lumiera_/tests/vault/gear/scheduler-commutator-test.cpp
Ichthyostega c2ddaed28e Scheduler: draft scenario for Layer-2 integration test
Idea: re-use the scenario and instrumentation from
SchedulerActivity_test::scenario_RenderJob()
2023-10-18 18:10:10 +02:00

469 lines
18 KiB
C++

/*
SchedulerCommutator(Test) - verify dependent activity processing in the scheduler
Copyright (C) Lumiera.org
2023, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
/** @file scheduler-commutator-test.cpp
** unit test \ref SchedulerCommutator_test
*/
#include "lib/test/run.hpp"
#include "activity-detector.hpp"
#include "vault/gear/scheduler-commutator.hpp"
#include "lib/test/microbenchmark.hpp"
#include "lib/time/timevalue.hpp"
#include "lib/format-cout.hpp"
#include "lib/thread.hpp"
#include "lib/util.hpp"
#include "lib/test/diagnostic-output.hpp"///////////////////////////TODO TOD-Oh
//#include <utility>
#include <chrono>
using test::Test;
using lib::test::threadBenchmark;
//using std::move;
using util::isSameObject;
namespace vault{
namespace gear {
namespace test {
// using lib::time::FrameRate;
// using lib::time::Offset;
using lib::time::Time;
using lib::time::FSecs;
using std::atomic_bool;
using lib::ThreadHookable;
using lib::thread::ThreadWrapper;
using std::unique_ptr;
using std::make_unique;
using std::this_thread::yield;
using std::this_thread::sleep_for;
using std::chrono_literals::operator ""us;
namespace {// Test parameters
const size_t NUM_THREADS = 20;
const size_t REPETITIONS = 100;
inline void
___ensureGroomingTokenReleased(SchedulerCommutator& sched)
{
auto myself = std::this_thread::get_id();
CHECK (not sched.holdsGroomingToken(myself));
CHECK (sched.acquireGoomingToken());
sched.dropGroomingToken();
}
}
/******************************************************************//**
* @test Scheduler Layer-2: dependency notification and triggering.
* @see SchedulerActivity_test
* @see SchedulerUsage_test
*/
class SchedulerCommutator_test : public Test
{
virtual void
run (Arg)
{
// demonstrateSimpleUsage();
// verify_GroomingToken();
// torture_GroomingToken();
// verify_DispatchDecision();
// verify_findWork();
// verify_postDispatch();
integratedWorkCycle();
}
/** @test TODO demonstrate a simple usage scenario
* @todo WIP 10/23 ✔ define ⟶ 🔁 implement
*/
void
demonstrateSimpleUsage()
{
SchedulerInvocation queues;
SchedulerCommutator sched;
Activity activity;
Time when{1,2,3};
// prepare scenario: some activity is enqueued
queues.instruct (activity, when);
// use the ActivityDetector for test instrumentation...
ActivityDetector detector;
// sched.postDispatch (sched.findWork(queues), detector.executionCtx); ///////////////////////OOO findWork umschreiben
// cout << detector.showLog()<<endl; // HINT: use this for investigation...
}
/** @test verify logic to control concurrent execution
* @todo WIP 10/23 ✔ define ⟶ ✔ implement
*/
void
verify_GroomingToken()
{
SchedulerCommutator sched;
auto myself = std::this_thread::get_id();
CHECK (not sched.holdsGroomingToken (myself));
CHECK (sched.acquireGoomingToken());
CHECK ( sched.holdsGroomingToken (myself));
sched.dropGroomingToken();
CHECK (not sched.holdsGroomingToken (myself));
___ensureGroomingTokenReleased(sched);
}
/** @test ensure the GroomingToken mechanism indeed creates an
* exclusive section protected against concurrent corruption.
