In the Lumiera code base, we use C-String constants as unique error-IDs. Basically this allows to create new unique error IDs anywhere in the code. However, definition of such IDs in arbitrary namespaces tends to create slight confusion and ambiguities, while maintaining the proper use statements requires some manual work. Thus I introduce a new **standard scheme** * Error-IDs for widespread use shall be defined _exclusively_ into `namespace lumiera::error` * The shorthand-Macro `LERR_()` can now be used to simplify inclusion and referral * (for local or single-usage errors, a local or even hidden definition is OK)
530 lines
20 KiB
C++
530 lines
20 KiB
C++
/*
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TimeValue(Test) - working with time values and time intervals in C++...
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Copyright (C) Lumiera.org
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2010, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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/** @file time-value-test.cpp
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** unit test \ref TimeValue_test
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*/
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#include "lib/test/run.hpp"
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#include "lib/test/test-helper.hpp"
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#include "lib/time/timevalue.hpp"
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#include "lib/format-cout.hpp"
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#include "lib/util.hpp"
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#include <boost/lexical_cast.hpp>
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#include <string>
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using boost::lexical_cast;
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using util::isnil;
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using std::string;
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using LERR_(BOTTOM_VALUE);
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namespace lib {
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namespace time{
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namespace test{
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/****************************************************//**
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* @test verify handling of time values, time intervals.
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* - creating times and time intervals
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* - comparisons
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* - time arithmetics
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*/
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class TimeValue_test : public Test
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{
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gavl_time_t
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random_or_get (Arg arg)
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{
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if (isnil(arg))
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return 1 + (rand() % 10000);
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else
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return lexical_cast<gavl_time_t> (arg[1]);
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}
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virtual void
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run (Arg arg)
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{
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TimeValue ref (random_or_get(arg));
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checkBasicTimeValues (ref);
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checkMutableTime (ref);
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checkTimeHash (ref);
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checkTimeConvenience (ref);
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verify_invalidFramerateProtection();
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createOffsets (ref);
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buildDuration (ref);
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buildTimeSpan (ref);
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compareTimeSpan (Time(ref));
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relateTimeIntervals (ref);
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verify_extremeValues();
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verify_fractionalOffset();
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}
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/** @test creating some time values and performing trivial comparisons.
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* @note you can't do much beyond that, because TimeValues as such
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* are a "dead end": they are opaque and can't be altered.
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*/
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void
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checkBasicTimeValues (TimeValue org)
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{
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TimeValue zero(0);
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TimeValue one (1);
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TimeValue max (Time::MAX);
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TimeValue min (Time::MIN);
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TimeValue val (org);
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CHECK (zero == zero);
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CHECK (zero <= zero);
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CHECK (zero >= zero);
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CHECK (zero < one);
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CHECK (min < max);
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CHECK (min < val);
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CHECK (val < max);
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// mixed comparisons with raw numeric time
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gavl_time_t g2 (-2);
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CHECK (zero > g2);
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CHECK (one > g2);
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CHECK (one >= g2);
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CHECK (g2 < max);
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CHECK (!(g2 > max));
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CHECK (!(g2 < min));
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}
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/** @test time variables can be used for the typical calculations,
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* like summing and subtracting values, as well as multiplication
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* with a scale factor. Additionally, the raw time value is
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* accessible by conversion.
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*/
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void
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checkMutableTime (TimeValue org)
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{
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TimeVar zero;
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TimeVar one = TimeValue(1);
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TimeVar two = TimeValue(2);
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TimeVar var (org);
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var += two;
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var *= 2;
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CHECK (zero == (var - 2*(org + two)) );
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// the transient vars caused no side-effects
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CHECK (var == 2*two + org + org);
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CHECK (two == TimeValue(2));
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var = org; // assign new value
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CHECK (zero == (var - org));
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CHECK (zero < one);
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CHECK (one < two);
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CHECK (var < Time::MAX);
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CHECK (var > Time::MIN);
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gavl_time_t raw (var);
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CHECK (raw == org);
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CHECK (raw > org - two);
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// unary minus will flip around origin
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CHECK (zero == -var + var);
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CHECK (zero != -var);
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CHECK (var == org); // unaltered
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}
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/** @test additional convenience shortcuts supported
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* especially by the canonical Time values.
