HOWTO
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546 lines
13 KiB
C++
546 lines
13 KiB
C++
/*
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timeline-body.cpp - Implementation of the timeline body widget
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Copyright (C) Lumiera.org
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2008, Joel Holdsworth <joel@airwebreathe.org.uk>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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/** @file timeline-body.cpp
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** TODO timeline-body.cpp
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*/
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#include "gui/widget/timeline/timeline-body.hpp"
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#include "gui/widget/timeline-widget.hpp"
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#include "gui/window-manager.hpp"
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#include "gui/util/cairo-util.hpp"
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#include "timeline-arrow-tool.hpp"
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#include "timeline-ibeam-tool.hpp"
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#include "include/logging.h"
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#include <cairomm/cairomm.h>
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#include <boost/foreach.hpp>
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using namespace Gtk;
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using namespace std;
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using namespace lumiera;
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using gui::util::CairoUtil;
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using std::shared_ptr;
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namespace gui {
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namespace widget {
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namespace timeline {
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TimelineBody::TimelineBody (TimelineWidget &timelineWidget)
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: Glib::ObjectBase("TimelineBody")
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, tool(NULL)
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, mouseDownX(0)
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, mouseDownY(0)
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, dragType(None)
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, beginShiftTimeOffset()
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, selectionAlpha(0.5)
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, timelineWidget(timelineWidget)
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{
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// Connect up some events
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timelineWidget.state_changed_signal().connect(
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sigc::mem_fun(this, &TimelineBody::on_state_changed) );
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// Set a default Tool
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this->set_tool(Arrow);
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// Install style properties
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register_styles();
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// Reset the state
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propagateStateChange();
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}
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TimelineBody::~TimelineBody()
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{
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WARN_IF(!tool, gui, "An invalid tool pointer is unexpected here");
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}
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TimelineViewWindow&
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TimelineBody::viewWindow() const
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{
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REQUIRE(timelineState);
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return timelineState->getViewWindow();
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}
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TimelineWidget&
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TimelineBody::getTimelineWidget () const
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{
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return timelineWidget;
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}
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ToolType
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TimelineBody::get_tool() const
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{
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REQUIRE(tool);
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return tool->get_type();
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}
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void
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TimelineBody::set_tool(timeline::ToolType tool_type, bool force)
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{
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// Tidy up old tool
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if(tool && !force)
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{
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// Do we need to change tools?
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if(tool->get_type() == tool_type)
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return;
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}
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// Create the new tool
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switch(tool_type)
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{
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case timeline::Arrow:
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tool.reset(new ArrowTool(*this));
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break;
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case timeline::IBeam:
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tool.reset(new IBeamTool(*this));
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break;
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default:
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break;
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}
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// Apply the cursor if possible
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tool->apply_cursor();
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}
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void
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TimelineBody::on_update_view()
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{
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queue_draw();
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}
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void
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TimelineBody::on_realize()
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{
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Widget::on_realize();
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// We wish to receive event notifications
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add_events(
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Gdk::POINTER_MOTION_MASK |
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Gdk::SCROLL_MASK |
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Gdk::BUTTON_PRESS_MASK |
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Gdk::BUTTON_RELEASE_MASK);
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// Apply the cursor if possible
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tool->apply_cursor();
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}
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bool
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TimelineBody::on_expose_event(GdkEventExpose* event)
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{
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REQUIRE(event != NULL);
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// This is where we draw on the window
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Glib::RefPtr<Gdk::Window> window = get_window();
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if(!window)
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return false;
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// Makes sure the widget styles have been loaded
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read_styles();
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if (timelineState)
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{
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// Prepare to render via cairo
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// const Allocation allocation = get_allocation(); //////TODO why was this defined; it is not needed
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Cairo::RefPtr<Cairo::Context> cr = window->create_cairo_context();
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REQUIRE(cr);
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//----- Draw the view -----//
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draw_tracks(cr);
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draw_selection(cr);
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draw_playback_point(cr);
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}
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return true;
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}
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bool
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TimelineBody::on_scroll_event (GdkEventScroll* event)
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{
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REQUIRE(event != NULL);
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if (timelineState)
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{
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TimelineViewWindow &window = viewWindow();
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const Allocation allocation = get_allocation();
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if(event->state & GDK_CONTROL_MASK)
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{
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switch(event->direction)
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{
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case GDK_SCROLL_UP:
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// User scrolled up. Zoom in
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window.zoom_view(event->x, 1);
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break;
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case GDK_SCROLL_DOWN:
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// User scrolled down. Zoom out
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window.zoom_view(event->x, -1);
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break;
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default:
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break;
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}
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}
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else
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{
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switch(event->direction)
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{
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case GDK_SCROLL_UP:
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// User scrolled up. Shift 1/16th left
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window.shift_view(allocation.get_width(), -16);
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break;
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case GDK_SCROLL_DOWN:
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// User scrolled down. Shift 1/16th right
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window.shift_view(allocation.get_width(), 16);
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break;
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default:
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break;
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}
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}
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}
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return true;
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}
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bool
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TimelineBody::on_button_press_event(GdkEventButton* event)
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{
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mouseDownX = event->x;
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mouseDownY = event->y;
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switch(event->button)
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{
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case 2:
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begin_shift_drag();
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break;
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default:
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dragType = None;
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break;
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}
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// Forward the event to the tool
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tool->on_button_press_event(event);
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return true;
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}
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bool
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TimelineBody::on_button_release_event(GdkEventButton* event)
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{
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// Terminate any drags
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dragType = None;
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// Forward the event to the tool
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tool->on_button_release_event(event);
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return true;
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}
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bool
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TimelineBody::on_motion_notify_event(GdkEventMotion *event)
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{
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REQUIRE(event != NULL);
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if (timelineState)
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{
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// Handle a middle-mouse drag if one is occurring
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/////////////////////////////TICKET #861 : shoudln't all of that be performed by TimelineViewWindow, instead of manipulating values from the outside?
