Now able to remove most complicated comparison operators and most usages of boost::operators... In most cases it is sufficient just to define one ''spaceship operator'', and often even that one can be synthesised. However — we still use boost::operators for arithmetic types, notably the `lib::time::TimeValue`, which is addable and mutipliable
409 lines
15 KiB
C++
409 lines
15 KiB
C++
/*
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OUTPUT-MAPPING.hpp - generic interface for translation of output designations
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Copyright (C)
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2010, Hermann Vosseler <Ichthyostega@web.de>
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**Lumiera** is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version. See the file COPYING for further details.
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*/
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/** @file output-mapping.hpp
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** Translating and wiring output designations.
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** OutputMapping is a complement to the OutputDesignation handles
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** used at various places in the high-level model. It is used when
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** translating a given output spec into another connection target
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** - when connecting a model port to a concrete external output
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** - when connecting a timeline to a viewer element
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** - for implementing the viewer input selection "switchboard"
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** - for translating output designation of virtual clips
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** OutputMapping is to be used as value object, holding concrete
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** connections and wiring. For each of the mentioned usage situations,
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** it needs to be adapted specifically, which is achieved by template
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** (generic) programming: The usage situation provides a definition
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** context DEF to fill in the variable parts of the implementation.
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** This definition context is actually instantiated (as base class).
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** The mapping table actually just stores an association of hash
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** values, which typically are interpreted as asset::ID<Pipe>.
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** But the actual mapping result is retrieved on each access
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** by invoking a functor on the stored hash value,
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** thus the final resolution is done _late_.
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**
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** @see OutputDesignation
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** @see OutputMapping_test
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**
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*/
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#ifndef STEAM_MOBJECT_OUTPUT_MAPPING_H
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#define STEAM_MOBJECT_OUTPUT_MAPPING_H
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#include "lib/error.hpp"
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#include "lib/util.hpp"
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#include "lib/hash-value.h"
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#include "steam/asset/pipe.hpp"
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#include "common/query.hpp"
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#include <compare>
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#include <map>
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namespace steam {
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namespace mobject {
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namespace { // Helper to extract and rebind definition types
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/**
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* @internal used by OutputMapping
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* to figure out the mapping target type
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*/
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template<class DEF>
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class _def
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{
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typedef asset::ID<asset::Pipe> PId;
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template<typename FUN>
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struct Rebind;
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template<typename RET>
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struct Rebind<RET(DEF::*)(PId)>
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{
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typedef RET Res;
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};
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using OutputMappingMemberFunc = decltype(&DEF::output) ;
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using Rebinder = Rebind<OutputMappingMemberFunc>;
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public:
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using Target = typename Rebinder::Res;
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};
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}//(End) type rebinding helper
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namespace error = lumiera::error;
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using lumiera::Query;
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using lib::HashVal;
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/**
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* OutputMapping is a facility to resolve output designations.
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* The session/model uses preliminary or partial output specifications,
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* which are to be resolved to an actual system output while building
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* and preparing a render network for operation (playback/rendering).
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* For a given specification, resolution to the desired target spec
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* may be derived by querying the OutputMapping. Here, the kind of
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* the target specification is defined through the type parameter.
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*
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* # definition of specific mapping behaviour
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*
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* This is an generic map-like container, acting as Interface to be used
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* in the signature of API functions either providing or requiring a Mapping.
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* For each distinct usage situation, an instantiation of this template should
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* be created, providing a _definition context_ as template parameter.
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* Instances of this concrete mapping type may then be default constructed
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* and copied freely. The definition context is supposed to provide
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* - a functor `DEF::output` usable as function pipe-ID --> Target
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* - the concrete output-functor also defines the concrete Target type,
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* which will be returned when accessing the OutputMapping
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* - a function `DEF::buildQuery (sourcePipeID,seqNr)` yielding a (defaults)
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* query to be issued in case of accessing a non existent mapping
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* @tparam DEF static (compile-time) definition/configuration context
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*/
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template<class DEF>
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class OutputMapping
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: public DEF
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{
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using Setup = _def<DEF>;
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using PId = asset::ID<asset::Pipe>;
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using PPipe = asset::PPipe;
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/* == mapping table storage == */
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std::map<HashVal,HashVal> table_;
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public:
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using Target = typename Setup::Target;
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// using default ctor and copy operations
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size_t size() const { return table_.size(); }
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bool empty() const { return 0 == size(); }
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void clear() { table_.clear(); }
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/**
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* @internal transient resolution wrapper to be exposed by map-style access.
