51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
/*
|
|
SOURCE.hpp - Representation of a Media source
|
|
|
|
Copyright (C) Lumiera.org
|
|
2008, Hermann Vosseler <Ichthyostega@web.de>
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the
|
|
License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
|
|
*/
|
|
|
|
|
|
#ifndef ENGINE_SOURCE_H
|
|
#define ENGINE_SOURCE_H
|
|
|
|
#include "proc/engine/procnode.hpp"
|
|
|
|
|
|
|
|
namespace engine
|
|
{
|
|
|
|
|
|
/**
|
|
* Source Node: represents a media source to pull data from.
|
|
* Source is special, because it has no predecessor nodes,
|
|
* but rather makes calls down to the data backend internally
|
|
* to get at the raw data.
|
|
*/
|
|
class Source : public ProcNode
|
|
{
|
|
Source (WiringDescriptor const& wd)
|
|
: ProcNode(wd)
|
|
{ }
|
|
};
|
|
|
|
|
|
|
|
} // namespace engine
|
|
#endif
|