
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** This library class can be used to build a path abstraction for data structure access
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** or some similar topological coordinate system, like e.g. [UI coordinates](\ref ui-coord.hpp)
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** A PathArray is an iterable sequence of literal component IDs, implemented as tuple of `Literal*`
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** held in fixed inline storage with possible heap allocated (and thus unlimited) extension storage.
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** It offers range checks, standard iteration and array-like indexed component access; as a whole
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** it is copyable, while actual components are immutable after construction.
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**
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** @remark the choice of implementation layout is arbitrary and not based on evidence.
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** A recursive structure with fixed inline storage looked like an interesting programming challenge.
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** Using just a heap based array storage would have been viable likewise.
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** @todo when UICoord is in widespread use, collect performance statistics and revisit this design.
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** @todo WIP 9/2017 first draft ////////////////////////////////////////////////////////////////////////////TICKET #1106 generic UI coordinate system
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**
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** @see PathArray_test
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** @see UICoord_test
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** @see gui::interact::UICoord
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** @see view-spec-dsl.hpp
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*/
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#ifndef LIB_PATH_ARRAY_H
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#define LIB_PATH_ARRAY_H
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#include "lib/error.hpp"
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#include "lib/symbol.hpp"
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#include "lib/iter-adapter.hpp"
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#include "lib/meta/variadic-helper.hpp"
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#include "lib/format-obj.hpp"
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#include "lib/util.hpp"
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//#include <boost/noncopyable.hpp>
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#include <algorithm>
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#include <utility>
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#include <string>
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#include <memory>
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#include <array>
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namespace lib {
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namespace error = lumiera::error;
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// using std::unique_ptr;
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using std::forward;
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using std::string;
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using lib::Literal;
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using util::unConst;
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namespace con { // Implementation helper: flexible heap based extension storage....
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/**
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* Heap-allocated extension storage for an immutable sequence of literal strings.
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* The size of the allocation is determined and fixed once, at construction time,
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* derived from the number of initialisers. The first slot within the allocation
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* stores this length. Extension can be _empty_ (default constructed),
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* in which case no heap allocation is performed.
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*/
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class Extension
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{
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using PStorage = Literal*;
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PStorage storage_;
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static size_t&
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size (PStorage& p)
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{
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REQUIRE (p);
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return reinterpret_cast<size_t&> (p[0]);
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}
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/** allocate a copy.
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* @note caller has to manage the allocated memory
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* @warning call to Literal's ctor deliberately elided
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*/
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PStorage
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newCopy() const
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{
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size_t siz = size (unConst(this)->storage_);
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const char** alloc = new const char*[siz];
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std::copy (storage_, storage_+siz, alloc);
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return reinterpret_cast<PStorage> (alloc);
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}
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public:
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~Extension()
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{
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if (storage_)
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delete[] storage_;
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}
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Extension()
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: storage_{nullptr}
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{ }
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template<typename...ELMS>
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explicit
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Extension (ELMS&& ...elms)
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: storage_{new Literal[1 + sizeof...(ELMS)]}
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{
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size(storage_) = sizeof...(ELMS);
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new(storage_+1) Literal[sizeof...(ELMS)] {forward<ELMS>(elms)...};
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}
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Extension (Extension const& r)
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: storage_{r.storage_? r.newCopy() : nullptr}
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{ }
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Extension (Extension&& rr)
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: storage_{nullptr}
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{
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if (rr.storage_)
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std::swap (storage_, rr.storage_);
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}
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Extension& operator= (Extension const& o)
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{
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if (this != &o)
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{
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std::unique_ptr<Literal[]> cp;
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if (o.storage_)
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cp.reset (o.newCopy());
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if (storage_)
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delete[] storage_;
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storage_ = cp.release();
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}
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return *this;
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}
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Extension& operator= (Extension&& rr)
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{
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if (this != &rr)
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{
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std::swap (storage_, rr.storage_);
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}
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return *this;
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}
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operator bool() const { return not empty(); }
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bool empty() const { return not storage_;}
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size_t
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size() const
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{
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return storage_? size(unConst(this)->storage_)
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: 0;
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}
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Literal const&
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operator[] (size_t idx) const
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{
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REQUIRE (storage_ and idx < size());
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return storage_[1+idx];
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}
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bool
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isValid (Literal const* pos) const
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{
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return storage_
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and storage_ < pos
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and pos < storage_ + (1 + size (unConst(this)->storage_));
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}
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};
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}//(End)Implementation helper
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using meta::pickArg;
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using meta::pickInit;
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using meta::IndexSeq;
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/**
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* Abstraction for path-like topological coordinates.
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* A sequence of Literal strings, with array-like access and
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* standard iteration. Implemented as fixed size inline tuple
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* with heap allocated unlimited extension space.
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*/
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template<size_t chunk_size>
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class PathArray
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{
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static_assert (0 < chunk_size, "PathArray chunk_size must be nonempty");
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using CcP = const char*;
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using LiteralArray = std::array<Literal, chunk_size>;
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LiteralArray elms_;
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con::Extension tail_;
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/**
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* @internal delegate ctor to place the initialiser arguments appropriately
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* @remarks the two index sequences passed by pattern match determine which
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* arguments go to the inline array, and which go to heap allocated extension.
