lumiera_/src/proc/mobject/session/track.hpp
Ichthyostega 91bddede45 better organization of global imports and namespaces
avoid spurious quasi-global namespace cinelerra and use namespace hierarchies only where necessary.
document my intended use of namespaces/interfaces in the renderengine-wiki.
2007-08-09 18:51:47 +02:00

54 lines
1.5 KiB
C++

/*
TRACK.hpp - descriptor for one track in the Session
Copyright (C) CinelerraCV
2007, Christian Thaeter <ct@pipapo.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef MOBJECT_SESSION_TRACK_H
#define MOBJECT_SESSION_TRACK_H
namespace mobject
{
namespace session
{
/**
* A Track in the EDL or Session.
* But, honestly, I don't quite know what a Track stands for!
* Usually, this stems from the metaphor of a multitrack tape machine,
* but I doubt this metaphor is really helpful for editing video; mostly
* people stick to such metaphors out of mental laziyness...
*
* So, let's see if the concept "Track" will get any practical functionallity
* or if we end up with "Track" beeing just a disguise for an int ID....
*/
class Track
{
};
} // namespace mobject::session
} // namespace mobject
#endif