lumiera_/tests/library/linked-elements-test.cpp
Ichthyostega 7be1b7d35d Switch from TR1 preveiw to the new standard headers
- functional
- memory
- unordered collections
2014-04-03 22:42:48 +02:00

449 lines
13 KiB
C++

/*
LinkedElements(Test) - verify the intrusive single linked list template
Copyright (C) Lumiera.org
2012, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
#include "lib/test/run.hpp"
#include "lib/test/test-helper.hpp"
#include "lib/util.hpp"
#include "lib/allocation-cluster.hpp"
#include "lib/linked-elements.hpp"
#include "lib/test/testdummy.hpp"
#include "lib/iter-source.hpp"
#include <memory>
namespace lib {
namespace test{
namespace error = lumiera::error;
using util::isnil;
using util::isSameObject;
using lumiera::error::LUMIERA_ERROR_ITER_EXHAUST;
namespace { // test data...
LUMIERA_ERROR_DEFINE(PROVOKED_FAILURE, "provoked failure");
const uint NUM_ELEMENTS = 500;
int exception_trigger = -1;
inline void __triggerErrorAt(int i) { exception_trigger = i; }
inline void __triggerError_reset() { exception_trigger =-1; }
/**
* Test-Element, supporting intrusive linked list storage.
* Also tracks ctor/dtor calls by virtue of the Dummy baseclass.
*/
struct Nummy
: Dummy
{
Nummy* next;
Nummy()
: Dummy()
, next(0)
{ }
explicit
Nummy (int i)
: Dummy(i)
, next(0)
{
if (i == exception_trigger)
throw error::Fatal("simulated error", LUMIERA_ERROR_PROVOKED_FAILURE);
}
};
/**
* to demonstrate holding subclasses
*/
template<uint I>
struct Num
: Nummy
{
void* storage[I]; // note size depends on template parameter
Num (int i=0, int j=0, int k=0)
: Nummy(I+i+j+k)
{ }
};
/**
* Helper to produce a pre-determined series
* of objects to populate a LinkedElements list.
* @note just happily heap allocating new instances
* and handing them out. The LinkedElements list
* will take ownership of them and care for
* clean de-allocation.
*/
class NummyGenerator
: public IterSource<Nummy>
{
uint maxNum_;
virtual Pos
firstResult()
{
return new Nummy(1);
}
virtual void
nextResult(Pos& num)
{
uint current = num->getVal();
if (maxNum_ <= current)
num = 0;
else
num = new Nummy(current+1);
}
public:
NummyGenerator (uint maxElms)
: maxNum_(maxElms)
{ }
};
/** Iterator-Frontend to generate this series of objects */
class Populator
: public NummyGenerator::iterator
{
public:
explicit
Populator (uint numElms)
: NummyGenerator::iterator (
NummyGenerator::build (new NummyGenerator(numElms)))
{ }
};
inline uint
sum (uint n)
{
return n*(n+1) / 2;
}
}//(End) subversive test data
/// default case: ownership for heap allocated nodes
typedef LinkedElements<Nummy> List;
/// managing existing node elements without taking ownership
typedef LinkedElements<Nummy, linked_elements::NoOwnership> ListNotOwner;
/// creating nodes in-place, using a custom allocator for creation and disposal
typedef LinkedElements<Nummy, linked_elements::UseAllocationCluster> ListCustomAllocated;
/****************************************************************//**
* @test cover our custom single linked list template,
* in combination with Lumiera Forward Iterators
* and the usage of a custom allocator.
*/
class LinkedElements_test : public Test
{
virtual void
run (Arg)
{
simpleUsage();
iterating();
verify_nonOwnership();
verify_ExceptionSafety();
populate_by_iterator();
verify_RAII_safety();
verify_customAllocator();
}
void
simpleUsage()
{
CHECK (0 == Dummy::checksum());
{
List elements;
CHECK (isnil (elements));
CHECK (0 == elements.size());
CHECK (0 == Dummy::checksum());
elements.pushNew<Nummy>(1);
elements.pushNew<Nummy>(2);
elements.pushNew<Nummy>(3);
elements.pushNew<Nummy>(4);
elements.pushNew<Nummy>(5);
CHECK (!isnil (elements));
CHECK (5 == elements.size());
CHECK (0 != Dummy::checksum());
CHECK (Dummy::checksum() == elements[0].getVal()
+ elements[1].getVal()
+ elements[2].getVal()
+ elements[3].getVal()
+ elements[4].getVal());
elements.clear();
CHECK (isnil (elements));
CHECK (0 == elements.size());
CHECK (0 == Dummy::checksum());
elements.pushNew<Nummy>();
elements.pushNew<Nummy>();
elements.pushNew<Nummy>();
CHECK (3 == elements.size());
CHECK (0 != Dummy::checksum());
}
CHECK (0 == Dummy::checksum());
}
void
iterating()
{
CHECK (0 == Dummy::checksum());
{
List elements;
for (uint i=1; i<=NUM_ELEMENTS; ++i)
elements.pushNew<Nummy>(i);
// since elements where pushed,
// they should appear in reversed order
int check=NUM_ELEMENTS;
List::iterator ii = elements.begin();
while (ii)
{
CHECK (check == ii->getVal());
CHECK (check == ii->acc(+5) - 5);
--check;
++ii;
}
CHECK (0 == check);
// Test the const iterator
List const& const_elm (elements);
check = NUM_ELEMENTS;
List::const_iterator cii = const_elm.begin();
while (cii)
{
CHECK (check == cii->getVal());
--check;
++cii;
}
CHECK (0 == check);
// Verify correct behaviour of iteration end
CHECK (! (elements.end()));
CHECK (isnil (elements.end()));
VERIFY_ERROR (ITER_EXHAUST, *elements.end() );
VERIFY_ERROR (ITER_EXHAUST, ++elements.end() );
CHECK (ii == elements.end());
CHECK (ii == List::iterator());
CHECK (cii == elements.end());
CHECK (cii == List::const_iterator());
VERIFY_ERROR (ITER_EXHAUST, ++ii );
VERIFY_ERROR (ITER_EXHAUST, ++cii );
}
CHECK (0 == Dummy::checksum());
}
/** @test add some node elements to the LinkedElements list
* but without taking ownership or performing any
* memory management. This usage pattern is helpful
* when the node elements are already managed elsewhere.
