The immediate next step is to build some render nodes directly in a test setting, without using any kind of ''node factory.'' Getting ahead with this task requires to identify the constituents to be represented on the first code layer for the reworked code (here ''first layer'' means any part that are ''not'' supplied by generic, templated building blocks). Notably we need to build a descriptor for the `FeedManifold` — which in turn implies we have to decide on some fundamental aspects of handling buffers in the render process. To allow rework of the `ProcNode` connectivity, a lot of presumably obsoleted draft code from 2011 has to be detached, to be able to keep it in-tree for further reference (until the rework and refactoring is settled). |
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| .. | ||
| draw | ||
| DIR_INFO | ||
| dump | ||
| empty.html | ||
| InterfaceConcept_Varga.mm | ||
| renderengine.html | ||
| thinkPad.ichthyo.mm | ||
| uml | ||
| workflow.mm | ||