74 lines
2.2 KiB
C++
74 lines
2.2 KiB
C++
/*
|
|
RENDERGRAPH.hpp - render network corresponding to one segment of the timeline
|
|
|
|
Copyright (C) Lumiera.org
|
|
2008, Hermann Vosseler <Ichthyostega@web.de>
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of
|
|
the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
|
|
*/
|
|
|
|
|
|
/** @file rendergraph.hpp
|
|
** @deprecated a pile of crap, leftovers and started drafts, stalled since 2011 -- but maybe here to stay...
|
|
*/
|
|
|
|
|
|
#ifndef STEAM_ENGINE_RENDERGRAPH_H
|
|
#define STEAM_ENGINE_RENDERGRAPH_H
|
|
|
|
#include "steam/common.hpp"
|
|
#include "steam/state.hpp"
|
|
#include "lib/time/timevalue.hpp"
|
|
|
|
|
|
/////////////////////////////TODO 7/11 this is a piece of debris, left over from the first attempt to complete the render nodes network.
|
|
/////////////////////////////TODO Meanwhile the intention is to treat the render nodes network more like a data structure,
|
|
/////////////////////////////TODO consequently this will become some kind of root or anchor point for this network
|
|
|
|
|
|
namespace steam {
|
|
namespace engine {
|
|
|
|
using lib::time::TimeSpan;
|
|
using lib::time::FSecs;
|
|
using lib::time::Time;
|
|
|
|
class ExitNode;
|
|
|
|
/**
|
|
* @todo likely to be reworked into the engine backbone /////////////TODO WIP as of 12/2010
|
|
*/
|
|
class RenderGraph
|
|
{
|
|
protected:
|
|
ExitNode * output;
|
|
|
|
/** timerange covered by this RenderGraph */
|
|
TimeSpan segment_;
|
|
|
|
public:
|
|
RenderGraph()
|
|
: segment_(Time::ZERO, FSecs(5))
|
|
{
|
|
UNIMPLEMENTED ("anything regarding the Fixture datastructure");
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
}} // namespace steam::engine
|
|
#endif /*STEAM_ENGINE_RENDERGRAPH_H*/
|