lumiera_/src/lib/diff/tree-mutator-collection-binding.hpp
Ichthyostega ad6d348d8f make TreeMutator noncopyable to prevent dangling references
since we're moving elements around to apply the diff,
dangerous situation might arise in case anyone takes a copy
of the mutator. Thus we effectively limit the possible
usage pattern and only allow to build an anonymous
TreeMutator subclass through the Builder-DSL.

The concrete "onion layers" of the TreeMutator are now limited
- to be created by the chaining operations of the Builder DSl
- to be moved into target location, retaining ownership.
2016-03-26 02:01:31 +01:00

515 lines
18 KiB
C++

/*
TREE-MUTATOR-COLLECTION-BINDING.hpp - diff::TreeMutator implementation building block
Copyright (C) Lumiera.org
2016, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file tree-mutator-collection-binding.hpp
** Special binding implementation for TreeMutator, allowing to map
** tree diff operations onto a STL collection of native implementation objects.
** TreeMutator is a customisable intermediary, which enables otherwise opaque
** implementation data structures to receive and respond to generic structural
** change messages ("tree diff").
**
** Each concrete TreeMutator instance will be configured differently, and this
** adaptation is done by implementing binding templates, in the way of building
** blocks, attached and customised through lambdas. It is possible to layer
** several bindings on top of a single TreeMutator -- and this header defines
** a building block for one such layer, especially for binding to a representation
** of "child objects" managed within a typical STL container.
**
** @note the header tree-mutator-collection-binding.hpp with specific builder templates
** is included way down, after the class definitions. This is done so for sake
** of readability.
**
** @see tree-mutator-test.cpp
** @see TreeMutator::build()
**
*/
#ifndef LIB_DIFF_TREE_MUTATOR_COLLECTION_BINDING_H
#define LIB_DIFF_TREE_MUTATOR_COLLECTION_BINDING_H
#ifndef LIB_DIFF_TREE_MUTATOR_H
#error "this header shall not be used standalone (see tree-mutator.hpp)"
#endif
//== anonymous namespace...
using lib::meta::Strip;
using lib::diff::GenNode;
using lib::iter_stl::eachElm;
/** verify the installed functors or lambdas expose the expected signature */
#define ASSERT_VALID_SIGNATURE(_FUN_, _SIG_) \
static_assert (has_Sig<_FUN_, _SIG_>::value, "Function " STRINGIFY(_FUN_) " unsuitable, expected signature: " STRINGIFY(_SIG_));
/**
* Attach to collection: Concrete binding setup.
* This record holds all the actual binding and closures
* used to attach the tree mutator to an external pre-existing
* STL container with child elements/objects. It serves as flexible
* connection, configuration and adaptation element, and will be embedded
* as a whole into the (\ref ChildCollectionMutator), which in turn implements
* the `TreeMutator` interface. The resulting compound is able to consume
* tree diff messages and apply the respective changes and mutations to
* an otherwise opaque implementation data structure.
*
* @tparam COLL a STL compliant collection type holding "child elements"
* @tparam MAT a closure to determine if a child matches a diff spec (GenNode)
* @tparam CTR a closure to construct a new child element from a given diff spec
* @tparam SEL predicate to determine if this binding layer has to process a diff message
* @tparam ASS a closure to assign / set a new value from a given diff spec
* @tparam MUT a closure to construct a nested mutator for some child element
*/
template<class COLL, class MAT, class CTR, class SEL, class ASS, class MUT>
struct CollectionBinding
{
using Coll = typename Strip<COLL>::TypeReferred;
using Elm = typename Coll::value_type;
using iterator = typename lib::iter_stl::_SeqT<Coll>::Range;
using const_iterator = typename lib::iter_stl::_SeqT<const Coll>::Range;
ASSERT_VALID_SIGNATURE (MAT, bool(GenNode const& spec, Elm const& elm))
ASSERT_VALID_SIGNATURE (CTR, Elm (GenNode const&))
ASSERT_VALID_SIGNATURE (SEL, bool(GenNode const&))
ASSERT_VALID_SIGNATURE (ASS, bool(Elm&, GenNode const&))
ASSERT_VALID_SIGNATURE (MUT, bool(Elm&, TreeMutator::MutatorBuffer))
Coll& collection;
MAT matches;
CTR construct;
SEL isApplicable;
ASS assign;
MUT openSub;
CollectionBinding(Coll& coll, MAT m, CTR c, SEL s, ASS a, MUT u)
: collection(coll)
, matches(m)
, construct(c)
, isApplicable(s)
, assign(a)
, openSub(u)
{ }
/* === content manipulation API === */
Coll contentBuffer;
iterator
initMutation ()
{
contentBuffer.clear();
swap (collection, contentBuffer);
return eachElm (contentBuffer);
}
void
inject (Elm&& elm)
{
collection.emplace_back (forward<Elm>(elm));
}
iterator
search (GenNode const& targetSpec, iterator pos)
{
while (pos and not matches(targetSpec, *pos))
++pos;
return pos;
}
#if false /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #992
iterator
locate (GenNode::ID const& targetID)
{
if (!empty() and content_.back().matches(targetID))
return lastElm();
else
return search (targetID, eachElm(content_));
}
#endif /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #992
};
/**
* Attach to collection: Building block for a concrete `TreeMutator`.
