251 lines
7.5 KiB
C++
251 lines
7.5 KiB
C++
/*
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CONCURRENCY.hpp - generic helper for object based locking and synchronisation
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Copyright (C) Lumiera.org
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2008, Christian Thaeter <ct@pipapo.org>
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Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file sync.hpp
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** Collection of helpers and wrappers to support dealing with concurrency issues.
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** Actually, everything is implemented either by the Lumiera backend, or directly
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** by pthread. The purpose is to support and automate the most common use cases
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** in object oriented style.
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**
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** @see mutex.h
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** @see concurrency-locking-test.cpp
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** @see asset::AssetManager::reg() usage example
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** @see subsystemrunner.hpp usage example
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*/
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#ifndef LIB_CONCURRENCY_H
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#define LIB_CONCURRENCY_H
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#include "include/nobugcfg.h"
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#include "lib/util.hpp"
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#include "include/error.hpp"
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extern "C" {
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#include "lib/mutex.h"
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#include "lib/condition.h"
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}
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#include <boost/scoped_ptr.hpp>
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#include <cerrno>
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#include <ctime>
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namespace lib {
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using boost::scoped_ptr;
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/** Helpers and building blocks for Monitor based synchronisation */
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namespace sync {
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class RecMutex
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{
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lumiera_mutex mtx_;
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pthread_mutex_t* get () { return &mtx_.mutex; }
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friend class Condition;
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public:
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RecMutex() { lumiera_recmutex_init (&mtx_, "Obj.Monitor RecMutex", &NOBUG_FLAG(sync)); }
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~RecMutex() { lumiera_mutex_destroy (&mtx_, &NOBUG_FLAG(sync)); }
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void
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acquire()
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{
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TODO ("Record we may block on mutex");
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if (pthread_mutex_lock (get()))
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throw lumiera::error::State("Mutex acquire failed."); ///////TODO capture the error-code
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TODO ("Record we successfully acquired the mutex");
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}
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void
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release()
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{
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TODO ("Record we are releasing the mutex");
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pthread_mutex_unlock (get());
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}
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};
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class Condition
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{
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lumiera_condition cond_;
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public:
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Condition() { lumiera_condition_init (&cond_, "Obj.Monitor Condition", &NOBUG_FLAG(sync) ); }
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~Condition() { lumiera_condition_destroy (&cond_, &NOBUG_FLAG(sync) ); }
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void
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signal (bool wakeAll=false)
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{
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if (wakeAll)
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pthread_cond_broadcast (&cond_.cond);
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else
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pthread_cond_signal (&cond_.cond);
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}
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template<class BF>
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bool
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wait (BF& predicate, RecMutex& mtx, timespec* waitEndTime=0)
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{
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int err=0;
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while (!predicate() && !err)
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if (waitEndTime)
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err = pthread_cond_timedwait (&cond_.cond, mtx.get(), waitEndTime);
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else
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err = pthread_cond_wait (&cond_.cond, mtx.get());
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if (!err) return true;
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if (ETIMEDOUT==err) return false;
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throw lumiera::error::State ("Condition wait failed."); ///////////TODO extract error-code
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}
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};
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struct Monitor
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{
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sync::RecMutex mtx_;
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sync::Condition cond_;
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Monitor() {}
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~Monitor() {}
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void acquireLock() { mtx_.acquire(); }
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void releaseLock() { mtx_.release(); }
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void signal(bool a){ cond_.signal(a);}
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inline bool wait (volatile bool&, ulong);
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};
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typedef volatile bool& Flag;
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struct BoolFlagPredicate
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{
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Flag flag_;
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BoolFlagPredicate (Flag f) : flag_(f) {}
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bool operator() () { return flag_; }
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};
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bool
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Monitor::wait(Flag flag, ulong timeoout)
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{
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BoolFlagPredicate checkFlag(flag);
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return cond_.wait(checkFlag, mtx_, (timespec*)0);
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}
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} // namespace sync
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/**
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* Facility for monitor object based locking.
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* To be attached either on a per class base or per object base.
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* Typically, the client class will inherit from this template (but it
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* is possible to use it stand-alone, if inheriting isn't an option).
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* The interface for clients to access the functionality is the embedded
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* Lock template, which should be instantiated as an automatic variable
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* within the scope to be protected.
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*
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* @todo actually implement this facility using the Lumiera backend.
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*/
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struct Sync
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{
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typedef sync::Monitor Monitor;
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Monitor objectMonitor_;
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/////////////////////////////////////////////////////////////////////////TODO: factor out the recursive/non-recursive mutex case as policy...
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template<class X>
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static inline Monitor& getMonitor();
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static inline Monitor& getMonitor(Sync* forThis);
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class Lock
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{
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Monitor& mon_;
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public:
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template<class X>
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Lock(X* it) : mon_(getMonitor(it)){ mon_.acquireLock(); }
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Lock(Monitor& m) : mon_(m) { mon_.acquireLock(); }
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~Lock() { mon_.releaseLock(); }
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template<typename C>
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bool wait (C& cond, ulong time=0) { return mon_.wait(cond,time);}
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void notifyAll() { mon_.signal(true); }
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void notify() { mon_.signal(false);}
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};
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template<class X>
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struct ClassLock : Lock
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{
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ClassLock() : Lock (getMonitor<X>()) {}
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};
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};
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Sync::Monitor&
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Sync::getMonitor(Sync* forThis)
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{
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REQUIRE (forThis);
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return forThis->objectMonitor_;
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}
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template<class X>
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Sync::Monitor&
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Sync::getMonitor()
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{
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//TODO: a rather obscure race condition is hidden here:
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//TODO: depending on the build order, the dtor of this static variable may be called, while another thread is still holding an ClassLock.
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//TODO: An possible solution would be to use an shared_ptr to the Monitor in case of a ClassLock and to protect access with another Mutex.
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//TODO. But I am really questioning if we can't ignore this case and state: "don't hold a ClassLock when your code maybe still running in shutdown phase!"
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static scoped_ptr<Monitor> classMonitor_ (0);
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if (!classMonitor_) classMonitor_.reset (new Monitor ());
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return *classMonitor_;
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}
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} // namespace lumiera
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#endif
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