- define organisation of vault-layer namespaces - define the ground plan of the scheduler implementation
65 lines
1.7 KiB
C++
65 lines
1.7 KiB
C++
/*
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Scheduler - coordination of render activities under timing and dependency constraints
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Copyright (C) Lumiera.org
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2023, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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/** @file scheduler.cpp
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** Implementation of messaging, dispatch and prioritisation of render activities.
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** The _scheduling_ functionality is assembled from low-level operational building blocks.
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**
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** @note as of X/2023 this is complete bs
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** @todo WIP ///////////////////////TICKET #
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**
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** @see ////TODO_test usage example
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** @see scheduler.cpp implementation
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**
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** @todo WIP-WIP-WIP 6/2023 »Playback Vertical Slice«
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**
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*/
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#include "vault/gear/scheduler.hpp"
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//#include "lib/symbol.hpp"
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//#include "include/logging.h"
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//#include <string>
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//using std::string;
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//using util::isnil;
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namespace vault{
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namespace gear {
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namespace { // internal details
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} // internal details
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// NA::~NA() { }
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/**
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*/
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}} // namespace vault::gear
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