* This decorator will be outfitted with actual binding and closures
* and then layered on top of the (\ref TreeMutaor) base. The resulting
* compound is able to consume tree diff messages and apply the respective
* changes and mutations to an otherwise opaque implementation data structure.
* @remarks in practice, this is the most relevant and typical `TreeMutator` setup.
*/
template<class PAR, class BIN>
class ChildCollectionMutator
: public PAR
{
using Iter = typename BIN::iterator;
BIN binding_;
Iter pos_;
public:
ChildCollectionMutator(BIN wiringClosures, PAR&& chain)
: PAR(std::forward<PAR>(chain))
, binding_(wiringClosures)
, pos_(binding_.initMutation())
{ }
/* ==== re-Implementation of the operation API ==== */
/** skip next pending src element,
* causing this element to be discarded
*/
virtual void
skipSrc () override
{
if (pos_)
++pos_;
}
/** fabricate a new element, based on
* the given specification (GenNode),
* and insert it at current position
* into the target sequence.
*/
virtual void
injectNew (GenNode const& n) override
{
binding_.inject (binding_.construct(n));
}
virtual bool
emptySrc () override
{
return !pos_;
}
/** ensure the next recorded source element
* matches on a formal level with given spec */
virtual bool
matchSrc (GenNode const& spec) override
{
return pos_? binding_.matches (spec, *pos_)
: false;
}
/** accept existing element, when matching the given spec */
virtual bool
acceptSrc (GenNode const& n) override
{
bool isSrcMatch = ChildCollectionMutator::matchSrc(n);
if (isSrcMatch) // NOTE: crucial to call our own method here, not the virtual function
{
binding_.inject (move(*pos_));
++pos_;
}
return isSrcMatch;
}
/** locate designated element and accept it at current position */
virtual bool
findSrc (GenNode const& refSpec) override
{
Iter found = binding_.search (refSpec, pos_);
if (found)
{
binding_.inject (move(*found));
}
return found;
}
#if false /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #992
/** repeatedly accept, until after the designated location */
virtual bool
accept_until (GenNode const& spec)
{
bool foundTarget = true;
if (spec.matches (Ref::END))
for ( ; pos_; ++pos_)
target_.inject (move(*pos_), "accept_until END");
else
{
string logMsg{"accept_until "+spec.idi.getSym()};
while (pos_ and not TestWireTap::matchSrc(spec))
{
target_.inject (move(*pos_), logMsg);
++pos_;
}
if (TestWireTap::matchSrc(spec))
{
target_.inject (move(*pos_), logMsg);
++pos_;
}
else
foundTarget = false;
}
return PAR::accept_until(spec)
or foundTarget;
}
/** locate element already accepted into the target sequence
* and assign the designated payload value to it. */
virtual bool
assignElm (GenNode const& spec)
{
Iter targetElm = target_.locate (spec.idi);
if (targetElm)
{
string logOldPayload{render(targetElm->data)};
*targetElm = spec;
target_.logAssignment (*targetElm, logOldPayload);
}
return PAR::assignElm(spec)
or targetElm;
}
/** locate the designated target element and build a suitable
* sub-mutator for this element into the provided target buffer */
virtual bool
mutateChild (GenNode const& spec, TreeMutator::MutatorBuffer targetBuff)
{
if (PAR::mutateChild (spec, targetBuff))
return true;
else // Test mode only --
{ // no other layer was able to provide a mutator
Iter targetElm = target_.locate (spec.idi);
if (targetElm)
{
targetBuff.create (TreeMutator::build());
target_.logMutation (*targetElm);
return true;
}
return false;
}
}
#endif /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #992
};
/**
* Nested DSL to define the specifics of a collection binding.
