these are just empty class files, but writing a basic description for each made me flesh out a lot of organisational aspects of what I am about to build now
76 lines
2.4 KiB
C++
76 lines
2.4 KiB
C++
/*
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PATCHBAY-WIDGET.hpp - display of the patchbay to control track placement parameters
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Copyright (C) Lumiera.org
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2016, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file patchbay-widget.hpp
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** Widget to control the placement parameters of a fork within the timeline header pane UI.
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** [The fork](\ref session::Fork), a recursively nested system of scopes, is rendered within
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** the timeline display as a system of nested tracks. Each of these tracks possibly holds some
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** child tracks plus some actual media clips, which all inherit parameters of placement from
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** this fork ("track"). These parameters address various aspects of how content is attached
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** ("placed") into the model at large, examples being
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** - how to route the output
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** - how to "place" this content into an _output space_, like e.g.
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** + sound panning
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** + video overlay parameters (additive, opaque, transparent)
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** + video or audio _level_ (=fader)
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** - how to locate this content in time (e.g. relative to some marker)
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** For each track, we show a patchbay in the timeline header pane, which serves to control
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** such aspects relevant for all content contained within the scope of this track.
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**
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** @todo WIP-WIP-WIP as of 12/2016
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**
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*/
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#ifndef GUI_TIMELINE_PATCHBAY_WIDGET_H
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#define GUI_TIMELINE_PATCHBAY_WIDGET_H
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#include "gui/gtk-base.hpp"
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//#include "lib/util.hpp"
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//#include <memory>
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//#include <vector>
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namespace gui {
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namespace timeline {
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/**
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* @todo WIP-WIP as of 12/2016
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*/
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class PatchbayWidget
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{
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public:
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PatchbayWidget ();
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~PatchbayWidget();
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private:/* ===== Internals ===== */
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};
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}}// namespace gui::timeline
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#endif /*GUI_TIMELINE_PATCHBAY_WIDGET_H*/
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