- clarify the meaning of run(true), run(fail), run(throw) - do a real handshake between start() and the subsystem thread - avoid accessing the SubsystenRunner after signalling termination
466 lines
15 KiB
C++
466 lines
15 KiB
C++
/*
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SYNC.hpp - generic helper for object based locking and synchronisation
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Copyright (C) Lumiera.org
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2008, Christian Thaeter <ct@pipapo.org>
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Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file sync.hpp
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** Collection of OO-wrappers to support dealing with concurrency issues.
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** Actually, everything is implemented either by the Lumiera backend, or directly
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** by pthread. The purpose is to support and automate the most common use cases
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** in object oriented style; especially we build upon the monitor object pattern.
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**
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** A class becomes \em lockable by inheriting from lib::Sync with the appropriate
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** parametrisation. This causes any instance to inherit a monitor member (object),
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** managing a mutex and (optionally) a condition variable for waiting. The actual
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** synchronisation is achieved by placing a guard object as local (stack) variable
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** into a given scope (typically a member function body). This guard object of
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** class lib::Sync::Lock accesses the enclosing object's monitor and automatically
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** manages the locking and unlocking; optionally it may also be used for waiting
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** on a condition.
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**
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** Please note:
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** - It is important to select a suitable parametrisation of the monitor.
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** This is done by specifying one of the defined policy classes.
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** - Be sure to pick the recursive mutex implementation when recursive calls
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** of synchronised functions can't be avoided. (performance penalty)
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** - You can't use the Lock#wait and Lock#notify functions unless you pick
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** a parametrisation including a condition variable.
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** - The "this" pointer is fed to the ctor of the Lock guard object. Thus
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** you may use any object's monitor as appropriate, especially in cases
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** when adding the monitor to a given class may cause size problems.
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** - For sake of completeness, this implementation provides the ability for
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** timed waits. But please consider that in most cases there are better
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** solutions for running an operation with given timeout by utilising the
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** Lumiera scheduler. Thus use of timed waits is \b discouraged.
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** - There is a special variant of the Lock guard called ClassLock, which
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** can be used to lock based on a type, not an instance.
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** - in DEBUG mode, the implementation includes NoBug resource tracking.
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**
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** @todo fully implement the NoBug resource tracking calls
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**
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** @see mutex.h
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** @see sync-locking-test.cpp
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** @see sync-waiting-test.cpp
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** @see asset::AssetManager::reg() usage example
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** @see subsystemrunner.hpp usage example
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*/
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#ifndef LIB_SYNC_H
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#define LIB_SYNC_H
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#include "include/logging.h"
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#include "lib/error.hpp"
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#include "lib/util.hpp"
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extern "C" {
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#include "lib/mutex.h"
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#include "lib/recmutex.h"
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#include "lib/condition.h"
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#include "lib/reccondition.h"
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}
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#include <boost/noncopyable.hpp>
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#include <pthread.h>
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#include <cerrno>
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#include <ctime>
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using boost::noncopyable;
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namespace lib {
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/** Helpers and building blocks for Monitor based synchronisation */
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namespace sync {
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struct Wrapped_LumieraExcMutex
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: public lumiera_mutex
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{
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protected:
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Wrapped_LumieraExcMutex() { lumiera_mutex_init (this, "Obj.Monitor ExclMutex", &NOBUG_FLAG(sync)); }
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~Wrapped_LumieraExcMutex() { lumiera_mutex_destroy (this, &NOBUG_FLAG(sync)); }
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pthread_mutex_t* mutex() { return &(lumiera_mutex::mutex); }
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//------------------Resource-Tracking------
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void __may_block() { TODO ("Record we may block on mutex"); }
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void __enter() { TODO ("Record we successfully acquired the mutex"); }
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void __left() { TODO ("Record we released the mutex"); }
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};
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struct Wrapped_LumieraRecMutex
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: public lumiera_recmutex
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{
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protected:
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Wrapped_LumieraRecMutex() { lumiera_recmutex_init (this, "Obj.Monitor RecMutex", &NOBUG_FLAG(sync)); }
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~Wrapped_LumieraRecMutex() { lumiera_recmutex_destroy (this, &NOBUG_FLAG(sync)); }
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pthread_mutex_t* mutex() { return &recmutex; }
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//------------------Resource-Tracking------
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void __may_block() { TODO ("Record we may block on mutex"); }
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void __enter() { TODO ("Record we successfully acquired the mutex"); }
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void __left() { TODO ("Record we are released the mutex"); }
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};
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struct Wrapped_LumieraExcCond
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: public lumiera_condition
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{
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protected:
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Wrapped_LumieraExcCond() { lumiera_condition_init (this, "Obj.Monitor ExclCondition", &NOBUG_FLAG(sync) ); }
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~Wrapped_LumieraExcCond() { lumiera_condition_destroy (this, &NOBUG_FLAG(sync) ); }
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pthread_mutex_t* mutex() { return &cndmutex; }
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pthread_cond_t* condv() { return &cond; }
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//------------------Resource-Tracking------
