lumiera_/doc/devel/uml/index_85.html
Ichthyostega 85a8f87245 Preliminary Design of the Asset Subsystem.
While I don't want to target this complex now, I designed some of the fundamental aspects
as far as needed to be able to add Objects to the EDL and build a render graph from them.
2007-09-02 17:51:46 +02:00

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<title>U</title>
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<div class = "title">U</div>
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<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
<tr bgcolor=#f0f0f0><td><a href="class137477.html#refclass137477" target = "projectFrame"><b>Unknown</b></a></td><td>class</td><td>placeholder for unknown or unavailable media source</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refartifact137093" target = "projectFrame"><b>unknown</b></a></td><td>artifact</td><td>placeholder for unknown or unavailable media source</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation128010" target = "projectFrame"><b>useFile</b></a></td><td>operation</td><td>Announces that the application intends to use this file with mode (READ|WRITE|READWRITE)</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation128138" target = "projectFrame"><b>useTemporaryStorage</b></a></td><td>operation</td><td>Provides a pool for interminate frames</td></tr>
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