* @todo WIP 10/23 ✔ define ⟶ ✔ implement
*/
void
torture_GroomingToken()
{
SchedulerCommutator sched;
size_t checkSum{0};
auto pause_and_sum = [&](size_t i) -> size_t
{
auto oldSum = checkSum;
sleep_for (500us);
checkSum = oldSum + i;
return 1;
};
auto protected_sum = [&](size_t i) -> size_t
{
while (not sched.acquireGoomingToken())
yield();
pause_and_sum(i);
sched.dropGroomingToken();
return 1;
};
threadBenchmark<NUM_THREADS> (pause_and_sum, REPETITIONS);
size_t brokenSum = checkSum;
checkSum = 0;
threadBenchmark<NUM_THREADS> (protected_sum, REPETITIONS);
CHECK (brokenSum < checkSum);
CHECK (checkSum = NUM_THREADS * REPETITIONS*(REPETITIONS-1)/2);
___ensureGroomingTokenReleased(sched);
}
atomic_bool stopTheHog_{false};
unique_ptr<ThreadHookable> groomingHog_;
using Launch = ThreadHookable::Launch;
/** @internal Helper to block the GroomingToken in another thread */
void
blockGroomingToken (SchedulerCommutator& sched)
{
REQUIRE (not groomingHog_);
if (sched.holdsGroomingToken(std::this_thread::get_id()))
sched.dropGroomingToken();
stopTheHog_ = false;
groomingHog_ = make_unique<ThreadHookable>(
Launch{[&]{
CHECK (sched.acquireGoomingToken());
do sleep_for (100us);
while (not stopTheHog_);
sched.dropGroomingToken();
}}
.atExit([&](ThreadWrapper& handle)
{
handle.detach_thread_from_wrapper();
groomingHog_.reset();
})
.threadID("grooming-hog"));
sleep_for (500us);
}
/** @internal stop the background thread to unblock the GrooingToken */
void
unblockGroomingToken()
{
stopTheHog_ = true;
while (groomingHog_)
yield();
}
/** @test verify the decision logic where and when to perform
* the dispatch of an Scheduler Activity chain.
* @todo WIP 10/23 ✔ define ⟶ ✔ implement
*/
void
verify_DispatchDecision()
{
SchedulerCommutator sched;
___ensureGroomingTokenReleased(sched);
Time t1{10,0};
Time t2{20,0};
Time t3{30,0};
Time now{t2};
auto myself = std::this_thread::get_id();
CHECK (sched.decideDispatchNow (t1, now));
CHECK (sched.holdsGroomingToken (myself));
CHECK (sched.decideDispatchNow (t1, now));
CHECK (sched.holdsGroomingToken (myself));
CHECK (sched.decideDispatchNow (t2, now));
CHECK (sched.holdsGroomingToken (myself));
CHECK (not sched.decideDispatchNow (t3, now));
CHECK (sched.holdsGroomingToken (myself));
sched.dropGroomingToken();
CHECK (not sched.decideDispatchNow (t3, now));
CHECK (not sched.holdsGroomingToken (myself));
blockGroomingToken(sched);
CHECK (not sched.acquireGoomingToken());
CHECK (not sched.decideDispatchNow (t1, now));
CHECK (not sched.holdsGroomingToken (myself));
CHECK (not sched.decideDispatchNow (t2, now));
CHECK (not sched.holdsGroomingToken (myself));
unblockGroomingToken();
CHECK (sched.decideDispatchNow (t2, now));
CHECK (sched.holdsGroomingToken (myself));
}
/** @test verify logic of queue updates and work prioritisation.
* @todo WIP 10/23 ✔ define ⟶ ✔ implement
*/
void
verify_findWork()
{
SchedulerInvocation queue;
SchedulerCommutator sched;
Time t1{10,0};
Time t2{20,0};
Time t3{30,0};
Time now{t2};
CHECK (not sched.findWork (queue, now)); // empty queue, no work found
Activity a1{1u,1u};
Activity a2{2u,2u};
Activity a3{3u,3u};
queue.instruct (a3, t3); // activity scheduled into the future
CHECK (not sched.findWork (queue, now)); // for time `now` not found
CHECK (t3 == queue.headTime());
queue.instruct (a1, t1);
CHECK (isSameObject (a1, *sched.findWork(queue, now))); // but past activity is found
CHECK (not sched.findWork (queue, now)); // activity was retrieved
queue.instruct (a2, t2);
CHECK (isSameObject (a2, *sched.findWork(queue, now))); // activity scheduled for `now` is found
CHECK (not sched.findWork (queue, now)); // nothing more found for `now`
CHECK (t3 == queue.headTime());
CHECK (not queue.empty()); // yet the future activity a3 is still queued...
