but unfortunately this runs straight into a tough problem, which I tried to avoid and circumvent all the time: At some point, we're bound to reveal the concrete type of the Mutator -- at least to such an extent that we're able to determine the size of an allocator buffer. Moreover, by the design chosen thus far, the active TreeMutator instance (subclass) is assumed to live within the top-level of a Stack, which means that we need to place-construct it into that location. Thus, either we know the type, or we need to move it into place. |
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| draw | ||
| DIR_INFO | ||
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| InterfaceConcept_Varga.mm | ||
| renderengine.html | ||
| thinkPad.ichthyo.mm | ||
| uml | ||
| workflow.mm | ||