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switch(dragType)
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{
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case Shift:
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{
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/////////////////////////////TICKET #795 : don't reach in from outside and manipulate internals of the timeline view!
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///////////////////////////// : either encapsulate this entirely here, or leave it to the timeline view!
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TimelineViewWindow &window = viewWindow();
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const int64_t scale = window.get_time_scale();
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window.set_time_offset(beginShiftTimeOffset
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+ TimeValue(scale * (mouseDownX - event->x)));
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set_vertical_offset((int)(mouseDownY - event->y) +
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beginShiftVerticalOffset);
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break;
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}
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default:
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break;
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}
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// Forward the event to the tool
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tool->on_motion_notify_event(event);
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// See if the track that we're hovering over has changed
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shared_ptr<timeline::Track> newHoveringTrack(
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timelineWidget.layoutHelper.track_from_y(event->y));
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if (timelineWidget.get_hovering_track() != newHoveringTrack)
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timelineWidget.set_hovering_track(newHoveringTrack);
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}
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// false so that the message is passed up to the owner TimelineWidget
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return false;
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}
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void
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TimelineBody::on_state_changed (shared_ptr<TimelineState> newState)
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{
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REQUIRE (newState);
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timelineState = newState;
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propagateStateChange();
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}
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void
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TimelineBody::propagateStateChange()
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{
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if (timelineState)
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{
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// Connect up some events
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viewWindow().changed_signal().connect(
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sigc::mem_fun(this, &TimelineBody::on_update_view) );
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}
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// Need to reload the current tool...
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set_tool (get_tool(), true);
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// Redraw
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queue_draw();
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}
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void
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TimelineBody::draw_tracks(Cairo::RefPtr<Cairo::Context> cr)
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{
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REQUIRE(cr);
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// Prepare
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TimelineLayoutHelper &layout_helper = timelineWidget.layoutHelper;
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const TimelineLayoutHelper::TrackTree &layout_tree =
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layout_helper.get_layout_tree();
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const Allocation allocation = get_allocation();
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// Save the view matrix
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Cairo::Matrix view_matrix;
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cr->get_matrix(view_matrix);
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// If the tree's empty that means there's no sequence root
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REQUIRE(!layout_tree.empty());
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// Iterate drawing each track
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TimelineLayoutHelper::TrackTree::pre_order_iterator iterator;
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for(iterator = ++layout_tree.begin(); // ++ so we skip the sequence root
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iterator != layout_tree.end();
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iterator++)
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{
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// const shared_ptr<model::Track> modelTrack(*iterator);
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const shared_ptr<timeline::Track> timeline_track =
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timelineWidget.lookup_timeline_track(*iterator);
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boost::optional<Gdk::Rectangle> rect =
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layout_helper.get_track_header_rect(timeline_track);
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// Is this track visible?
