The Fixture and the low-level model backbone deserve a distinct namespace on their own. Since it's built by the Builder from the Session contents, and also used by the frame dispatch, we can expect dependence on some types from Steam-Layer, and thus this namespace needs to reside in Steam-Layer rather, while the actual low-level Model might become part of Vault-Layer, creating a hierarchy of data structures. (Remark: likely also the session related namespaces will need a reorganisation)
54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
/*
|
|
BuilderFacade - Facade and service access point for the Builder Subsystem
|
|
|
|
Copyright (C) Lumiera.org
|
|
2008, Hermann Vosseler <Ichthyostega@web.de>
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of
|
|
the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
|
|
* *****************************************************/
|
|
|
|
|
|
/** @file builderfacade.cpp
|
|
** Implementation of top-level access to builder functionality
|
|
*/
|
|
|
|
|
|
#include "steam/mobject/builder/common.hpp"
|
|
#include "steam/mobject/builderfacade.hpp"
|
|
#include "steam/fixture/fixture.hpp"
|
|
|
|
namespace steam {
|
|
namespace mobject {
|
|
|
|
using session::Fixture;
|
|
|
|
LUMIERA_ERROR_DEFINE (BUILDER_LIFECYCLE, "Builder activated while in non operational state");
|
|
|
|
|
|
|
|
/**
|
|
* Main Operation of the Builder:
|
|
* rebuild the low-level model based on the current contents of the Session.
|
|
*/
|
|
Fixture&
|
|
BuilderFacade:: rebuildFixture ()
|
|
{
|
|
UNIMPLEMENTED ("build the builder...");
|
|
}
|
|
|
|
|
|
|
|
}} // namespace mobject
|