lumiera_/src/proc/mobject/builder/conmanager.hpp
Ichthyostega 6bdf0e2cdc put my name in the copyright claim of those files I have written in the last months.
(search & replace). Please feel free to add your name to any files to which you added any contributions.
ALL SOURCECODE IS LICENCED UNDER THE TERMS AND CONDITIONS OF THE GPL (2 and above)
2007-11-27 03:19:35 +01:00

55 lines
1.6 KiB
C++

/*
CONMANAGER.hpp - manages the creation of additional ProcNode connections for the Renderengine
Copyright (C) CinelerraCV
2007, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef MOBJECT_BUILDER_CONMANAGER_H
#define MOBJECT_BUILDER_CONMANAGER_H
namespace mobject
{
namespace builder
{
/**
* Connection Manager: used to build the connections between render engine nodes
* if these nodes need to cooperate besides the normal "data pull" operation.
* Esp. the Connection Manager knows how to wire up the effect's parameters
* with the corresponding ParamProviders (autmation) in the Session.
*/
class ConManager
{
public:
/**
* TODO just a design sketch, work out signatures etc...
*/
int getConnection () ;
};
} // namespace mobject::builder
} // namespace mobject
#endif