lumiera_/src/lib/polymorphic-value.hpp
Ichthyostega c5679b0fd0 Library: Uninitialised-Storage array (see #1204)
Introduced as remedy for a long standing sloppiness:
Using a `char[]` together with `reinterpret_cast` in storage management helpers
bears danger of placing objects with wrong alignment; moreover, there are increasing
risks that modern code optimisers miss the ''backdoor access'' and might apply too
aggressive rewritings.

With C++17, there is a standard conformant way to express such a usage scheme.
 * `lib::UninitialisedStorage` can now be used in a situation (e.g. as in `ExtentFamily`)
   where a complete block of storage is allocated once and then subsequently used
   to plant objects one by one
 * moreover, I went over the code base and adapted the most relevant usages of
   ''placement-new into buffer'' to also include the `std::launder()` marker
2023-12-02 23:56:46 +01:00

551 lines
22 KiB
C++

/*
POLYMORPHIC-VALUE.hpp - building opaque polymorphic value objects
Copyright (C) Lumiera.org
2011, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file polymorphic-value.hpp
** A mechanism to allow for opaque polymorphic value objects.
** This template helps to overcome a problem occasionally encountered in
** C++ programming, based on the fundamental design of C++, which favours
** explicit low-level control, copying of values and strict ctor-dtor pairs.
** Many object oriented design patterns build on polymorphism, where the
** actual type of an object isn't disclosed and collaborations rely on
** common interfaces. This doesn't mix well with the emphasis the C/C++
** language puts on efficient handling of small data elements as values
** and explicit control of the used storage; indeed several of the modern
** object oriented and functional programming techniques more or less
** assume the presence of a garbage collector or similar mechanism,
** so 'objects' need just to be mentioned by reference.
**
** In C++, in order to employ many of the well known techniques, we're bound
** more or less to explicitly put the objects somewhere in heap allocated memory
** and then pass an interface pointer or reference into the actual algorithm.
** Sometimes, this hinders a design based on constant values and small descriptor
** objects used inline, thus forcing into unnecessarily complex and heavyweight
** alternatives. While it's certainly pointless to fight the fundamental nature
** of the programming language, we may try to pull some (template based) trickery
** to make polymorphic objects fit better with the handling of small copyable
** value objects. Especially, C++ gives a special meaning to passing parameters
** as `const&` -- typically constructing an anonymous temporary object conveniently
** just for passing an abstraction barrier (while the optimiser can be expected to
** remove this barrier and the accompanying nominal copy operations altogether in
** the generated code). Consequently the ability to return a polymorphic object
** from a factory or configuration function <i>by value</i> would open a lot of
** straight forward design possibilities and concise formulations.
**
** # how to build a copyable value without knowing it's layout in detail
**
** So the goal is to build a copyable and assignable type with value semantics,
** without disclosing the actual implementation and object layout at the usage site.
** This seemingly contradictory goal can be achieved, provided that
** - the space occupied by the actual implementation object is limited,
** so it can be placed as binary data into an otherwise opaque holder buffer
** - and the actual implementation object assists with copying and cloning
** itself, observing the actual implementation data layout
**
** The PolymorphicValue template implements this idea, by exposing a copyable
** container with value semantics to the client code. On instantiation, a common
** base interface for the actual value objects needs to be provided; the resulting
** instance will be automatically convertible to this interface. Obviously this
** common interface must be an ABC or at least contain some virtual functions.
** Moreover, the PolymorphicValue container provides static builder functions,
** allowing to place a concrete instance of a subclass into the content buffer.
** After construction, the actual type of this instance will be forgotten
** ("type erasure"), but because of the embedded vtable, on access, the
** proper implementation functions will be invoked.
**
** Expanding on that pattern, the copying and cloning operations of the whole
** container can be implemented by forwarding to appropriate virtual functions
** on the embedded payload (implementation) object -- the concrete implementation
** of these virtual functions can be assumed to know the real type and thus be
** able to invoke the correct copy ctor or assignment operator. For this to
** work, the interface needs to expose those copy and clone operations somehow
** as virtual functions. There are two alternatives to fulfil this requirement:
** - in the general case, the common base interface doesn't expose such operations.
** Thus we need to _mix in_ an additional _management_ interface; this
** can be done by _subclassing_ the desired implementation type, because
** this concrete type is irrelevant after finishing the placement constructor.
** In order to re-access this management interface, so to be able to invoke
** the copy or clone operations, we need to do an elaborate re-cast operation,
** first going down to the leaf type and then back up into the mixed-in
** management interface. Basically this operation is performed by using
** a `dynamic_cast<CopyAPI&>(bufferContents)`
** - but when the used client types provide some collaboration and implement
** this management interface either directly on the API or as an immediate
** sub-interface, then this copy/management interface is located within the
** direct inheritance chain and can be reached by a simple `static_cast`.
