lumiera_/src/steam
Ichthyostega 56405b2e2d Job-Planning: simulate backing by specific JobTicket
right now we're lacking a complete working implementation of render node invocation,
and thus the Dispatcher implementation can only be verified with the help
of mocked jobs. However, at least a preliminary implementation of tagging the
invocation instance is available, and thus we're able to verify that
a given job instance indeed belongs to and is "backed" by a specific JobTicket.

This is prerequisite for building up a (likewise mocked) Fixture datastructure,
and this in turn was meant to form the basis for attacking an actual Scheduler
implementation, followed by a real render node invocation.
2023-05-01 14:07:21 +02:00
..
asset Project: update and clean-up Doxygen configuration 2021-01-24 19:35:45 +01:00
cmd Clip-Drag: consider translation of command ctxID into a InteractionState implementation 2021-03-28 18:03:40 +02:00
control Clip-Drag: draft a solution for handling gestures 2021-02-28 23:04:06 +01:00
engine Job-Planning: simulate backing by specific JobTicket 2023-05-01 14:07:21 +02:00
external Global-Layer-Renaming: rename namespaces 2018-11-15 23:55:13 +01:00
fixture Segmentation: simple implementation of time-based access 2023-04-27 22:30:49 +02:00
mobject Segmentation: reorganise namespaces 2023-04-25 18:27:16 +02:00
play Job-Planning: attempt to stake claims 2023-04-18 20:02:36 +02:00
asset.cpp C++17: fix detector for STL container iterability 2020-02-21 18:57:49 +01:00
asset.hpp Global-Layer-Renaming: adjust namespace qualification 2018-11-15 23:59:23 +01:00
assetmanager.cpp Global-Layer-Renaming: rename namespaces 2018-11-15 23:55:13 +01:00
assetmanager.hpp Global-Layer-Renaming: adjust namespace qualification 2018-11-15 23:59:23 +01:00
cmd.hpp Code Review with Benny 2022-09-08 14:24:36 +02:00
common.hpp Segmentation: reorganise namespaces 2023-04-25 18:27:16 +02:00
config-resolver.cpp Global-Layer-Renaming: adjust namespace qualification 2018-11-15 23:59:23 +01:00
config-resolver.hpp some whitespace clean-up 2021-08-20 14:33:21 +02:00
controllerfacade.hpp Global-Layer-Renaming: transform header include guards 2018-11-15 23:52:02 +01:00
DIR_INFO Global-Layer-Renaming: rearrange directories 2018-11-15 23:28:03 +01:00
facade.cpp Dispatcher: rename in accordance to the layer 2018-12-10 00:12:52 +01:00
facade.hpp Global-Layer-Renaming: rename namespaces 2018-11-15 23:55:13 +01:00
state.hpp Global-Layer-Renaming: adjust namespace qualification 2018-11-15 23:59:23 +01:00
streamtype.cpp Global-Layer-Renaming: rename namespaces 2018-11-15 23:55:13 +01:00
streamtype.hpp Global-Layer-Renaming: adjust namespace qualification 2018-11-15 23:59:23 +01:00