lumiera_/wiki
Ichthyostega 717af81986 Invocation: Identify parts relevant for a node builder
The immediate next step is to build some render nodes directly
in a test setting, without using any kind of ''node factory.''
Getting ahead with this task requires to identify the constituents
to be represented on the first code layer for the reworked code
(here ''first layer'' means any part that are ''not'' supplied
by generic, templated building blocks).

Notably we need to build a descriptor for the `FeedManifold` —
which in turn implies we have to decide on some fundamental aspects
of handling buffers in the render process.

To allow rework of the `ProcNode` connectivity, a lot of presumably obsoleted
draft code from 2011 has to be detached, to be able to keep it in-tree
for further reference (until the rework and refactoring is settled).
2024-06-25 04:54:39 +02:00
..
draw Job-Planning: new draft - organise the overall planning process 2023-04-17 04:51:38 +02:00
DIR_INFO update some DIR_INFO entries 2011-04-05 00:44:30 +02:00
dump Scheduler-test: complete and document the Load-peak tests 2024-04-12 02:23:31 +02:00
empty.html TiddlyWiki: bugfix for Firefox Quantum -- use HTML5 web storage instead of a Cookie 2018-10-20 02:07:10 +02:00
InterfaceConcept_Varga.mm Lumiera GUI thoughts -- Mindmap to complement the Interface concept PDF 2015-04-26 23:22:42 +02:00
renderengine.html Invocation: Identify parts relevant for a node builder 2024-06-25 04:54:39 +02:00
thinkPad.ichthyo.mm Invocation: Identify parts relevant for a node builder 2024-06-25 04:54:39 +02:00
uml better use doc/devel/uml... 2007-06-21 02:57:49 +02:00
workflow.mm DOC: expand concept map 2014-10-25 01:56:44 +02:00