** Indeed, as we're just using a different meaning of the VTable, only a
** single indirection (virtual function call) is required at runtime in
** this case to invoke the copy ctor or assignment operator.
** Thus, in this latter (optimal) case, the fact that PolymorphicValue allows
** to conceal the actual implementation type comes with zero runtime overhead,
** compared to direct usage of a family of polymorphic types (with VTable).
**
** So, how can the implementation of copy or assignment know the actual type
** to be copied? Basically we exploit the fact that the actual instance lives
** in an opaque buffer within the "outer" container. More specifically, _we_
** place it into that buffer -- thus we're able to control the actual type used.
** This way, the actual copy operations reside in an Adapter type, which lives
** at the absolute leaf end of the inheritance chain. It even inherits from
** the "implementation type" specified by the client. Thus, within the
** context of the copy operation, we know all the concrete types.
**
** @todo the actual implementation for copy support basically achieves this goal,
** but it is somewhat confusing and muddled, and not entirely correct in some
** corner cases (esp. when the target type does _not collaborate_ but also
** does _only support copy construction_, but no assignment.
** In fact, part of the solution implemented here is known as "virtual copy
** support"; meanwhile we use a generic version of that pattern in our
** [Variant container](\ref variant.hpp). Thus, at some point, we should
** rework this aspect of the solution to make it more orthogonal, clearer
** to understand and more correct. /////////////////////////////////////////////TICKET #1197
**
**
** # using polymorphic value objects
**
** To start with, we need a situation where polymorphic treatment and type erasure
** might be applicable. That is, we use a public API, and only that, in any client
** code, while the concrete implementation is completely self contained. Thus, in
** the intended use, the concrete implementation objects can be assembled once,
** typically in a factory, and after that, no further knowledge of the actual
** implementation type is required. All further use can be coded against
** the exposed public API.
**
** Given such a situation, it might be desirable to conceal the whereabouts of
** the implementation completely from the clients employing the generated objects.
** For example, the actual implementation might rely on a complicated subsystem
** with many compilation dependencies, and we don't want to expose all those
** details on the public API.
**
** Now, to employ PolymorphicValue in such a situation, on the usage side (header):
** - expose the public API, but not the implementation type of the objects
** - define an instantiation of PolymorphicValue with this API
** - be sure to define a hard wired size limit not to be exceeded by the
** actual implementation objects (PolymorphicValue's ctor has an assertion
** to verify this constraint)
** - provide some kind of factory for the clients to get the actual polymorphic
** value instances. Clients may then freely move and copy those objects, but
** do not need to know anything about the actual implementation object layout
** (it could be figured out using RTTI though)
**
** On the implementation side (separate compilation unit)
** - include the definition of the PolymorphicValue instantiation (of course)
** - define the implementation types to inherit from the public API
** - implement the mentioned factory function, based on the static build
** PolymorphicValue#build functions, using the actual implementation type
** as parameter.
**
** @see polymorphic-value-test.cpp
** @see opaque-holder.hpp other similar opaque inline buffer templates
** @see lib::time::Mutation usage example
*/
#ifndef LIB_POLYMORPHIC_VALUE_H
#define LIB_POLYMORPHIC_VALUE_H
#include "lib/error.hpp"
#include "lib/meta/duck-detector.hpp"
#include "lib/util.hpp"
#include <cstddef>
#include <new>
namespace lib {
namespace polyvalue { // implementation details...
namespace error = lumiera::error;
using lib::meta::enable_if;
using lib::meta::Yes_t;
using lib::meta::No_t;
struct EmptyBase{ };
/**
* Interface for active support of copy operations
* by the embedded client objects. When inserted into the
* inheritance chain _above_ the concrete implementation objects,
* PolymorphicValue is able to perform copy operations trivially and
* without any `dynamic_cast` and other run time overhead besides a
* simple indirection through the VTable. To enable this support, the
* implementation objects should inherit from `CopySupport<Interface>`
* (where `Interface` would be the public API for all these embedded
* implementation objects).
* Alternatively, it's also possible to place this CopySupport API as parent
* to the public API (it might even be completely absent, but then you'd need
* to provide an explicit specialisation of the Traits template to tell
* PolymorphicValue how to access the copy support functions.)
*/
template<class IFA ///< the common public interface of all embedded objects
,class BA = IFA ///< direct baseclass to use for this copy support API
>
class CopySupport
: public BA
{
public:
virtual ~CopySupport() { };
virtual void cloneInto (void* targetBuffer) const =0;
virtual void copyInto (IFA& targetBase) const =0;
};
/**
* A variation for limited copy support.