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*/
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void
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checkTimeConvenience (TimeValue org)
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{
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Time o1(org);
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TimeVar v(org);
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Time o2(v);
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CHECK (o1 == o2);
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CHECK (o1 == org);
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// time in seconds
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Time t1(FSecs(1));
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CHECK (t1 == TimeValue(TimeValue::SCALE));
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// create from fractional seconds
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FSecs halve(1,2);
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CHECK (0.5 == boost::rational_cast<double> (halve));
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Time th(halve);
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CHECK (th == TimeValue(TimeValue::SCALE/2));
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Time tx1(500,0);
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CHECK (tx1 == th);
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Time tx2(1,2);
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CHECK (tx2 == TimeValue(2.001*TimeValue::SCALE));
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Time tx3(1,1,1,1);
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CHECK (tx3 == TimeValue(TimeValue::SCALE*(0.001 + 1 + 60 + 60*60)));
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CHECK ("1:01:01.001" == string(tx3));
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// create time variable on the fly....
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CHECK (th+th == t1);
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CHECK (t1-th == th);
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CHECK (((t1-th)*=2) == t1);
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CHECK (th-th == TimeValue(0));
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// that was indeed a temporary and didn't affect the originals
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CHECK (t1 == TimeValue(TimeValue::SCALE));
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CHECK (th == TimeValue(TimeValue::SCALE/2));
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}
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/** @test calculate a generic hash value from a time spec*/
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void
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checkTimeHash (TimeValue org)
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{
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std::hash<TimeValue> hashFunc;
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CHECK (0 == hashFunc (Time::ZERO));
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size_t hh = sizeof(size_t)*CHAR_BIT/2;
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CHECK (size_t(1)<<hh == hashFunc (TimeValue{1}));
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CHECK (size_t(1) == hashFunc (TimeValue(size_t(1)<<hh)));
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size_t h1 = hashFunc (org);
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size_t h2 = hashFunc (Time{org} + TimeValue{1});
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size_t h3 = hashFunc (TimeValue(h1));
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CHECK (h1 > 0 || org == Time::ZERO);
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CHECK (h2 - h1 == size_t(1)<<hh);
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CHECK (h3 == size_t(_raw(org)));
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}
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void
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verify_invalidFramerateProtection()
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{
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VERIFY_ERROR (BOTTOM_VALUE, FrameRate infinite(0) );
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VERIFY_ERROR (BOTTOM_VALUE, FrameRate infinite(0,123) );
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CHECK (isnil (Duration (0, FrameRate::PAL)));
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CHECK (isnil (Duration (0, FrameRate(123))));
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CHECK (FrameRate::approx(2000) == "2000FPS"_expect);
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CHECK (FrameRate::approx(1e05) == "100000FPS"_expect);
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CHECK (FrameRate::approx(1e06) == "1000000FPS"_expect); // exact
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CHECK (FrameRate::approx(1e12) == "4194303FPS"_expect); // limited (≈4.2e+6)
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CHECK (FrameRate::approx(1e14) == "4194303FPS"_expect); // limited + numeric overflow prevented
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CHECK (FrameRate::approx(1e-5) == "14/1398101FPS"_expect); // quantised ≈ 1.00135827e-5
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CHECK (FrameRate::approx(1e-6) == "4/4194303FPS"_expect); // quantised ≈ 0.95367454e-6
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CHECK (FrameRate::approx(1e-7) == "1/4194303FPS"_expect); // limited ≈ 2.38418636e-7
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CHECK (FrameRate::approx(1e-9) == "1/4194303FPS"_expect); // limited ≈ 2.38418636e-7