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void __may_block() { TODO ("Record we may block on mutex"); }
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void __enter() { TODO ("Record we successfully acquired the mutex"); }
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void __left() { TODO ("Record we released the mutex"); }
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};
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struct Wrapped_LumieraRecCond
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: public lumiera_reccondition
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{
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protected:
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Wrapped_LumieraRecCond() { lumiera_reccondition_init (this, "Obj.Monitor RecCondition", &NOBUG_FLAG(sync) ); } ////////TODO
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~Wrapped_LumieraRecCond() { lumiera_reccondition_destroy (this, &NOBUG_FLAG(sync) ); }
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pthread_mutex_t* mutex() { return &reccndmutex; }
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pthread_cond_t* condv() { return &cond; }
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//------------------Resource-Tracking------
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void __may_block() { TODO ("Record we may block on mutex"); }
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void __enter() { TODO ("Record we successfully acquired the mutex"); }
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void __left() { TODO ("Record we released the mutex"); }
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};
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/* ========== abstractions defining the usable synchronisation primitives ============== */
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template<class MTX>
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class Mutex
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: protected MTX
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{
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protected:
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using MTX::mutex;
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using MTX::__may_block;
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using MTX::__enter;
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using MTX::__left;
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~Mutex () { }
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Mutex () { }
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Mutex (const Mutex&); ///< noncopyable...
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const Mutex& operator= (const Mutex&);
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public:
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void
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acquire()
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{
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__may_block();
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if (pthread_mutex_lock (mutex()))
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throw lumiera::error::State("Mutex acquire failed."); ///////TODO capture the error-code
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__enter();
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}
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void
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release()
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{
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pthread_mutex_unlock (mutex());
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__left();
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}
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};
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class Timeout;
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template<class CDX>
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class Condition
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: public Mutex<CDX>
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{
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protected:
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using CDX::condv;
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using CDX::mutex;
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public:
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void
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signal (bool wakeAll=false)
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{
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if (wakeAll)
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pthread_cond_broadcast (condv());
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else
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pthread_cond_signal (condv());
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}
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template<class BF>
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bool
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wait (BF& predicate, Timeout& waitEndTime)
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{
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int err=0;
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while (!predicate() && !err)
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if (waitEndTime)
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err = pthread_cond_timedwait (condv(), mutex(), &waitEndTime);
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else
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err = pthread_cond_wait (condv(), mutex());
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if (!err) return true;
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if (ETIMEDOUT==err) return false;
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throw lumiera::error::State ("Condition wait failed."); ///////////TODO extract error-code
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}
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};
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/**
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* helper for specifying an optional timeout for an timed wait.
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* Wrapping a timespec-struct, it allows for easy initialisation
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* by a given relative offset.
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*/
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struct Timeout
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: timespec
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{
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Timeout() { tv_sec=tv_nsec=0; }
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/** initialise to NOW() + offset (in milliseconds) */
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Timeout&
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setOffset (ulong offs)
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{
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if (offs)
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{
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clock_gettime(CLOCK_REALTIME, this);
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tv_sec += offs / 1000;
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tv_nsec += 1000000 * (offs % 1000);
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if (tv_nsec > 1000000000)
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{
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tv_sec += tv_nsec / 1000000000;
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tv_nsec %= 1000000000;
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} }
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return *this;
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}
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operator bool() { return 0 != tv_sec; } // allows if (timeout_)....
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};
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/* ==== functor types for defining the waiting condition ==== */
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typedef volatile bool& Flag;
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struct BoolFlagPredicate
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{
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Flag flag_;
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BoolFlagPredicate (Flag f) : flag_(f) {}
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bool operator() () { return flag_; }
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};
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template<class X>
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struct BoolMethodPredicate
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{
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typedef bool (X::*Method)(void);
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X& instance_;
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Method method_;
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BoolMethodPredicate (X& x, Method m) : instance_(x), method_(m) {}
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bool operator() () { return (instance_.*method_)(); }
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};
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/**
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* Object Monitor for synchronisation and waiting.