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if(rect)
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{
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// Translate to the top of the track
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cr->set_matrix(view_matrix);
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cr->translate(0, rect->get_y());
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// Draw the track
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draw_track(cr, timeline_track, allocation.get_width());
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}
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}
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// Restore the view matrix
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cr->set_matrix(view_matrix);
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}
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void
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TimelineBody::draw_track(Cairo::RefPtr<Cairo::Context> cr,
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shared_ptr<timeline::Track> timeline_track,
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const int view_width) const
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{
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REQUIRE(cr);
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REQUIRE(timeline_track != NULL);
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const int height = timeline_track->get_height();
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REQUIRE(height >= 0);
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// Draw the track background
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cr->rectangle(0, 0, view_width, height);
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Cairo::RefPtr<Cairo::SolidPattern> bg_col = backgroundColour; // Needed to preserve const qualifier
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cr->set_source(bg_col);
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cr->fill();
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// Render the track
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cr->save();
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TimelineViewWindow &window = viewWindow();
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timeline_track->draw_track(cr, &window);
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cr->restore();
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}
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void
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TimelineBody::draw_selection(Cairo::RefPtr<Cairo::Context> cr)
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{
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REQUIRE(cr);
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// Prepare
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const Allocation allocation = get_allocation();
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REQUIRE(timelineState);
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TimelineViewWindow const& window = timelineState->getViewWindow();
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const int start_x = window.time_to_x(timelineState->getSelectionStart());
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const int end_x = window.time_to_x(timelineState->getSelectionEnd());
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// Draw the cover
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if(end_x > 0 && start_x < allocation.get_width())
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{
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cr->set_source (CairoUtil::pattern_set_alpha (selectionColour, selectionAlpha));
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cr->rectangle(start_x + 0.5, 0,
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end_x - start_x, allocation.get_height());
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cr->fill();
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}
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cr->set_source(selectionColour);
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cr->set_line_width(1);
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// Draw the start
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if(start_x >= 0 && start_x < allocation.get_width())
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{
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cr->move_to(start_x + 0.5, 0);
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cr->line_to(start_x + 0.5, allocation.get_height());
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cr->stroke();
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}
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// Draw the end
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if(end_x >= 0 && end_x < allocation.get_width())
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{
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cr->move_to(end_x + 0.5, 0);
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cr->line_to(end_x + 0.5, allocation.get_height());
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cr->stroke();
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}
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}
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void
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TimelineBody::draw_playback_point(Cairo::RefPtr<Cairo::Context> cr)
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{
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REQUIRE(cr);
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if (timelineState)
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{
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if (!timelineState->isPlaying()) return;
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const Allocation allocation = get_allocation();
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Time point = timelineState->getPlaybackPoint();
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const int x = viewWindow().time_to_x(point);
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// Set source
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cr->set_source(playbackPointColour);
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cr->set_line_width(1);
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// Draw
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if(x >= 0 && x < allocation.get_width())
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{
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cr->move_to(x + 0.5, 0);
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cr->line_to(x + 0.5, allocation.get_height());
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cr->stroke();
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}
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}
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}
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void
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TimelineBody::begin_shift_drag()
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{
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if (timelineState)
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{
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dragType = Shift;
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beginShiftTimeOffset = viewWindow().get_time_offset();
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beginShiftVerticalOffset = get_vertical_offset();
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}
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}
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int
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TimelineBody::get_vertical_offset() const
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{
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return (int)timelineWidget.verticalAdjustment->get_value();
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}
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void
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TimelineBody::set_vertical_offset(int offset)
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{
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timelineWidget.verticalAdjustment->set_value(offset);
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}
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void
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TimelineBody::register_styles() const
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{
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static bool registered = false;
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if(registered) return;
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registered = true;
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GtkWidgetClass *klass = GTK_WIDGET_CLASS(G_OBJECT_GET_CLASS(gobj()));
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gtk_widget_class_install_style_property(klass,
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g_param_spec_boxed("background", "Track Background",
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"The background colour of timeline tracks",
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GDK_TYPE_COLOR, G_PARAM_READABLE));
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gtk_widget_class_install_style_property(klass,
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g_param_spec_boxed("selection", "End lines of a selection",
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"The colour of selection limit lines",
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GDK_TYPE_COLOR, G_PARAM_READABLE));
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gtk_widget_class_install_style_property(klass,
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g_param_spec_float("selection_alpha", "Selection Alpha",
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"The transparency of the selection marque.",
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0, 1.0, 0.5, G_PARAM_READABLE));
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gtk_widget_class_install_style_property(klass,
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g_param_spec_boxed("playback_point", "Playback Point",
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"The colour of the playback marker line",
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GDK_TYPE_COLOR, G_PARAM_READABLE));
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}
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void
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TimelineBody::read_styles()
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{
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backgroundColour = WindowManager::readStyleColourProperty(
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*this, "background", 0, 0, 0);
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selectionColour = WindowManager::readStyleColourProperty(
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*this, "selection", 0, 0, 0);
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get_style_property("selection_alpha", selectionAlpha);
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playbackPointColour = WindowManager::readStyleColourProperty(
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*this, "playback_point", 0, 0, 0);
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}
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}}}// namespace gui::widget::timeline
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