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* A Resolver instance represents an output mapping result, yet to be fully resolved.
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* It is created on the stack by the OutputMapping container and internally wired
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* back to the container and the actually stored value (pipe-ID-hash) in the table.
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* Actually retrieving the result value by the client code triggers invocation
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* of the specific resolution functor, embedded in the definition context `DEF`,
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* which was given when instantiating the OutputMapping template.
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* @note depends on the template parameter of the enclosing OutputMapping type!
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* @remarks
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* - final mapping result can be compared to Target
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* - Resolvers (mapping values) can be compared based on the Pipe-hash
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*/
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class Resolver
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{
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OutputMapping& thisMapping_;
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HashVal& pID_;
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Resolver (OutputMapping& container, HashVal& resultVal)
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: thisMapping_(container)
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, pID_(resultVal)
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{ }
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friend class OutputMapping;
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/* copy by clients prohibited */
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Resolver& operator= (Resolver const&);
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Target
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resolve() const
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{
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REQUIRE (pID_);
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PId targetPipeID (pID_);
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return thisMapping_.resolveTarget (targetPipeID);
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}
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public:
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/** explicitly define a new target ID for this individual mapping
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* @note the actually returned result depends on what the configured
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* `DEF::output` functor will yield when invoked on this ID
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*/
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void
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operator= (PId newId2map)
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{
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pID_ = newId2map;
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}
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void
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operator= (PPipe newPipe2map)
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{
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REQUIRE (newPipe2map);
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pID_ = newPipe2map->getID();
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}
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void
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disconnect() ///< switch this individual mapping into \em unconnected state
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{
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pID_ = 0;
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}
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/** actually retrieve the target object of the mapping.
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* This operation is invoked when client code accesses
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* the result of an OutputMapping query.
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* @return result of invoking the configured `DEF::output` functor
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* @throw error::Logic when resolving an _unconnected_ mapping
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*/
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operator Target()
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{
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if (not isValid())
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throw error::Logic{"attempt to resolve an unconnected output mapping"
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, LERR_(UNCONNECTED)};
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return resolve();
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}
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bool
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isValid() const ///< is this a valid \em connected mapping?
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{
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return bool(pID_);
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}
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explicit
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operator bool() const
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{
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return isValid();
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}
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/* === equality comparisons (boost::operators) === */
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friend bool
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operator== (Resolver const& a, Resolver const& b)
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{
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return a.pID_ == b.pID_;
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} // note: Resolver depends on template parameter DEF
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// All instances of DEF are considered equivalent!
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friend bool
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operator== (Resolver const& rr, Target const& tval)
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{
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return rr.resolve() == tval;
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}
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};
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/* === Map-style access for clients === */
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Resolver operator[] (PId sourcePipeID);
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Resolver operator[] (PPipe const& pipe);
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Resolver operator[] (Query<asset::Pipe> query4pipe);
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bool
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contains (PId mapping4sourcePipeID)
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{
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return util::contains (table_, mapping4sourcePipeID);
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}
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bool
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contains (PPipe sourcePipe)
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{
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return !sourcePipe
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or this->contains (sourcePipe->getID());
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}
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private:
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Target
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resolveTarget (PId mappedPipeID)
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{
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return DEF::output (mappedPipeID);
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}
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Resolver
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buildResolutionWrapper (HashVal tableSlot)
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{
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ASSERT (this->contains (tableSlot));
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return Resolver (*this, table_[tableSlot]);
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}
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};
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/* ===== Implementation details ===== */
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namespace _mapping {
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/** yield a suitable table slot for this query */
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HashVal slot (Query<asset::Pipe> const&);
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/** delegate target pipe resolution to the rules system */
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HashVal resolveQuery (Query<asset::Pipe> const&);
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/** detect the special case, when actually the Nth
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* solution of a defaults query is requested */
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uint is_defaults_query_with_channel (Query<asset::Pipe> const&);
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/** ..and build the corresponding defaults source query for this case */
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Query<asset::Pipe> build_corresponding_sourceQuery (Query<asset::Pipe> const&);
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}
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/** standard map-style access to an OutputMapping.