* @note we're still (intrusively) using the next pointer
* within the node elements. This means, that still
* a given node can't be member in multiple lists.
*/
void
verify_nonOwnership()
{
CHECK (0 == Dummy::checksum());
{
ListNotOwner elements;
CHECK (isnil (elements));
Num<22> n2;
Num<44> n4;
Num<66> n6;
CHECK (22+44+66 == Dummy::checksum());
elements.push(n2);
elements.push(n4);
elements.push(n6);
CHECK (!isnil (elements));
CHECK (3 == elements.size());
CHECK (22+44+66 == Dummy::checksum()); // not altered: we're referring the originals
CHECK (66 == elements[0].getVal());
CHECK (44 == elements[1].getVal());
CHECK (22 == elements[2].getVal());
CHECK (isSameObject(n2, elements[2]));
CHECK (isSameObject(n4, elements[1]));
CHECK (isSameObject(n6, elements[0]));
elements.clear();
CHECK (isnil (elements));
CHECK (22+44+66 == Dummy::checksum()); // referred elements unaffected
}
CHECK (0 == Dummy::checksum());
}
void
verify_ExceptionSafety()
{
CHECK (0 == Dummy::checksum());
{
List elements;
CHECK (isnil (elements));
__triggerErrorAt(3);
elements.pushNew<Nummy>(1);
elements.pushNew<Nummy>(2);
CHECK (1+2 == Dummy::checksum());
VERIFY_ERROR (PROVOKED_FAILURE, elements.pushNew<Nummy>(3) );
CHECK (1+2 == Dummy::checksum());
CHECK (2 == elements.size());
CHECK (2 == elements[0].getVal());
CHECK (1 == elements[1].getVal());
elements.clear();
CHECK (0 == Dummy::checksum());
__triggerError_reset();
}
CHECK (0 == Dummy::checksum());
}
void
populate_by_iterator()
{
CHECK (0 == Dummy::checksum());
{
Populator yieldSomeElements(NUM_ELEMENTS);
List elements (yieldSomeElements);
CHECK (!isnil (elements));
CHECK (NUM_ELEMENTS == elements.size());
CHECK (sum(NUM_ELEMENTS) == Dummy::checksum());
int check=NUM_ELEMENTS;
List::iterator ii = elements.begin();
while (ii)
{
CHECK (check == ii->getVal());
--check;
++ii;
}
CHECK (0 == check);
}
CHECK (0 == Dummy::checksum());
}
/** @test to support using LinkedElements within RAII-style components,
* all the elements might be added in one sway, by pulling them
* from a Lumiera Forward Iterator. In case this is done in the
* ctor, any exception while doing so will trigger cleanup
* of all elements (and then failure of the ctor alltogether)
*/
void
verify_RAII_safety()
{
CHECK (0 == Dummy::checksum());
__triggerErrorAt(3);
Populator yieldSomeElements(NUM_ELEMENTS);
VERIFY_ERROR (PROVOKED_FAILURE, List elements(yieldSomeElements) );
CHECK (0 == Dummy::checksum());
__triggerError_reset();
}
void
verify_customAllocator()
{
CHECK (0 == Dummy::checksum());
{
AllocationCluster allocator;
ListCustomAllocated elements(allocator);
elements.pushNew<Num<1> > (2);
elements.pushNew<Num<3> > (4,5);
elements.pushNew<Num<6> > (7,8,9);
CHECK (sum(9) == Dummy::checksum());
CHECK (3 == allocator.size());
CHECK (1 == allocator.count<Num<1> >());
CHECK (1 == allocator.count<Num<3> >());
CHECK (1 == allocator.count<Num<6> >());
CHECK (3 == elements.size());
CHECK (1+2 == elements[2].getVal());
CHECK (3+4+5 == elements[1].getVal());
CHECK (6+7+8+9 == elements[0].getVal());
elements.clear();
CHECK (3 == allocator.size());
CHECK (sum(9) == Dummy::checksum());
// note: elements won't be discarded unless
// the AllocationCluster goes out of scope
}
CHECK (0 == Dummy::checksum());
}
};
LAUNCHER (LinkedElements_test, "unit common");
}} // namespace lib::test