89 lines
2.6 KiB
C++
89 lines
2.6 KiB
C++
/*
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TIMINGS.hpp - timing specifications for a frame quantised data stream
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Copyright (C) Lumiera.org
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2011, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file timings.hpp
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** How to define a timing specification or constraint.
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** A timing spec is used to anchor an data stream with relation to a time axis or frame grid.
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** There are two kinds of timing specs:
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** - nominal timing specifications relate to the nominal time values
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** of the frames in a data stream, i.e. the "should be" time values.
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** These might be values derived from a timecode or just values in
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** in relation to the timeline axis, but without any connection to
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** the real wall clock time
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** - actual timing specifications are always connected or related to
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** an external time source, typically just wall clock time. For example,
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** actual timing specs dictate the constraints for real time frame
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** delivery to an external output connection.
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**
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** @todo WIP-WIP-WIP 8/2011
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** @see output-slot.hpp ////TODO
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*/
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#ifndef PROC_PLAY_TIMINGS_H
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#define PROC_PLAY_TIMINGS_H
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#include "lib/error.hpp"
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//#include "lib/handle.hpp"
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#include "lib/time/timevalue.hpp"
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//#include "proc/engine/buffer-provider.hpp"
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//#include "lib/iter-source.hpp"
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//#include "lib/sync.hpp"
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//#include <boost/noncopyable.hpp>
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//#include <string>
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//#include <vector>
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//#include <tr1/memory>
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//#include <boost/scoped_ptr.hpp>
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namespace proc {
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namespace play {
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using lib::time::Time;
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//using std::string;
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//using std::vector;
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//using std::tr1::shared_ptr;
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//using boost::scoped_ptr;
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/********************************************************************
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* Data-Record: Generic frame timing specification.
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*
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* @note copyable value class
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*
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* @todo write type comment
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*/
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class Timings
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{
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public:
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//////////////TODO accessor functions here
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};
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}} // namespace proc::play
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#endif
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