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* The inline array has fixed size an is thus filled with trailing `NULL` ptrs,
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* which is achieved with the help of meta::pickInit(). The con::Extension
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* is an embedded smart-ptr, which, when receiving additional tail arguments,
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* will place and manage them within a heap allocated array.
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*/
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template<size_t...prefix, size_t...rest, typename...ARGS>
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PathArray (IndexSeq<prefix...>
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,IndexSeq<rest...>
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,ARGS&& ...args)
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: elms_{pickInit<prefix,CcP> (forward<ARGS>(args)...) ...}
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, tail_{pickArg<rest> (forward<ARGS>(args)...) ...}
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{
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this->normalise();
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}
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/**
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* @internal rebinding helper for building sequences of index numbers,
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* to route the initialiser arguments into the corresponding storage
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* - the leading (`chunk_size`) arguments go into the LiteralArray inline
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* - all the remaining arguments go into heap allocated extension storage
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*/
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template<typename...ARGS>
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struct Split
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{
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using Prefix = typename meta::BuildIndexSeq<chunk_size>::Ascending;
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using Rest = typename meta::BuildIdxIter<ARGS...>::template After<chunk_size>;
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};
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public:
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template<typename...ARGS>
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explicit
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PathArray (ARGS&& ...args)
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: PathArray(typename Split<ARGS...>::Prefix()
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,typename Split<ARGS...>::Rest()
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,forward<ARGS> (args)...)
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{ }
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PathArray(PathArray&&) = default;
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PathArray(PathArray const&) = default;
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PathArray(PathArray& o) : PathArray((PathArray const&)o) { }
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PathArray& operator= (PathArray const&) = default;
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PathArray& operator= (PathArray &&) = default;
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////////////////////////TICKET #963 Forwarding shadows copy operations
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size_t
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size() const
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{
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return tail_? chunk_size + tail_.size()
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: findInlineEnd() - elms_.begin();
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}
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bool
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empty() const
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{
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return not elms_[0]; // normalise() ensures nonnull unless completely empty
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}
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operator string() const;
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Literal const&
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operator[] (size_t idx) const
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{
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Literal const* elm =nullptr;
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if (idx < chunk_size)
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elm = &elms_[idx];
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else
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if (idx-chunk_size < tail_.size())
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elm = &tail_[idx-chunk_size];
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if (not elm)
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throw error::Invalid ("Accessing index "+util::toString(idx)
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+" on PathArray of size "+ util::toString(size())
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,error::LUMIERA_ERROR_INDEX_BOUNDS);
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return *elm;
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}
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protected: /* ==== Iteration control API for IterAdapter ==== */
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/** Implementation of Iteration-logic: pull next element. */
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friend void
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iterNext (const PathArray* src, const Literal*& pos)
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{
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++pos;
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checkPoint (src,pos);
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}
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/** Implementation of Iteration-logic: detect iteration end. */
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friend bool
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checkPoint (const PathArray* src, const Literal*& pos)
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{
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REQUIRE (src);
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if (pos >= src->elms_.end() and src->tail_)
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pos = &src->tail_[0];
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else
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if (not src->isValid (pos))
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{
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pos = nullptr;
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return false;
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}
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ENSURE ( (src->elms_.begin() <= pos and pos < src->elms_.end())
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or src->tail_.isValid(pos));
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return true;
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}
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public:
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using const_iterator = lib::IterAdapter<Literal const*, PathArray const*>;
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using iterator = const_iterator;
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iterator begin() const { return iterator{this, elms_.begin()}; }
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iterator end() const { return iterator{}; }
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friend iterator begin(PathArray const& pa) { return pa.begin();}
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friend iterator end (PathArray const& pa) { return pa.end(); }
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private:
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/** find _effective end_ of data in the inline array,
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* i.e. the position _behind_ the last usable content
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*/
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Literal const*
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findInlineEnd() const
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{
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Literal const* lastPos = elms_.begin() + chunk_size-1;
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Literal const* beforeStart = elms_.begin() - 1;
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while (lastPos != beforeStart and not *lastPos)
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--lastPos;
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return ++lastPos; // at start if empty, else one behind the last
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}
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bool
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isValid (Literal const* pos) const
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{
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return pos
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and (tail_.isValid(pos)
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or (pos < elms_.end() and *pos));
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}
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void
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normalise()
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{
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UNIMPLEMENTED ("establish invariant");
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}
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};
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template<size_t chunk_size>
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inline
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PathArray<chunk_size>::operator string() const
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{
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if (this->empty()) return "";
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string buff;
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size_t expectedLen = this->size() * 10;
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buff.reserve (expectedLen);
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for (Literal elm : *this)
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buff += elm + "/";
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// chop off last delimiter
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size_t len = buff.length();
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ASSERT (len >= 1);
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buff.resize(len-1);
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return buff;
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}
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}// namespace lib
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#endif /*LIB_PATH_ARRAY_H*/
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