lumiera_/src/proc/engine/source.hpp

51 lines
1.3 KiB
C++

/*
SOURCE.hpp - Representation of a Media source
Copyright (C) Lumiera.org
2008, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef ENGINE_SOURCE_H
#define ENGINE_SOURCE_H
#include "proc/engine/procnode.hpp"
namespace engine
{
/**
* Source Node: represents a media source to pull data from.
* Source is special, because it has no predecessor nodes,
* but rather makes calls down to the data backend internally
* to get at the raw data.
*/
class Source : public ProcNode
{
Source (WiringDescriptor const& wd)
: ProcNode(wd)
{ }
};
} // namespace engine
#endif