- the basic decision is to implement ''realloc'' similar to `std::vector` - however the situation is complicated by the desire to allow arbitrary element types - ⟹ must build a strategy based on the properties of the target type - the completely dynamic growth is only possibly for trivially-movable types - can introduce a dedicated ''element type'' though, and store a trampolin handler |
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| .. | ||
| draw | ||
| DIR_INFO | ||
| dump | ||
| empty.html | ||
| InterfaceConcept_Varga.mm | ||
| renderengine.html | ||
| thinkPad.ichthyo.mm | ||
| uml | ||
| workflow.mm | ||