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CHECK (FrameRate( 20'000, Duration{Time{0,10}}) == "2000FPS"_expect); // exact
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CHECK (FrameRate( 20'000, Duration{Time::MAX }) == "1/4194303FPS"_expect); // limited
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CHECK (FrameRate(size_t(2e10), Duration{Time::MAX }) == "272848/4194303FPS"_expect); // quantised ≈ 6.5052048e-2
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CHECK (FrameRate(size_t(2e14), Duration{Time::MAX }) == "3552496/5461FPS"_expect); // quantised ≈ 650.52115 exact:650.521
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CHECK (FrameRate(size_t(2e15), Duration{Time::MAX }) == "3324163/511FPS"_expect); // quantised ≈ 6505.2114 exact:6505.21
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CHECK (FrameRate(size_t(2e16), Duration{Time::MAX }) == "4098284/63FPS"_expect); // quantised ≈ 65052,127 exact:65052.1
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CHECK (FrameRate(size_t(2e17), Duration{Time::MAX }) == "650521FPS"_expect); // exact:650521
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CHECK (FrameRate(size_t(2e18), Duration{Time::MAX }) == "4194303FPS"_expect); // limited (≈4.2e+6) exact:6.50521e+06
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CHECK (FrameRate(size_t(2e20), Duration{Time::MAX }) == "4194303FPS"_expect); // limited exact:6.50521e+08
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}
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void
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createOffsets (TimeValue org)
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{
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TimeValue four(4);
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TimeValue five(5);
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Offset off5 (five);
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CHECK (0 < off5);
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TimeVar point(org);
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point += off5;
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CHECK (org < point);
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Offset reverse(point,org);
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CHECK (reverse < off5);
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CHECK (reverse.abs() == off5);
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CHECK (0 == off5 + reverse);
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// chaining and copy construction
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Offset off9 (off5 + Offset(four));
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CHECK (9 == off9);
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// simple linear combinations
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CHECK (7 == -2*off9 + off5*5);
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// build offset by number of frames
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Offset byFrames(-125, FrameRate::PAL);
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CHECK (Time(FSecs(-5)) == byFrames);
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CHECK (Offset(-5, FrameRate(5,4)) == -Offset(5, FrameRate(5,4)));
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CHECK (Offset(3, FrameRate(3)) == Offset(12345, FrameRate(24690,2)));
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} // precise rational number calculations
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void
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buildDuration (TimeValue org)
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{
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TimeValue zero(0);
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TimeVar point(org);
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point += TimeValue(5);
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CHECK (org < point);
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Offset backwards(point,org);
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CHECK (backwards < zero);
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Duration distance(backwards);
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CHECK (distance > zero);
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CHECK (distance == backwards.abs());
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Duration len1(Time(23,4,5,6));
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CHECK (len1 == Time(FSecs(23,1000)) + Time(0, 4 + 5*60 + 6*3600));
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Duration len2(Time(FSecs(-10))); // negative specs...
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CHECK (len2 == Time(FSecs(10)));//
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CHECK (len2 > zero); // will be taken absolute
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Duration unit(50, FrameRate::PAL);
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CHECK (Time(0,2,0,0) == unit); // duration of 50 frames at 25fps is... (guess what)
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CHECK (FrameRate::PAL.duration() == Time(FSecs(1,25)));
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CHECK (FrameRate::NTSC.duration() == Time(FSecs(1001,30000)));
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cout << "NTSC-Framerate = " << FrameRate::NTSC.asDouble() << endl;
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CHECK (zero == Duration::NIL);
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CHECK (isnil (Duration::NIL));
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// assign to variable for calculations
