Mark parts of the timeline state handling which will certainly not be retained: any part where the GUI widgets "hold" some kind of model. GUI widgets shall be *mapped upon* a model representation and *wired* with callbacks. Especially I am suspicious when GUI presentation code "reaches into" any kind of model data structure to find out something. It should be the other way round (dont call us, we call you) |
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|---|---|---|
| .. | ||
| assets-panel.cpp | ||
| assets-panel.hpp | ||
| panel.cpp | ||
| panel.hpp | ||
| timeline-panel.cpp | ||
| timeline-panel.hpp | ||
| viewer-panel.cpp | ||
| viewer-panel.hpp | ||