* Sometimes, only cloning (copy construction) of value objects is allowed,
* but not assignment of new values to existing objects. In this case, the
* concrete values can inherit from this variant of the support API.
*/
template<class BA> ///< direct baseclass to use for this clone support API
class CloneValueSupport
: public BA
{
public:
virtual ~CloneValueSupport() { };
virtual void cloneInto (void* targetBuffer) const =0;
};
///////////////////////////////////////////////TICKET #1197 : this should be a full "virtual copy support" to cover all possible cases
/**
* helper to detect presence of a function
* to support clone operations
*/
template<typename T>
class exposes_CloneFunction
{
META_DETECT_FUNCTION_NAME(cloneInto);
public:
enum{ value = HasFunName_cloneInto<T>::value
}; // warning: match on the function name only
};
/**
* helper to detect if the API supports only
* copy construction, but no assignment
*/
template<typename T>
class allow_Clone_but_no_Copy
{
META_DETECT_MEMBER(copyInto);
public:
enum{ value = exposes_CloneFunction<T>::value
&& ! HasMember_copyInto<T>::value
};
};
/**
* Policy class for invoking the assignment operator.
* By default the embedded payload objects are assumed
* to be freely assignable
*/
template<class API, class YES =void>
struct AssignmentPolicy
{
template<class IMP>
static void
assignEmbedded(IMP& dest,IMP const& src)
{
dest = src;
}
};
/**
* special case when the embedded payload objects permit
* copy construction, but no assignment to existing instances.
* Instead of invoking the assignment operator (which typically
* isn't defined at all in such cases), a misguided assignment
* to the container will raise an exception
*/
template<class API>
struct AssignmentPolicy<API, enable_if< allow_Clone_but_no_Copy<API> >>
{
template<class IMP>
static void
assignEmbedded(IMP&,IMP const&)
{
throw error::Logic("attempt to overwrite unmodifiable value");
}
};
/**
* trait template to deal with different ways to support copy operations.
* Default is no support by the API and implementation types.
* In this case, the CopySupport interface is mixed-in at the
* level of the concrete implementation class and will be
* accessed later on through a `dynamic_cast<CopyAPI&>`
* @todo this whole decision logic works but is confusingly written ///////////////////////TICKET #1197 : improve design of copy support
*/
template <class TY, class YES = void>
struct Trait
{
using CopyAPI = CopySupport<TY,EmptyBase>; ///////////////////////////TICKET #1197 : this is naive, we do not know if the target really has full copy support...
using Assignment = AssignmentPolicy<CopyAPI>;
using AdapterAttachment = CopyAPI;
enum{ ADMIN_OVERHEAD = 2 * sizeof(void*) }; // need second VTable for CopyAPI mix-in
static CopyAPI&
accessCopyHandlingInterface (TY& bufferContents)
{
REQUIRE (INSTANCEOF (CopyAPI, &bufferContents));
return dynamic_cast<CopyAPI&> (bufferContents);
}
};
/**
* Special case when the embedded types support copying
* on the API level, e.g. there is a sub-API exposing a `cloneInto`
* function. In this case, the actual implementation classes can be
* instantiated as-is and the copy operations can be accessed by a
* simple `static_cast` without runtime overhead.
*/
template <class TY>
struct Trait<TY, enable_if< exposes_CloneFunction<TY> >>
{
using CopyAPI = TY;
using Assignment = AssignmentPolicy<CopyAPI>;
using AdapterAttachment = struct{ /* irrelevant */ };
enum{ ADMIN_OVERHEAD = 1 * sizeof(void*) }; // just the VTable of the payload
template<class IFA>
static CopyAPI&
accessCopyHandlingInterface (IFA& bufferContents)
{
REQUIRE (INSTANCEOF (CopyAPI, &bufferContents));
return static_cast<CopyAPI&> (bufferContents);
}
};
}//(End)implementation details
/**
* Template to build polymorphic value objects.
* Inline buffer with value semantics, yet holding and owning an object
* while concealing the concrete type, exposing only the public interface.
* Access to the contained object is by implicit conversion to this public
* interface. The actual implementation object might be placed into the
* buffer through a builder function; later, this buffer may be copied
* and passed on without knowing the actual contained type.
*
* For using PolymorphicValue, several *assumptions* need to be fulfilled
* - any instance placed into the opaque buffer is below the specified maximum size
* - the caller cares for thread safety. No concurrent get calls while in mutation!
