lumiera_/tests/core/steam/engine/node-builder-test.cpp
Ichthyostega 907fbef1ad Invocation: establish a concept how to handle parameter data
This was an extended digression into architecture planning,
which became necessary in order to suitably map out the role
for the `TurnoutSystem` — which can now be defined as ''mediator''
to connect and forward control- and parameter data while specific
render invocation proceeds through the render node network.
2024-12-06 00:16:04 +01:00

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/*
NodeBuilder(Test) - creation and setup of render nodes
Copyright (C)
2024, Hermann Vosseler <Ichthyostega@web.de>
  **Lumiera** is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the
  Free Software Foundation; either version 2 of the License, or (at your
  option) any later version. See the file COPYING for further details.
* *****************************************************************/
/** @file node-builder-test.cpp
** unit test \ref NodeBuilder_test
*/
#include "lib/test/run.hpp"
#include "steam/engine/node-builder.hpp"
//#include "lib/util.hpp"
using std::string;
namespace steam {
namespace engine{
namespace test {
/***************************************************************//**
* @test creating and configuring various kinds of render nodes.
*/
class NodeBuilder_test : public Test
{
virtual void
run (Arg)
{
UNIMPLEMENTED ("build and wire some render nodes");
}
};
/** Register this test class... */
LAUNCHER (NodeBuilder_test, "unit node");
}}} // namespace steam::engine::test