lumiera_/src/lib/luid.h
Ichthyostega f6fbc15e5f Job-Planning: provide stub implementation for NOP job (see #1296)
- can now create a Job from JobTicket::NIL
- on invocation this Job will to nothing

Only when the first real output backend is implemented,
we can decide if this simplistic implementation is enough,
or if an empty output must be explicitly generated...
2023-05-01 01:48:36 +02:00

138 lines
4.3 KiB
C

/*
LUID.h - Lumiera unique identifiers
Copyright (C) Lumiera.org
2008, Christian Thaeter <ct@pipapo.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file luid.h
** Lumiera unique object identifier.
** Lumiera unique identifiers are 128 byte random values. Unlike standard uuid's
** we don't tag a version within them and we may store generic pointers within the
** storage space occupied by an LUID.
**
** Due to the extremely huge number space, LUID values can be used as unique identifiers
** without the need to check for duplicates or collisions. At various places, LUIDs are
** thus used right away on creation of new object instances or elements, in case a
** distinguishable <i>object identity</i> is required, e.g.
** - any new attachment of an object into the session ("placement")
** - unique output designation discovered during the translation into a low-level
** node graph ("builder")
** - interface slots for external binding and plug-ins
**
** Moreover, there is a \link luidgen.c Luidgen \endlink tool to generate fixed LUIDs
** to be included into source code. It works by replacing the token \c LUIDGEN in the
** source code text by a newly generated (random) LUID in octal representation.
**
** LUIDs can also be used to generate hash values for hash table storage.
**
** @see HashIndexed Adapter for including a LUID into an object
** @see Placement usage example
** @see luidgen.c
** @see hash-util.h hash type definitions
**
*/
#ifndef LIB_LUID_H
#define LIB_LUID_H
#include "lib/hash-value.h" /* Types lumiera_uid and LumieraUid */
#include <stdlib.h>
/*
C++ can't initialise arrays from string literals with the trailing \0 cropped
C can't initialise non constant members,
there we go
////////////////////////////////TODO 3/2014 possibly not used anymore, after removing LUIDs from the Interface descriptors (see #925)
*/
#ifdef __cplusplus
#define LUMIERA_UID_INITIALIZER(l) \
{ \
l[0], l[1], l[2], l[3], l[4], l[5], l[6], l[7], \
l[8], l[9], l[10], l[11], l[12], l[13], l[14], l[15] \
}
#else
#define LUMIERA_UID_INITIALIZER(l) l
#endif
#define LUMIERA_UID_FMT \
"\\%.3hho\\%.3hho\\%.3hho\\%.3hho" \
"\\%.3hho\\%.3hho\\%.3hho\\%.3hho" \
"\\%.3hho\\%.3hho\\%.3hho\\%.3hho" \
"\\%.3hho\\%.3hho\\%.3hho\\%.3hho"
#define LUMIERA_UID_CHAR(l,n) ((unsigned char*)l)[n]
#define LUMIERA_UID_ELEMENTS(l) \
LUMIERA_UID_CHAR(l,0), LUMIERA_UID_CHAR(l,1), LUMIERA_UID_CHAR(l,2), LUMIERA_UID_CHAR(l,3), \
LUMIERA_UID_CHAR(l,4), LUMIERA_UID_CHAR(l,5), LUMIERA_UID_CHAR(l,6), LUMIERA_UID_CHAR(l,7), \
LUMIERA_UID_CHAR(l,8), LUMIERA_UID_CHAR(l,9), LUMIERA_UID_CHAR(l,10), LUMIERA_UID_CHAR(l,11), \
LUMIERA_UID_CHAR(l,12), LUMIERA_UID_CHAR(l,13), LUMIERA_UID_CHAR(l,14), LUMIERA_UID_CHAR(l,15)
/**
* LUIDGEN will be replaced by the 'luidgen' tool with a random uuid
*/
#define LUIDGEN PLEASE_RUN_THE_LUIDGEN_TOOL_ON_THIS_FILE
/**
* Retrieve a generic pointer stored in a luid
*/
void*
lumiera_uid_ptr_get (const lumiera_uid* luid);
/**
* Generate a new luid
*/
void
lumiera_uid_gen (lumiera_uid* luid);
/**
* Store a generic pointer in a luid
*/
void
lumiera_uid_set_ptr (lumiera_uid* luid, void* ptr);
/**
* Copy an luid
*/
void
lumiera_uid_copy (lumiera_uid* dest, lumiera_uid* src);
/**
* Test 2 luid's for equality
*/
int
lumiera_uid_eq (const lumiera_uid* luida, const lumiera_uid* luidb);
/**
* Generate a hash sum over an luid
*/
size_t
lumiera_uid_hash (const lumiera_uid* luid);
#endif /*LIB_LUID_H*/