In the Lumiera code base, we use C-String constants as unique error-IDs. Basically this allows to create new unique error IDs anywhere in the code. However, definition of such IDs in arbitrary namespaces tends to create slight confusion and ambiguities, while maintaining the proper use statements requires some manual work. Thus I introduce a new **standard scheme** * Error-IDs for widespread use shall be defined _exclusively_ into `namespace lumiera::error` * The shorthand-Macro `LERR_()` can now be used to simplify inclusion and referral * (for local or single-usage errors, a local or even hidden definition is OK)
195 lines
7.1 KiB
C++
195 lines
7.1 KiB
C++
/*
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PlacementRef(Test) - generic reference to a Placement within the Session
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Copyright (C) Lumiera.org
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2009, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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/** @file placement-ref-test.cpp
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** unit test \ref PlacementRef_test
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*/
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#include "lib/test/run.hpp"
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#include "lib/test/test-helper.hpp"
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#include "steam/mobject/placement.hpp"
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#include "steam/mobject/placement-ref.hpp"
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#include "steam/mobject/session/placement-index.hpp"
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#include "steam/mobject/session/session-service-mock-index.hpp"
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#include "steam/mobject/explicitplacement.hpp"
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#include "steam/mobject/test-dummy-mobject.hpp"
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#include "lib/time/timevalue.hpp"
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#include "lib/format-cout.hpp"
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#include "lib/util.hpp"
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namespace steam {
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namespace mobject {
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namespace session {
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namespace test {
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using namespace mobject::test;
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using util::isSameObject;
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using LERR_(NOT_IN_SESSION);
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using LERR_(BOTTOM_PLACEMENTREF);
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using PSub = TestPlacement<TestSubMO21>;
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using P_ID = PlacementMO::ID;
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/***********************************************************************//**
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* @test properties and behaviour of the reference-mechanism for Placements.
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* We create an mock placement index and install it to be used
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* by all PlacementRef instances while conducting this test.
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* Then we add two dummy placements and create some
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* references to conduct placement operations
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* through these references.
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* @see mobject::Placement
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* @see mobject::MObject#create
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* @see mobject::Placement#addPlacement
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* @see mobject::Placement#resolve
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*/
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class PlacementRef_test : public Test
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{
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virtual void
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run (Arg)
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{
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PSub testPlacement1(*new TestSubMO21);
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PSub testPlacement2(*new TestSubMO21);
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lib::time::Time twoSec(0,2);
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testPlacement2.chain (twoSec); // define start time of Placement-2 to be at t=2sec
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// Prepare an (test)Index backing the PlacementRefs
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PPIdx index = SessionServiceMockIndex::install();
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PMO& root = index->getRoot();
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P_ID id1 = index->insert (testPlacement1, root);
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P_ID tmpID = index->insert (testPlacement2, root);
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CHECK (2 == index->size());
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// References to the "live" placements within our test index
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PMO& p1 = index->find(id1);
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PMO& p2 = index->find(tmpID);
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PlacementMO::Id<TestSubMO21> id2 = p2.recastID<TestSubMO21>();
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CHECK (id2);
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CHECK (id2 != p1.getID());
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// create placement refs
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PlacementRef<TestSubMO21> ref1 (p1);
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PlacementRef<TestSubMO21> ref2 (id2);
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PlacementRef<MObject> refX (ref2);
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CHECK (ref1);
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CHECK (ref2);
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CHECK (refX);
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CHECK (ref1 != ref2);
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CHECK (ref2 == refX);
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// indeed a "reference": resolves to the same memory location
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CHECK (isSameObject (p1, *ref1));
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CHECK (isSameObject (p2, *ref2));
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CHECK (isSameObject (p2, *refX));
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cout << *ref1 << endl;
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cout << *ref2 << endl;
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cout << *refX << endl;
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// PlacementRef mimics placement behaviour
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ref1->specialAPI();
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CHECK (2 == ref1.use_count());
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CHECK (2 == ref2.use_count());
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ExplicitPlacement exPla = refX.resolve();
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CHECK (exPla.time == twoSec); // indeed get back the time we set on p2 above
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CHECK (3 == ref2.use_count()); // exPla shares ownership with p2
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CHECK (index->contains(ref1)); // ref can stand-in for a placement-ID
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CHECK (sizeof(id2) == sizeof(ref2)); // (and is actually implemented based on an ID)
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// assignment on placement refs
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refX = ref1;
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CHECK (ref1 != ref2);
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CHECK (ref1 == refX);
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CHECK (ref2 != refX);
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// re-assignment with a new placement
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refX = p2;
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CHECK (refX == ref2);
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CHECK (isSameObject (*refX, p2));
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refX = p1.getID();
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CHECK (refX == ref1);
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CHECK (refX != ref2);
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CHECK (isSameObject (*refX, p1));
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LumieraUid luid2 (p2.getID().get());
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refX = luid2; // assignment works even based on a plain LUID
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ref2 = ref1;
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ref1 = refX; // dynamic type check when downcasting
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CHECK (isSameObject (p1, *ref2));
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CHECK (isSameObject (p2, *ref1));
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refX = ref2;
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ref2 = ref1;
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ref1 = refX;
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CHECK (isSameObject (p1, *ref1));
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CHECK (isSameObject (p1, *refX));
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CHECK (isSameObject (p2, *ref2));
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CHECK (ref1 != ref2);
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CHECK (ref1 == refX);
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CHECK (ref2 != refX);
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// resolution is indeed "live", we see changes to the referred placement
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CHECK (refX.resolve().time == lib::time::Time::MIN);
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p1.chain = p2.chain; // do a change on the placement within index....
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CHECK (refX.resolve().time == twoSec); // now we get the time tie we originally set on p2
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CHECK (p1.getID() != p2.getID()); // but the instance identities are still unaltered
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CHECK (2 == ref1.use_count());
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CHECK (3 == ref2.use_count()); // one more because of shared ownership with exPla
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// actively removing p2 invalidates the other refs to
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index->remove (ref1);
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CHECK (!ref1); // checks invalidity without throwing
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CHECK (!refX);
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VERIFY_ERROR(NOT_IN_SESSION, *ref1 );
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// deliberately create an invalid PlacementRef
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PlacementRef<TestSubMO21> bottom;
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CHECK (!bottom);
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VERIFY_ERROR(BOTTOM_PLACEMENTREF, *bottom );
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VERIFY_ERROR(BOTTOM_PLACEMENTREF, bottom->specialAPI() );
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VERIFY_ERROR(BOTTOM_PLACEMENTREF, bottom.resolve() );
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//consistency check; then reset PlacementRef index to default
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CHECK (1 == index->size());
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CHECK (index->isValid());
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index.reset();
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}
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};
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/** Register this test class... */
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LAUNCHER (PlacementRef_test, "unit session");
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}}}} // namespace steam::mobject::session::test
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