...this is a surprisingly tricky issue, since it undercuts the generic and recursive implementation of buffer handling; fortunately I've foreseen such demands may arise down the road and I've reserved an »Local Key« (now renamed into `LocalTag`), whose meaning is implementation defined and interpreted by the specific `BufferProvider`
408 lines
14 KiB
C++
408 lines
14 KiB
C++
/*
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BufferMetadata(Test) - properties of internal data buffer metadata
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Copyright (C) Lumiera.org
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2011, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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/** @file buffer-metadata-test.cpp
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** unit test \ref BufferMetadata_test
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*/
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#include "lib/error.hpp"
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#include "lib/test/run.hpp"
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#include "lib/test/test-helper.hpp"
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#include "lib/util.hpp"
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#include "steam/engine/buffer-metadata.hpp"
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#include "steam/engine/testframe.hpp"
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#include <cstdlib>
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#include <cstring>
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#include <memory>
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using std::strncpy;
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using std::unique_ptr;
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using lib::test::randStr;
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using util::isSameObject;
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using util::isnil;
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namespace steam {
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namespace engine{
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namespace test {
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using LERR_(FATAL);
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using LERR_(INVALID);
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using LERR_(LIFECYCLE);
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namespace { // Test fixture
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const size_t TEST_MAX_SIZE = 1024 * 1024;
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const size_t SIZE_A = 1 + rand() % TEST_MAX_SIZE;
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const size_t SIZE_B = 1 + rand() % TEST_MAX_SIZE;
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HashVal JUST_SOMETHING = 123;
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void* const SOME_POINTER = &JUST_SOMETHING;
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template<typename TY>
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TY&
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accessAs (metadata::Entry& entry)
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{
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TY* ptr = reinterpret_cast<TY*> (entry.access());
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ASSERT (ptr);
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return *ptr;
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}
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}//(End) Test fixture and helpers
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/***************************************************************//**
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* @test verify the properties of the BufferMetadata records used
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* internally within BufferProvider to attach additional
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* organisational data to the exposed buffers.
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*/
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class BufferMetadata_test : public Test
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{
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/** common Metadata table to be tested */
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unique_ptr<BufferMetadata> meta_;
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virtual void
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run (Arg)
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{
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CHECK (ensure_proper_fixture());
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verifyBasicProperties();
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verifyStandardCase();
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verifyStateMachine();
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}
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bool
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ensure_proper_fixture()
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{
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if (!meta_)
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meta_.reset(new BufferMetadata("BufferMetadata_test"));
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return (SIZE_A != SIZE_B)
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&& (JUST_SOMETHING != meta_->key(SIZE_A))
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&& (JUST_SOMETHING != meta_->key(SIZE_B))
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;
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}
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void
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verifyBasicProperties()
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{
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// retrieve some type keys
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metadata::Key key = meta_->key(SIZE_A);
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CHECK (key);
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metadata::Key key1 = meta_->key(SIZE_A);
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metadata::Key key2 = meta_->key(SIZE_B);
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CHECK (key1);
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CHECK (key2);
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CHECK (key == key1);
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CHECK (key != key2);
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// access metadata entries
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VERIFY_ERROR (INVALID, meta_->get(0));
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VERIFY_ERROR (INVALID, meta_->get(JUST_SOMETHING));
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CHECK ( & meta_->get(key));
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CHECK ( & meta_->get(key1));
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CHECK ( & meta_->get(key2));
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CHECK ( isSameObject (meta_->get(key), meta_->get(key)));
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CHECK ( isSameObject (meta_->get(key), meta_->get(key1)));
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CHECK (!isSameObject (meta_->get(key), meta_->get(key2)));
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// entries retrieved thus far were inactive (type only) entries
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metadata::Entry& m1 = meta_->get(key);
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CHECK (NIL == m1.state());
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CHECK (!meta_->isLocked(key));
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VERIFY_ERROR (LIFECYCLE, m1.mark(EMITTED));
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VERIFY_ERROR (LIFECYCLE, m1.mark(FREE) );
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// now create an active (buffer) entry
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metadata::Entry& m2 = meta_->markLocked (key, SOME_POINTER);
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CHECK (!isSameObject (m1,m2));
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CHECK (NIL == m1.state());
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CHECK (LOCKED == m2.state());
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CHECK (SOME_POINTER == m2.access()); // buffer pointer associated
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// entries are unique and identifiable
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HashVal keyX = meta_->key(key1, SOME_POINTER);
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CHECK (meta_->isLocked(keyX));
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CHECK (keyX != key1);
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CHECK (keyX);
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CHECK ( isSameObject (m1, meta_->get(key)));
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CHECK ( isSameObject (m1, meta_->get(key1)));
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CHECK ( isSameObject (m2, meta_->get(keyX)));
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CHECK ( key1 == m2.parentKey());
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// now able to do state transitions
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CHECK (LOCKED == m2.state());
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m2.mark(EMITTED);
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CHECK (EMITTED == m2.state());
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CHECK (SOME_POINTER == m2.access());
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CHECK ( meta_->isLocked(keyX));
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CHECK ( meta_->isKnown(keyX));
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// but the FREE state is a dead end
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m2.mark(FREE);
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CHECK (!meta_->isLocked(keyX));
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CHECK ( meta_->isKnown(keyX));
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CHECK ( meta_->isKnown(key1));
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VERIFY_ERROR (LIFECYCLE, m2.access());
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VERIFY_ERROR (FATAL, m2.mark(LOCKED)); // buffer missing
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CHECK ( isSameObject (m2, meta_->get(keyX))); // still accessible
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// release buffer...
