''In theory,'' the random number generators are in no way threadsafe, neither the old `rand()`, nor the mersenne twister of the C++ standard. However, since all we want is some arbitrarily diffused numbers, chances are that this issue can be safely ignored; because a random number computation broken by concurrency will most likely generate -- well, a garbled number or "randomly" corrupted internal state. Validating this reasoning by an empiric investigation seems advisable though. |
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