This was a pre-C++11 implementation, and at that time, I developed the ScopedHolder to allow handling non-copyable objects in STL containers Meanwhile we have move semantics to achieve the same goal; and since `ScopedPtrVect` shall be retained, it should be upgraded, using the copy-and-swap approach |
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| draw | ||
| DIR_INFO | ||
| dump | ||
| empty.html | ||
| InterfaceConcept_Varga.mm | ||
| renderengine.html | ||
| thinkPad.ichthyo.mm | ||
| uml | ||
| workflow.mm | ||