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point = backwards;
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point *= 2;
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CHECK (point < zero);
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CHECK (point < backwards);
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CHECK (distance + point < zero); // using the duration as offset
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CHECK (distance == backwards.abs()); // while this didn't alter the duration as such
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}
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void
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verify_extremeValues()
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{
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CHECK (Time::MIN < Time::MAX);
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CHECK (_raw(Time::MAX) < std::numeric_limits<int64_t>::max());
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CHECK (_raw(Time::MIN) > std::numeric_limits<int64_t>::min());
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// Values are limited at construction, but not in calculations
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CHECK (Time::MAX - Time(0,1) < Time::MAX);
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CHECK (Time::MAX - Time(0,1) + Time(0,3) > Time::MAX);
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CHECK (TimeValue{_raw(Time::MAX-Time(0,1)+Time(0,3))} == Time::MAX); // clipped at max
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CHECK (TimeValue{_raw(Time::MIN+Time(0,5)-Time(0,9))} == Time::MIN); // clipped at min
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TimeValue outlier{Time::MIN - TimeValue(1)};
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CHECK (outlier < Time::MIN);
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CHECK (Duration::MAX > Time::MAX);
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CHECK (_raw(Duration::MAX) < std::numeric_limits<int64_t>::max());
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CHECK (Duration::MAX == Time::MAX - Time::MIN);
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CHECK (-Duration::MAX == Offset{Time::MIN - Time::MAX});
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CHECK (Duration{3*Offset{Time::MAX}} == Duration::MAX);
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CHECK ( Time::MAX + Duration::MAX > Duration::MAX);
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CHECK ( Time::MIN - Duration::MAX < -Duration::MAX);
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CHECK ( Offset{Time::MAX + Duration::MAX} == Duration::MAX); // clipped at max
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CHECK ( Offset{Time::MIN - Duration::MAX} == -Duration::MAX); // clipped at min
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CHECK (Duration{Offset{Time::MIN - Duration::MAX}} == Duration::MAX); // duration is absolute
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CHECK (TimeSpan(Time::MIN, Time::MAX) == TimeSpan(Time::MAX, Time::MIN));
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CHECK (TimeSpan(Time::MAX, Duration::MAX).start() == Time::MAX);
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CHECK (TimeSpan(Time::MAX, Duration::MAX).end() == Time::MAX + Duration::MAX); // note: end() can yield value beyond [Time::MIN...Time::MAX]
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CHECK (TimeSpan(Time::MAX, Duration::MAX).duration() == Duration::MAX);
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CHECK (TimeSpan(Time::MAX, Duration::MAX).conform() == TimeSpan(Time::MIN,Duration::MAX));
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CHECK (TimeSpan(outlier, Duration::MAX).conform() == TimeSpan(Time::MIN,Duration::MAX));
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CHECK (TimeSpan(Time::MAX, Offset(FSecs(-1))) == TimeSpan(Time::MAX-Offset(FSecs(1)), FSecs(1)));
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CHECK (TimeSpan(Time::MAX, FSecs(5)).start() == Time::MAX);
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CHECK (TimeSpan(Time::MAX, FSecs(5)).duration() == Duration(FSecs(5)));
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CHECK (TimeSpan(Time::MAX, FSecs(5)).conform() == TimeSpan(Time::MAX-Offset(FSecs(5)), FSecs(5)));
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}
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void
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verify_fractionalOffset()
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{
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typedef boost::rational<FrameCnt> Frac;
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Duration three (TimeValue(3)); // three micro seconds
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Offset o1 = Frac(1,2) * three;
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CHECK (o1 > Time::ZERO);
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CHECK (o1 == TimeValue(1)); // bias towards the next lower micro grid position
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Offset o2 = -Frac(1,2) * three;
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CHECK (o2 < Time::ZERO);
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CHECK (o2 == TimeValue(-2));
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CHECK (three * Frac(1,2) * 2 != three);
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CHECK (three *(Frac(1,2) * 2) == three);
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// integral arithmetics is precise,
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// but not necessarily exact!
