...in the hope that the Optimiser is able to elide those references entirely, when (as is here the case) they point into another field of a larger object compound |
||
|---|---|---|
| .. | ||
| asset | ||
| control | ||
| engine | ||
| fixture | ||
| mobject | ||
| play | ||
| render-segment-test.cpp | ||
...in the hope that the Optimiser is able to elide those references entirely, when (as is here the case) they point into another field of a larger object compound |
||
|---|---|---|
| .. | ||
| asset | ||
| control | ||
| engine | ||
| fixture | ||
| mobject | ||
| play | ||
| render-segment-test.cpp | ||