lumiera_/src/gui/gtk-base.hpp
Ichthyostega d0b59a1c52 GUI-source: rename "util" namespace to "draw"
...which avoids the possible ambiguity with the global util namespace
Moreover, this name seems more adequate to what we're doing here anyway
2018-01-15 03:56:28 +01:00

162 lines
5.6 KiB
C++

/*
GTK-BASE.hpp - GTK includes and basic definitions
Copyright (C) Lumiera.org
2011, Hermann Vosseler <Ichthyostega@web.de>
2008, Joel Holdsworth <joel@airwebreathe.org.uk>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file gtk-base.hpp
** A set of basic GTK includes for the UI.
** There are some tricky points to consider when including the
** basic GTKmm headers. Especially, GTK tries to shadow the ERROR macro
** from Microsoft Windows. Unfortunately this breaks the ERROR macro from NoBug;
** thus we need to include NoBug _after_ GTK
**
** Besides, this header defines the basic NLS. Most parts of the GUI rely on this header.
**
**
** ## configuration and resource search
**
** The GUI backbone retrieves the necessary configuration values from lumiera::Config,
** the config facade in the application core. Currently as of 2/2011 these values are
** loaded from setup.ini, because the full-blown config system is not yet implemented.
** Amongst others, this configuration defines a _search path_ for icons and a
** separate search path for resources. These path specs may use the token `$ORIGIN`
** to refer to the installation directory of the currently executing program.
** This allows for a relocatable Lumiera installation bundle.
**
** @warning include here only what is absolutely necessary,
** for sake of compilation times and (debug) executable size.
**
** @see gtk-lumiera.cpp the plugin to pull up this GUI
** @see gui::GuiFacade access point for starting the GUI
** @see gui::GuiNotification interface for communication with the gui from the lower layers
** @see lumiera::Config
** @see lumiera::BasicSetup definition of the acceptable configuration values
** @see lumiera::AppState general Lumiera application main
*/
#ifndef GUI_GTK_BASE_H
#define GUI_GTK_BASE_H
//--------------------tricky special Include sequence
#include "lib/hash-standard.hpp"
#include <locale>
#include <gtkmm.h>
#include <nobug.h>
//--------------------tricky special Include sequence
#include "lib/error.hpp"
#ifdef ENABLE_NLS
# include <libintl.h>
# define _(String) gettext (String)
# define gettext_noop(String) String
# define N_(String) gettext_noop (String)
#else
# define _(String) (String)
# define N_(String) String
# define textdomain(Domain)
# define bindtextdomain(Package, Directory)
#endif
/* ======= Namespace Definitions ======= */
/** Lumiera GTK UI implementation root. */
namespace gui {
typedef Glib::ustring uString;
typedef const uString cuString;
/** Backbone of the Lumiera GTK UI.
* All interface elements and controllers of global relevance
* are connected to a communication structure known as UI-Bus.
* This structure allows to address interface elements by ID
* and to process command invocations with asynchronous feedback
* in a uniform way.
*/
namespace ctrl {}
/** UI interaction control.
* Any overarching concerns of interaction patterns,
* selecting the subject, forming and binding of commands,
* management of focus and perspective, keybindings and gestures.
*/
namespace interact {}
/** The Lumiera GTK-GUI uses a thin proxy layer data model
* on top of the actual "high-level-model", which lives in the
* Proc-Layer below. GUI operations interact with these proxy model
* entities, which in turn forward the calls to the actual objects
* in the Proc-Layer, through the Command system (which enables UNDO).
*
* @todo: as of 1/2011 this connection between the GUI proxy model and
* the Proc-Layer model needs to be set up. Currently, the GUI model
* entities are just created standalone and thus dysfunctional.
* @todo: as of 11/2015 this connection between UI and Proc-Layer is actually
* in the works, and it is clear by now that we won't use proxy objects,
* but rather a generic bus-like connection and symbolic IDs to designate
* the model elements
* @todo: and as of 2/2017 the new structure is basically set, but we need actually
* to implement a new timeline display in accordance to this reworked design.
* After this is done, most of the model elements in this packare are obsolete.
*/
namespace model {}
/** Video output implementation. */
namespace output {}
/** Dialog box classes. */
namespace dialog {}
/** Docking panel classes. */
namespace panel {}
/** The asset management, configuration and project settings. */
namespace setting {}
/** The timeline display and editing operations. */
namespace timeline {}
/** The global workspace with top-level windows. */
namespace workspace {}
/** Lumiera custom widgets. */
namespace widget {}
/** Display and drawing helpers and utilities. */
namespace draw {}
/** generic definitions for element ID and access.
* @see id-scheme.hpp
*/
namespace idi {}
}// namespace gui
#endif /*GUI_GTK_BASE_H*/