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}
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void
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buildTimeSpan (TimeValue org)
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{
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TimeValue five(5);
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TimeSpan interval (Time(org), Duration(Offset (org,five)));
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// the time span behaves like a time
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CHECK (org == interval);
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// can get the length by direct conversion
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Duration theLength(interval);
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CHECK (theLength == Offset(org,five).abs());
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Time endpoint = interval.end();
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TimeSpan successor (endpoint, FSecs(2));
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CHECK (Offset(interval,endpoint) == Offset(org,five).abs());
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CHECK (Offset(endpoint,successor.end()) == Duration(successor));
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cout << "Interval-1: " << interval
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<< " Interval-2: " << successor
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<< " End point: " << successor.end()
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<< endl;
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}
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void
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compareTimeSpan (Time const& org)
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{
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TimeSpan span1 (org, org+org); // using the distance between start and end point
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TimeSpan span2 (org+org, org); // note: TimeSpan is oriented automatically
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TimeSpan span3 (org, FSecs(5,2)); // Duration given explicitly, in seconds
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TimeSpan span4 (org, FSecs(5,-2)); // note: fractional seconds taken absolute, as Duration
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CHECK (span1 == span2);
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CHECK (span2 == span1);
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CHECK (span3 == span4);
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CHECK (span4 == span3);
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CHECK (span1 != span3);
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CHECK (span3 != span1);
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CHECK (span1 != span4);
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CHECK (span4 != span1);
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CHECK (span2 != span3);
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CHECK (span3 != span2);
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CHECK (span2 != span4);
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CHECK (span4 != span2);
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// note that TimeSpan is oriented at creation
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CHECK (span1.end() == span2.end());
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CHECK (span3.end() == span4.end());
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// Verify the extended order on time intervals
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TimeSpan span1x (org+org, Duration(org)); // starting later than span1
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TimeSpan span3y (org, FSecs(2)); // shorter than span3
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TimeSpan span3z (org+org, FSecs(2)); // starting later and shorter than span3
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CHECK (span1 != span1x);
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CHECK (span3 != span3y);
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CHECK (span3 != span3z);
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CHECK ( span1 < span1x);
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CHECK ( span1 <= span1x);
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CHECK (!(span1 > span1x));
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CHECK (!(span1 >= span1x));
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CHECK ( span3 > span3y);
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CHECK ( span3 >= span3y);
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CHECK (!(span3 < span3y));
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CHECK (!(span3 <= span3y));
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CHECK ( span3 < span3z); // Note: the start point takes precedence on comparison
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CHECK ( span3y < span3z);
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// Verify this order is really different
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// than the basic ordering of time values
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CHECK (span1 < span1x);
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CHECK (span1.duration() == span1x.duration());
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CHECK (span1.start() < span1x.start());
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CHECK (span1.end() < span1x.end());
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CHECK (span3 > span3y);
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CHECK (span3.duration() > span3y.duration());
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CHECK (span3.start() == span3y.start());
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CHECK (span3.end() > span3y.end());
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CHECK (Time(span3) == Time(span3y));
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CHECK (span3 < span3z);
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CHECK (span3.duration() > span3z.duration());
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CHECK (span3.start() < span3z.start());
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CHECK (span3.end() != span3z.end()); // it's shorter, and org can be random, so that's all we know
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CHECK (Time(span3) < Time(span3z));
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|
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CHECK (span3y < span3z);
|
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CHECK (span3y.duration() == span3z.duration());
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CHECK (span3y.start() < span3z.start());
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CHECK (span3y.end() < span3z.end());
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CHECK (Time(span3) < Time(span3z));
|
|
}
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|
|
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|
|
void
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|
relateTimeIntervals (TimeValue org)
|
|
{
|
|
Time oneSec(FSecs(1));
|
|
|
|
TimeSpan span1 (org, FSecs(2));
|
|
TimeSpan span2 (oneSec + org, FSecs(2));
|
|
|
|
TimeVar probe(org);
|
|
CHECK ( span1.contains(probe));
|
|
CHECK (!span2.contains(probe));
|
|
|
|
probe = span2;
|
|
CHECK ( span1.contains(probe));
|
|
CHECK ( span2.contains(probe));
|
|
|
|
probe = span1.end();
|
|
CHECK (!span1.contains(probe)); // Note: end is always exclusive
|
|
CHECK ( span2.contains(probe));
|
|
|
|
probe = span2.end();
|
|
CHECK (!span1.contains(probe));
|
|
CHECK (!span2.contains(probe));
|
|
}
|
|
};
|
|
|
|
|
|
/** Register this test class... */
|
|
LAUNCHER (TimeValue_test, "unit common");
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|
|
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|
|
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}}} // namespace lib::time::test
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