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meta_->release(keyX);
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CHECK (!meta_->isLocked(keyX));
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CHECK (!meta_->isKnown(keyX));
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CHECK ( meta_->isKnown(key1));
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VERIFY_ERROR (INVALID, meta_->get(keyX)); // now unaccessible
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}
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/** @test simulate a standard buffer provider usage cycle
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* @note to get the big picture, please refer to
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* BufferProviderProtocol_test#verifyStandardCase()
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* This testcase here performs precisely the metadata related
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* operations necessary to carry out the standard case
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* outlined at a higher level in the aforementioned test.
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*/
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void
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verifyStandardCase()
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{
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// to build a descriptor for a buffer holding a TestFrame
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TypeHandler attachTestFrame = TypeHandler::create<TestFrame>();
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metadata::Key bufferType1 = meta_->key(sizeof(TestFrame), attachTestFrame);
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// to build a descriptor for a raw buffer of size SIZE_B
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metadata::Key rawBuffType = meta_->key(SIZE_B);
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// to announce using a number of buffers of this type
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LocalTag transaction1(1);
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LocalTag transaction2(2);
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bufferType1 = meta_->key(bufferType1, transaction1);
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rawBuffType = meta_->key(rawBuffType, transaction2);
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// these type keys are now handed over to the client,
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// embedded into a Buffer Descriptor...
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// later, when it comes to actually *locking* those buffers...
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typedef char RawBuffer[SIZE_B];
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void* storage = malloc (2*SIZE_B);
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// do the necessary memory allocations behind the scenes...
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RawBuffer* rawbuf = (RawBuffer*)storage; // coding explicit allocations here for sake of clarity;
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TestFrame* frames = new TestFrame[3]; // a real-world BufferProvider would use some kind of allocator
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// track individual buffers by metadata entries
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metadata::Entry& f0 = meta_->markLocked(bufferType1, &frames[0]);
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metadata::Entry& f1 = meta_->markLocked(bufferType1, &frames[1]);
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metadata::Entry& f2 = meta_->markLocked(bufferType1, &frames[2]);
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metadata::Entry& r0 = meta_->markLocked(rawBuffType, &rawbuf[0]);
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metadata::Entry& r1 = meta_->markLocked(rawBuffType, &rawbuf[1]);
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CHECK (LOCKED == f0.state());
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CHECK (LOCKED == f1.state());
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CHECK (LOCKED == f2.state());
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CHECK (LOCKED == r0.state());
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CHECK (LOCKED == r1.state());
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CHECK (transaction1 == f0.localTag());
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CHECK (transaction1 == f1.localTag());
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CHECK (transaction1 == f2.localTag());
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CHECK (transaction2 == r0.localTag());
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CHECK (transaction2 == r1.localTag());
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CHECK (f0.access() == frames+0);
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CHECK (f1.access() == frames+1);
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CHECK (f2.access() == frames+2);
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CHECK (r0.access() == rawbuf+0);
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CHECK (r1.access() == rawbuf+1);
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TestFrame defaultFrame;
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CHECK (defaultFrame == f0.access());
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CHECK (defaultFrame == f1.access());
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CHECK (defaultFrame == f2.access());
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// at that point, we'd return BuffHandles to the client
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HashVal handle_f0(f0);
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HashVal handle_f1(f1);
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HashVal handle_f2(f2);
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HashVal handle_r0(r0);
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HashVal handle_r1(r1);
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// client uses the buffers---------------------(Start)
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accessAs<TestFrame> (f0) = testData(1);
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accessAs<TestFrame> (f1) = testData(2);
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accessAs<TestFrame> (f2) = testData(3);
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CHECK (testData(1) == frames[0]);
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CHECK (testData(2) == frames[1]);
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CHECK (testData(3) == frames[2]);
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CHECK (TestFrame::isAlive (f0.access()));
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CHECK (TestFrame::isAlive (f1.access()));
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CHECK (TestFrame::isAlive (f2.access()));
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strncpy (& accessAs<char> (r0), randStr(SIZE_B - 1).c_str(), SIZE_B);
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strncpy (& accessAs<char> (r1), randStr(SIZE_B - 1).c_str(), SIZE_B);
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// client might trigger some state transitions
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f0.mark(EMITTED);
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f1.mark(EMITTED);
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f1.mark(BLOCKED);
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// client uses the buffers---------------------(End)
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f0.mark(FREE); // note: implicitly invoking the embedded dtor
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f1.mark(FREE);
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f2.mark(FREE);
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r0.mark(FREE);
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r1.mark(FREE);
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meta_->release(handle_f0);
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meta_->release(handle_f1);
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meta_->release(handle_f2);
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meta_->release(handle_r0);
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meta_->release(handle_r1);
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CHECK (TestFrame::isDead (&frames[0])); // was destroyed implicitly
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CHECK (TestFrame::isDead (&frames[1]));
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CHECK (TestFrame::isDead (&frames[2]));
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// manual cleanup of test allocations
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delete[] frames;
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free(storage);
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CHECK (!meta_->isLocked(handle_f0));
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CHECK (!meta_->isLocked(handle_f1));
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CHECK (!meta_->isLocked(handle_f2));
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CHECK (!meta_->isLocked(handle_r0));
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CHECK (!meta_->isLocked(handle_r1));
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}
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void
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verifyStateMachine()
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{
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// start with building a type key....
