lumiera_/research/try.cpp
Ichthyostega 5e3088c45b Investigation: need to limit the scope of the quest
there is the danger to get into building a fully generic solution, which is
- quite hard / challenging
- counterfeits the goal of writing easy-to-read code

This is the very reason why I do not want to use boost::MPL,
because in our usage situation, their abstractions are not worth
the price in terms of hard to read code.
2017-09-27 18:39:47 +02:00

158 lines
4.4 KiB
C++

/* try.cpp - for trying out some language features....
* scons will create the binary bin/try
*
*/
// 8/07 - how to control NOBUG??
// execute with NOBUG_LOG='ttt:TRACE' bin/try
// 1/08 - working out a static initialisation problem for Visitor (Tag creation)
// 1/08 - check 64bit longs
// 4/08 - comparison operators on shared_ptr<Asset>
// 4/08 - conversions on the value_type used for boost::any
// 5/08 - how to guard a downcasting access, so it is compiled in only if the involved types are convertible
// 7/08 - combining partial specialisation and subclasses
// 10/8 - abusing the STL containers to hold noncopyable values
// 6/09 - investigating how to build a mixin template providing an operator bool()
// 12/9 - tracking down a strange "warning: type qualifiers ignored on function return type"
// 1/10 - can we determine at compile time the presence of a certain function (for duck-typing)?
// 4/10 - pretty printing STL containers with python enabled GDB?
// 1/11 - exploring numeric limits
// 1/11 - integer floor and wrap operation(s)
// 1/11 - how to fetch the path of the own executable -- at least under Linux?
// 10/11 - simple demo using a pointer and a struct
// 11/11 - using the boost random number generator(s)
// 12/11 - how to detect if string conversion is possible?
// 1/12 - is partial application of member functions possible?
// 5/14 - c++11 transition: detect empty function object
// 7/14 - c++11 transition: std hash function vs. boost hash
// 9/14 - variadic templates and perfect forwarding
// 11/14 - pointer to member functions and name mangling
// 8/15 - Segfault when loading into GDB (on Debian/Jessie 64bit
// 8/15 - generalising the Variant::Visitor
// 1/16 - generic to-string conversion for ostream
// 1/16 - build tuple from runtime-typed variant container
// 3/17 - generic function signature traits, including support for Lambdas
// 9/17 - manipulate variadic templates to treat varargs in several chunks
/** @file try.cpp
** Metaprogramming: manipulations on variadic template argument packs.
** Investigation how to transform a parameter pack such as to forward a fixed chunk
** to one sub-ctor and delegate the rest to a tail recursive call.
**
** This investigation was spurred by an attempt to create an inline storage layout
** with possible heap-based extension. Being able to build such an object layout
** would enable several possibly interesting optimisations when most usage scenarios
** of a class will only use a small element count, while some usages still require
** an essentially unlimited open number of elements.
**
*/
typedef unsigned int uint;
#include "lib/format-cout.hpp"
#include "lib/format-util.hpp"
//#include "lib/meta/function.hpp"
#include "lib/meta/tuple-helper.hpp"
#include "lib/test/test-helper.hpp"
#include <functional>
#include <utility>
#include <string>
#include <array>
using lib::meta::_Fun;
using lib::test::showSizeof;
using std::function;
using std::forward;
using std::move;
using std::string;
#define SHOW_TYPE(_TY_) \
cout << "typeof( " << STRINGIFY(_TY_) << " )= " << lib::meta::typeStr<_TY_>() <<endl;
void
fun1 (int i, int j, int k)
{
cout << "FUN-1: "<<i<<" "<<j<<" "<<k<<" " <<endl;
}
void
fun2 (int const& i, int const& j, int const& k)
{
cout << "FUN-2: "<<i<<" "<<j<<" "<<k<<" " <<endl;
}
using lib::meta::IndexSeq;
using lib::meta::BuildIndexSeq;
template<size_t i>
struct Pick
{
template<typename ARG, typename...ARGS>
static auto
get (ARG, ARGS ...args)
{
return Pick<i-1>::get (args...);
}
};
template<>
struct Pick<0>
{
template<typename ARG, typename...ARGS>
static ARG
get (ARG a, ARGS...)
{
return a;
}
};
using Arr = std::array<int, 3>;
template<size_t...idx, typename...ARGS>
void
dispatch_ (IndexSeq<idx...>, ARGS...args)
{
fun2 (Pick<idx>::get(args...) ...);
}
template<typename...ARGS>
Arr
dispatch (ARGS...args)
{
enum {SIZ = sizeof...(args)};
using First = typename BuildIndexSeq<3>::Ascending;
using Next = typename BuildIndexSeq<3>::OffsetBy<3>;
dispatch_ (First(), args...);
dispatch_ (Next(), args...);
Arr arr{9,8,7};
return arr;
}
int
main (int, char**)
{
fun1 (1,2,3);
fun2 (4,5,6);
auto arr = dispatch (2,3,4,5,6,7,8);
cout << util::join(arr) << "| " << showSizeof(arr) <<endl;
cout << "\n.gulp.\n";
return 0;
}