*
* @warning when a create or copy-into operation fails with exception, the whole
* PolymorphicValue object is in undefined state and must not be used henceforth.
*/
template
< class IFA ///< the nominal Base/Interface class for a family of types
, size_t storage ///< maximum storage required for the target data to be held inline
, class CPY = IFA ///< special sub-interface to support copy operations
>
class PolymorphicValue
{
private:
typedef polyvalue::Trait<CPY> _Traits;
typedef typename _Traits::CopyAPI _CopyHandlingAdapter;
typedef typename _Traits::Assignment _AssignmentPolicy; /////////////////TICKET #1197 : confusingly indirect decision logic
enum{
siz = storage + _Traits::ADMIN_OVERHEAD
};
// WARNING: never add any member fields here /////////////////TICKET #1204
/* === embedded object in buffer === */
/** Storage for embedded objects */
alignas(IFA) mutable
std::byte buf_[siz];
IFA&
accessEmbedded() const
{
return * std::launder (reinterpret_cast<IFA*> (&buf_));
}
void
destroyEmbedded()
{
accessEmbedded().~IFA();
}
/**
* Implementation Helper: add support for copy operations.
* Actually instances of this Adapter template are placed
* into the internal buffer, such that they both inherit
* from the desired implementation type and the copy
* support interface. The implementation of the
* concrete copy operations is provided here
* as forwarding to the copy operations
* of the implementation object.
*/
template<class IMP>
class Adapter
: public IMP
, public _Traits::AdapterAttachment // mix-in, might be empty
{
virtual void
cloneInto (void* targetBuffer) const
{
new(targetBuffer) Adapter(*this); // forward to copy ctor
}
virtual void
copyInto (IFA& targetBase) const
{
REQUIRE (INSTANCEOF (Adapter, &targetBase));
Adapter& target = static_cast<Adapter&> (targetBase);
_AssignmentPolicy::assignEmbedded(target,*this);
} // forward to assignment operator
public: /* == forwarding ctor to implementation type == */
template<typename...ARGS>
Adapter (ARGS&&... args)
: IMP(std::forward<ARGS>(args)...)
{ }
/* using default copy and assignment */
};
template<typename IMP>
using TypeSelector = Adapter<IMP>*;
_CopyHandlingAdapter&
accessHandlingInterface () const
{
IFA& bufferContents = accessEmbedded();
return _Traits::accessCopyHandlingInterface (bufferContents);
}
/**
* @internal this is the actual working ctor, which must care to decorate
* the desired impl type with an additional adapter to support copy operations.
*/
template<class IMP, typename...ARGS>
PolymorphicValue (TypeSelector<IMP>, ARGS&&... args)
{
static_assert (siz >= sizeof(Adapter<IMP>), "insufficient inline buffer size");
new(&buf_) Adapter<IMP> (std::forward<ARGS>(args)...);
}
protected:
/**
* @internal ctor for subclasses and builder functions.
* The constructor requires an additional type-selector argument.
* On invocation, the desired subclass/implementation object is immediately
* planted into the embedded buffer, passing through the given ctor arguments.
* @see [factory functions for public use](\ref PolymorphicValue::build)
*/
template<class IMP, typename...ARGS>
PolymorphicValue (IMP*, ARGS&&... args)
: PolymorphicValue (TypeSelector<IMP>(), std::forward<ARGS>(args)...)
{ }
public: /* === PolymorphicValue public API === */
typedef IFA Interface;
Interface&
getPayload()
{
return accessEmbedded();
}
operator Interface& ()
{
return accessEmbedded();
}
operator Interface const& () const
{
return accessEmbedded();
}
Interface*
operator-> () const
{
return &( accessEmbedded() );
}
~PolymorphicValue()
{
destroyEmbedded();
}
PolymorphicValue (PolymorphicValue const& o)
{
o.accessHandlingInterface().cloneInto (&buf_);
}
PolymorphicValue&
operator= (PolymorphicValue const& o)
{
o.accessHandlingInterface().copyInto (this->accessEmbedded());
return *this;
}
/* === static factory functions === */
template<class IMP, typename...ARGS>
static PolymorphicValue
build (ARGS&&... args)
{
Adapter<IMP>* type_to_build_in_buffer(0);
return PolymorphicValue (type_to_build_in_buffer, std::forward<ARGS>(args)...);
}
/* === support Equality by forwarding to embedded === */
friend bool
operator== (PolymorphicValue const& v1, PolymorphicValue const& v2)
{
return v1.accessEmbedded() == v2.accessEmbedded();
}
friend bool
operator!= (PolymorphicValue const& v1, PolymorphicValue const& v2)
{
return not (v1 == v2);
}
};
} // namespace lib
#endif