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metadata::Key key = meta_->key(SIZE_A);
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CHECK (NIL == meta_->get(key).state());
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CHECK (meta_->get(key).isTypeKey());
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CHECK (!meta_->isLocked(key));
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VERIFY_ERROR (LIFECYCLE, meta_->get(key).mark(LOCKED) );
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VERIFY_ERROR (LIFECYCLE, meta_->get(key).mark(EMITTED));
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VERIFY_ERROR (LIFECYCLE, meta_->get(key).mark(BLOCKED));
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VERIFY_ERROR (LIFECYCLE, meta_->get(key).mark(FREE) );
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VERIFY_ERROR (LIFECYCLE, meta_->get(key).mark(NIL) );
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// now build a concrete buffer entry
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metadata::Entry& entry = meta_->markLocked(key, SOME_POINTER);
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CHECK (LOCKED == entry.state());
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CHECK (!entry.isTypeKey());
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CHECK (SOME_POINTER == entry.access());
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VERIFY_ERROR (FATAL, entry.mark(LOCKED) ); // invalid state transition
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VERIFY_ERROR (FATAL, entry.mark(NIL) );
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entry.mark (EMITTED); // valid transition
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CHECK (EMITTED == entry.state());
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CHECK (entry.isLocked());
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VERIFY_ERROR (FATAL, entry.mark(LOCKED) );
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VERIFY_ERROR (FATAL, entry.mark(EMITTED));
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VERIFY_ERROR (FATAL, entry.mark(NIL) );
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CHECK (EMITTED == entry.state());
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entry.mark (FREE);
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CHECK (FREE == entry.state());
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CHECK (!entry.isLocked());
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CHECK (!entry.isTypeKey());
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VERIFY_ERROR (LIFECYCLE, entry.access() );
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VERIFY_ERROR (FATAL, entry.mark(LOCKED) );
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VERIFY_ERROR (FATAL, entry.mark(EMITTED));
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VERIFY_ERROR (FATAL, entry.mark(BLOCKED));
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VERIFY_ERROR (FATAL, entry.mark(FREE) );
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VERIFY_ERROR (FATAL, entry.mark(NIL) );
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// re-use buffer slot, start new lifecycle
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void* OTHER_LOCATION = this;
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entry.lock (OTHER_LOCATION);
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CHECK (LOCKED == entry.state());
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CHECK (entry.isLocked());
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VERIFY_ERROR (LIFECYCLE, entry.lock(SOME_POINTER));
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entry.mark (BLOCKED); // go directly to the blocked state
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CHECK (BLOCKED == entry.state());
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VERIFY_ERROR (FATAL, entry.mark(LOCKED) );
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VERIFY_ERROR (FATAL, entry.mark(EMITTED) );
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VERIFY_ERROR (FATAL, entry.mark(BLOCKED) );
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VERIFY_ERROR (FATAL, entry.mark(NIL) );
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CHECK (OTHER_LOCATION == entry.access());
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entry.mark (FREE);
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CHECK (!entry.isLocked());
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VERIFY_ERROR (LIFECYCLE, entry.access() );
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meta_->lock(key, SOME_POINTER);
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CHECK (entry.isLocked());
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entry.mark (EMITTED);
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entry.mark (BLOCKED);
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CHECK (BLOCKED == entry.state());
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CHECK (SOME_POINTER == entry.access());
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// can't discard metadata, need to free first
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VERIFY_ERROR (LIFECYCLE, meta_->release(entry) );
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CHECK (meta_->isKnown(entry));
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CHECK (entry.isLocked());
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entry.mark (FREE);
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meta_->release(entry);
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CHECK (!meta_->isKnown(entry));
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CHECK ( meta_->isKnown(key));
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}
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};
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/** Register this test class... */
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LAUNCHER (BufferMetadata_test, "unit player");
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}}} // namespace steam::engine::test
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