53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
/*
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INTERPOLATOR.hpp - denotes a facility to get (continuously interpolated) parameter values
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Copyright (C) Lumiera.org
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2008, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file interpolator.hpp
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** Core abstraction: automation parameter interpolator
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** Each interpolator implementation has the ability to resolve intermediary
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** values and to provide a parameter value for _every arbitrary point in time._
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*/
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#ifndef STEAM_MOBJECT_INTERPOLATOR_H
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#define STEAM_MOBJECT_INTERPOLATOR_H
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namespace steam {
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namespace mobject {
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/**
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* Provides the implementation for getting the actual value
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* of a time varying or automated effect/plugin parameter
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*/
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template<class VAL>
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class Interpolator
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{
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///////////////
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};
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}} // namespace steam::mobject
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#endif /*STEAM_MOBJECT_INTERPOLATOR_H*/
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