85 lines
2.4 KiB
C++
85 lines
2.4 KiB
C++
/*
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MOULD.hpp - builder tool kit for the basic building situations
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Copyright (C) Lumiera.org
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2008, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef MOBJECT_BUILDER_MOULD_H
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#define MOBJECT_BUILDER_MOULD_H
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#include "proc/asset/procpatt.hpp"
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#include "proc/mobject/builder/operationpoint.hpp"
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#include <vector>
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namespace mobject {
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namespace builder {
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using std::vector;
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using asset::PProcPatt;
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using lumiera::Symbol;
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/**
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* Interface: a holder tool used by the builder to
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* wire up a specific building situation and then to
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* apply/execute a single building step. Mould is the
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* passive part, while usually the ProcPatt is the active
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* counterpart. By means of the Mould interface, the specifics
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* of a build situation are abstracted away, thus allowing the
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* processing pattern to be defined as working on symbolic
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* locations. The most common location is "current", denoting
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* the render node just being built.
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* <ul><li>PipeMould supports attaching an effect to a pipe</li>
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* <li>combining pipes via a transition is done by a CombiningMould</li>
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* <li>a SourceChainMould allows to start out from a source reader and build a clip</li>
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* <li>wiring general connections is supported by the WiringMould</li>
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*/
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class Mould
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{
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public:
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vector<Mould> operate ();
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OperationPoint& getLocation (Symbol locationID);
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};
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class PipeMould : public Mould
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{
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};
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class CombiningMould : public Mould
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{
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};
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class SourceChainMould : public Mould
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{
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};
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class WiringMould : public Mould
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{
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};
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} // namespace mobject::builder
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} // namespace mobject
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#endif
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