119 lines
2.9 KiB
C++
119 lines
2.9 KiB
C++
/*
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ArgumentTupleAccept(Test) - verify synthesising a bind(...) function
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Copyright (C)
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2009, Hermann Vosseler <Ichthyostega@web.de>
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**Lumiera** is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version. See the file COPYING for further details.
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* *****************************************************************/
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/** @file argument-tuple-accept-test.cpp
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** unit test \ref ArgumentTupleAccept_test
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*/
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#include "lib/test/run.hpp"
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#include "lib/test/test-helper.hpp"
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#include "steam/control/argument-tuple-accept.hpp"
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#include "lib/meta/tuple-helper.hpp"
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#include "lib/meta/function.hpp"
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#include "lib/format-cout.hpp"
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#include <functional>
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#include <tuple>
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namespace steam {
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namespace control {
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namespace test {
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using lib::test::showSizeof;
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using lib::test::randTime;
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using lib::time::TimeVar;
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using std::function;
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using lib::meta::_Fun;
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using lib::meta::Tuple;
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namespace { // build a test dummy class....
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template<typename SIG>
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struct _Tup
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{
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using Args = typename _Fun<SIG>::Args;
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using Ret = typename _Fun<SIG>::Ret;
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using Ty = Tuple<Args>;
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};
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template<typename SIG>
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class TestClass
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: public AcceptArgumentBinding< SIG // to derive the desired signature
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, TestClass<SIG> // the target class providing the implementation
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, typename _Tup<SIG>::Ty // base class to inherit from
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>
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{
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using ATuple = typename _Tup<SIG>::Ty;
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using RetType = typename _Tup<SIG>::Ret;
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public:
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RetType
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bindArg (ATuple const& tuple)
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{
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static_cast<ATuple&> (*this) = tuple;
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return RetType();
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}
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};
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} // test-helper implementation
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/*********************************************************//**
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* @test Build a test object, which accepts a bind(...) call
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* with specifically typed arguments.
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*
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* @see control::CommandStorageHolder
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*/
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class ArgumentTupleAccept_test : public Test
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{
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virtual void
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run (Arg)
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{
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TestClass<void()> testVoid;
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TestClass<int(TimeVar,int)> testTime;
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testVoid.bind();
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testTime.bind(randTime(),23);
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cout << showSizeof(testVoid) << endl;
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cout << showSizeof(testTime) << endl;
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cout << std::get<0> (testTime) << endl;
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CHECK (23 == std::get<1> (testTime));
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}
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};
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/** Register this test class... */
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LAUNCHER (ArgumentTupleAccept_test, "unit controller");
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}}} // namespace steam::control::test
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