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* Implemented by a (wrapped) set of sync primitives,
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* which are default constructible and noncopyable.
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*/
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template<class IMPL>
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class Monitor
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: IMPL
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{
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Timeout timeout_;
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public:
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Monitor() {}
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~Monitor() {}
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/** allow copy, without interfering with the identity of IMPL */
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Monitor (Monitor const& ref) : IMPL(), timeout_(ref.timeout_) { }
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const Monitor& operator= (Monitor const& ref) { timeout_ = ref.timeout_; }
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void acquireLock() { IMPL::acquire(); }
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void releaseLock() { IMPL::release(); }
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void signal(bool a){ IMPL::signal(a); }
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bool
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wait (Flag flag, ulong timedwait=0)
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{
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BoolFlagPredicate checkFlag(flag);
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return IMPL::wait(checkFlag, timeout_.setOffset(timedwait));
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}
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template<class X>
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bool
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wait (X& instance, bool (X::*method)(void), ulong timedwait=0)
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{
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BoolMethodPredicate<X> invokeMethod(instance, method);
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return IMPL::wait(invokeMethod, timeout_.setOffset(timedwait));
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}
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void setTimeout(ulong relative) {timeout_.setOffset(relative);}
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bool isTimedWait() {return (timeout_);}
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LumieraReccondition accessCond(){return static_cast<LumieraReccondition> (this);}
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};
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typedef Mutex<Wrapped_LumieraExcMutex> NonrecursiveLock_NoWait;
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typedef Mutex<Wrapped_LumieraRecMutex> RecursiveLock_NoWait;
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typedef Condition<Wrapped_LumieraExcCond> NonrecursiveLock_Waitable;
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typedef Condition<Wrapped_LumieraRecCond> RecursiveLock_Waitable;
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} // namespace sync (helpers and building blocks)
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/* Interface to be used by client code:
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* Inherit from class Sync with a suitable Policy.
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* Then use the embedded Lock class.
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*/
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/* ======= Policy classes ======= */
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using sync::NonrecursiveLock_NoWait;
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using sync::NonrecursiveLock_Waitable;
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using sync::RecursiveLock_NoWait;
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using sync::RecursiveLock_Waitable;
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/*************************************************************************
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* Facility for monitor object based locking.
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* To be attached either on a per class base or per object base.
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* Typically, the client class will inherit from this template (but it
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* is possible to use it stand-alone, if inheriting isn't an option).
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* The interface for clients to access the functionality is the embedded
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* Lock template, which should be instantiated as an automatic variable
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* within the scope to be protected.
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*
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*/
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template<class CONF = NonrecursiveLock_NoWait>
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class Sync
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{
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typedef sync::Monitor<CONF> Monitor;
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Monitor objectMonitor_;
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static Monitor&
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getMonitor(Sync* forThis)
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{
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REQUIRE (forThis);
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return forThis->objectMonitor_;
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}
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public:
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class Lock
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: private noncopyable
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{
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Monitor& mon_;
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public:
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template<class X>
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Lock(X* it) : mon_(getMonitor(it)){ mon_.acquireLock(); }
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~Lock() { mon_.releaseLock(); }
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void notify() { mon_.signal(false);}
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void notifyAll() { mon_.signal(true); }
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void setTimeout(ulong time) { mon_.setTimeout(time); }
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bool isTimedWait() { return mon_.isTimedWait(); }
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template<typename C>
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bool
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wait (C& cond, ulong timeout=0)
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{
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return mon_.wait(cond,timeout);
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}
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template<typename X>
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bool
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wait (X& instance, bool (X::*predicate)(void), ulong timeout=0)
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{
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return mon_.wait(instance,predicate,timeout);
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}
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/** convenience shortcut:
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* Locks and immediately enters wait state,
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* observing a condition defined as member function. */
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template<class X>
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Lock(X* it, bool (X::*method)(void))
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: mon_(getMonitor(it))
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{
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mon_.acquireLock();
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mon_.wait(*it,method);
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}
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protected:
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/** for creating a ClassLock */
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Lock(Monitor& m) : mon_(m)
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{ mon_.acquireLock(); }
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/** for controlled access to the
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* underlying sync primitives */
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Monitor&
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accessMonitor() { return mon_; }
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};
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};
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} // namespace lumiera
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#endif
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/*
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// Local Variables:
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// mode: C++
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// c-file-style: "gnu"
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// indent-tabs-mode: nil
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// End:
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*/
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