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* For the given source pipe-ID the mapped target pipe-ID is fetched
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* and then handed over to the configured \c DEF::output functor, which
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* is assumed to calculate or retrieve the actual result object.
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*
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* \par default mappings
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* whenever accessing an yet non-existent mapping, a query is issued
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* behind the scenes to establish a suitable default mapping. The actual
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* query is built from a query template by the \c DEF::buildQuery function
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* and thus can be configured for the concrete usage situation of the mapping.
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* @warning depending on the actually configured defaults query, there might be
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* no solution, in which case an \em unconnected marker is retrieved and
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* stored. Thus the yielded Resolver should be checked, if in doubt.
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*/
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template<class DEF>
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inline typename OutputMapping<DEF>::Resolver
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OutputMapping<DEF>::operator[] (PId sourcePipeID)
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{
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if (not contains (sourcePipeID))
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{
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// issue a defaults query to resolve this mapping first
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Query<asset::Pipe> query4pipe = DEF::buildQuery (sourcePipeID);
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table_[sourcePipeID] = _mapping::resolveQuery (query4pipe);
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}
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return buildResolutionWrapper (sourcePipeID);
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}
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/** similar to the standard map-style access, but accepts
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* a source pipe object instead of just a pipe-ID */
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template<class DEF>
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inline typename OutputMapping<DEF>::Resolver
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OutputMapping<DEF>::operator[] (PPipe const& pipe)
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{
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REQUIRE (pipe);
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return (*this) [pipe->getID()];
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}
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/** determine an OutputMapping by resolving a complex query,
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* instead of just picking a mapped pipe (which is the default usage).
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* Accessing the OutputMapping this way by query enables all kinds of
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* extended usages: It suffices that the given query somehow yields a Pipe,
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* which then is considered the mapped result and handed over to the `DEF::output`
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* functor for resolution to a result object to be returned.
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*
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* \par Query for the Nth default instance
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* OutputMapping provides a special behaviour for retrieving "the Nth default pipe".
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* The rationale being the request for connection to the Nth bus of a given kind, like
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* e.g. the 3rd audio subgroup or the 2nd video master. This special behaviour is triggered
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* by the predicate "ord(##)" in the query. The _remainder of the query_ is supposed to
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* designate a _default_ in this case, rather then querying directly for the result of
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* the mapping. Thus this remainder of the query is used to retrieve a _source pipe_,
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* which then is treated as if accessing a non-existent mapping: a suitable default
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* solution for this mapping is retrieved, but in this special case, we append the
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* given sequence number to the ID of the retrieved pipe, i.e. we get the Nth
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* (identical) solution to the aforementioned query for a default pipe.
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*
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* @note the mapped result is remembered within this mapping. Further invocations
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* with the _same query_ will just fetch this stored pipe-ID and hand it
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* to the functor, without resolving the query again. You might want to
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* [remove](\ref Resolver::disconnect) this specific mapping
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* in order to force re-evaluation of the query.
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* @param Query for a pipe, which is handed over as-is to the rules engine.
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* @warning depending on the actual query, there might be no solution,
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* in which case an _unconnected marker_ is retrieved and
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* stored. Thus the yielded Resolver should be checked,
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* if in doubt.
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*/
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template<class DEF>
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inline typename OutputMapping<DEF>::Resolver
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OutputMapping<DEF>::operator[] (Query<asset::Pipe> query4pipe)
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{
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HashVal hash4query = _mapping::slot (query4pipe);
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if (not contains (hash4query))
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{
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// need to resolve this query first
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auto addEntry = [&](auto query)
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{
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table_[hash4query] = _mapping::resolveQuery (query);
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};
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if (uint seqNr = _mapping::is_defaults_query_with_channel (query4pipe))
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{
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// treat the special case
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// when actually requesting the "Nth default of this kind"
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PPipe corresponding_sourcePipe
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= asset::Struct::retrieve (
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_mapping::build_corresponding_sourceQuery (query4pipe));
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ENSURE (corresponding_sourcePipe);
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PId sourcePipeID = corresponding_sourcePipe->getID();
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addEntry (DEF::buildQuery (sourcePipeID, seqNr));
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}
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else
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addEntry (query4pipe);
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}
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ENSURE (this->contains (hash4query));
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return buildResolutionWrapper (hash4query);
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}
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}} // namespace steam::mobject
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#endif
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