*/
template<class COLL, class MAT, class CTR, class SEL, class ASS, class MUT>
struct CollectionBindingBuilder
: CollectionBinding<COLL,MAT,CTR,SEL,ASS,MUT>
{
using CollectionBinding<COLL,MAT,CTR,SEL,ASS,MUT>::CollectionBinding;
template<class FUN>
CollectionBindingBuilder<COLL, FUN ,CTR,SEL,ASS,MUT>
matchElement(FUN matcher)
{
return { this->collection
, matcher
, this->construct
, this->isApplicable
, this->assign
, this->openSub
};
}
template<class FUN>
CollectionBindingBuilder<COLL,MAT, FUN ,SEL,ASS,MUT>
constructFrom(FUN constructor)
{
return { this->collection
, this->matches
, constructor
, this->isApplicable
, this->assign
, this->openSub
};
}
template<class FUN>
CollectionBindingBuilder<COLL,MAT,CTR, FUN ,ASS,MUT>
isApplicableIf(FUN selector)
{
return { this->collection
, this->matches
, this->construct
, selector
, this->assign
, this->openSub
};
}
template<class FUN>
CollectionBindingBuilder<COLL,MAT,CTR,SEL, FUN ,MUT>
assignElement(FUN setter)
{
return { this->collection
, this->matches
, this->construct
, this->isApplicable
, setter
, this->openSub
};
}
template<class FUN>
CollectionBindingBuilder<COLL,MAT,CTR,SEL,ASS, FUN >
buildChildMutator(FUN childMutationBuilder)
{
return { this->collection
, this->matches
, this->construct
, this->isApplicable
, this->assign
, childMutationBuilder
};
}
};
using lib::meta::enable_if;
using lib::diff::can_wrap_in_GenNode;
template<typename ELM, typename SEL =void>
struct _DefaultPayload
{
static bool
match (GenNode const&, ELM const&)
{
throw error::Logic ("unable to build a sensible default matching predicate");
}
static ELM
construct (GenNode const&)
{
throw error::Logic ("unable to build a sensible default for creating new elements");
}
};
template<typename ELM>
struct _DefaultPayload<ELM, enable_if<can_wrap_in_GenNode<ELM>>>
{
static bool
match (GenNode const& spec, ELM const& elm)
{
return spec.matches(elm);
}
static ELM
construct (GenNode const& spec)
{
return spec.data.get<ELM>();
}
};
/**
* starting point for configuration of a binding to STL container.
* When using the "nested DSL" to setup a binding to child elements
* managed within a STL collection, all the variable and flexible
* aspects of the binding are preconfigured to a more or less
* disabled and inactive state. The resulting binding layer
* offers just minimal functionality. Typically you'd use
* the created (\ref CollectionBindingBuilder) to replace
* those defaults with lambdas tied into the actual
* implementation of the target data structure.
*/
template<class COLL>
struct _DefaultBinding
{
using Coll = typename Strip<COLL>::TypeReferred;
using Elm = typename Coll::value_type;
using Payload = _DefaultPayload<Elm>;
static bool
disable_selector (GenNode const&)
{
return false;
}
static bool
disable_assignment (Elm&, GenNode const&)
{
return false;
}
static bool
disable_childMutation (Elm&, TreeMutator::MutatorBuffer)
{
return false;
}
using FallbackBindingConfiguration
= CollectionBindingBuilder<Coll
,decltype(&Payload::match)
,decltype(&Payload::construct)
,decltype(&disable_selector)
,decltype(&disable_assignment)
,decltype(&disable_childMutation)
>;
static FallbackBindingConfiguration
attachTo (Coll& coll)
{
return FallbackBindingConfiguration{ coll
, Payload::match
, Payload::construct
, disable_selector
, disable_assignment
, disable_childMutation
};
}
};
/**
* Entry point to a nested DSL
* for setup and configuration of a collection binding.
* This function shall be used right within Builder::attach()
* and wrap a language reference to the concrete collection
* implementing the "object children". The result is a default configured
* binding, which should be further adapted with the builder functions,
* using lambdas as callback into the otherwise opaque implementation code.
*/
template<class COLL>
auto
collection (COLL& coll) -> decltype(_DefaultBinding<COLL>::attachTo(coll))
{
return _DefaultBinding<COLL>::attachTo(coll);
}
#endif /*LIB_DIFF_TREE_MUTATOR_COLLECTION_BINDING_H*/