CHECK (isSameObject (a3, *sched.findWork(queue, t3))); // ...and will be found when querying "later"
CHECK (not sched.findWork (queue, t3));
CHECK ( queue.empty()); // Everything retrieved and queue really empty
queue.instruct (a2, t2);
queue.instruct (a1, t1);
CHECK (t1 == queue.headTime());
CHECK (isSameObject (a1, *sched.findWork(queue, now))); // the earlier activity is found first
CHECK (t2 == queue.headTime());
CHECK (isSameObject (a2, *sched.findWork(queue, now)));
CHECK (not sched.findWork (queue, now));
CHECK ( queue.empty());
queue.instruct (a2, t2); // prepare activity which /would/ be found...
blockGroomingToken(sched); // but prevent this thread from acquiring the GroomingToken
CHECK (not sched.findWork (queue, now)); // thus search aborts immediately
CHECK (not queue.empty());
unblockGroomingToken(); // yet when we're able to get the GroomingToken
CHECK (isSameObject (a2, *sched.findWork(queue, now))); // the task can be retrieved
CHECK (queue.empty());
}
/** @test verify entrance point for performing an Activity chain.
* @todo WIP 10/23 ✔ define ⟶ ✔ implement
*/
void
verify_postDispatch()
{
// rigged execution environment to detect activations
ActivityDetector detector;
Activity& activity = detector.buildActivationProbe ("testActivity");
SchedulerInvocation queue;
SchedulerCommutator sched;
Time now = detector.executionCtx.getSchedTime();
Time past {Time::ZERO};
Time future{now+now};
// no one holds the GroomingToken
___ensureGroomingTokenReleased(sched);
auto myself = std::this_thread::get_id();
CHECK (not sched.holdsGroomingToken (myself));
// no effect when no Activity given
CHECK (activity::WAIT == sched.postDispatch (nullptr, now, detector.executionCtx, queue));
CHECK (not sched.holdsGroomingToken (myself));
// Activity immediately dispatched when on time and GroomingToken can be acquired
CHECK (activity::PASS == sched.postDispatch (&activity, past, detector.executionCtx, queue));
CHECK (detector.verifyInvocation("testActivity").timeArg(now)); // was invoked immediately
CHECK ( sched.holdsGroomingToken (myself));
CHECK ( queue.empty());
detector.incrementSeq(); // Seq-point-1 in the detector log
// future Activity is enqueued by short-circuit directly into the PriorityQueue if possible
CHECK (activity::PASS == sched.postDispatch (&activity, future, detector.executionCtx, queue));
CHECK ( sched.holdsGroomingToken (myself));
CHECK (not queue.empty());
CHECK (isSameObject (activity, *queue.peekHead())); // appears at Head, implying it's in Priority-Queue
queue.pullHead();
sched.dropGroomingToken();
CHECK (not sched.holdsGroomingToken (myself));
CHECK (queue.empty());
// ...but GroomingToken is not acquired explicitly; Activity is just placed into the Instruct-Queue
CHECK (activity::PASS == sched.postDispatch (&activity, future, detector.executionCtx, queue));
CHECK (not sched.holdsGroomingToken (myself));
CHECK (not queue.peekHead()); // not appearing at Head this time,
CHECK (not queue.empty()); // rather waiting in the Instruct-Queue
blockGroomingToken(sched);
CHECK (activity::PASS == sched.postDispatch (&activity, now, detector.executionCtx, queue));
CHECK (not sched.holdsGroomingToken (myself));
CHECK (not queue.peekHead()); // was enqueued, not executed
// Note: this test achieved a single direct invocation;
// all further cases after Seq-point-1 were queued only
CHECK (detector.ensureNoInvocation("testActivity")
.afterSeqIncrement(1));
// As sanity-check: after the point where we purged the queue
// two further cases where enqueued; we could retrieve them if
// re-acquiring the GroomingToken and using suitable query-time
unblockGroomingToken();
queue.feedPrioritisation();
CHECK (now == queue.headTime());
CHECK (isSameObject (activity, *sched.findWork(queue, now)));
CHECK (sched.holdsGroomingToken (myself));
CHECK (future == queue.headTime());
CHECK (not queue.isDue(now));
CHECK ( queue.isDue(future));
CHECK (sched.findWork(queue, future));
CHECK ( queue.empty());
}
/** @test TODO build the integrated sequence of worker activation
* - use the Render-Job scenario from SchedulerActivity_test::scenario_RenderJob()
* - use similar instrumentation to trace Activities
* @todo WIP 10/23 🔁 define ⟶ implement
*/
void
integratedWorkCycle()
{
Time nominal{7,7};
Time start{0,1};
Time dead{0,10};
ActivityDetector detector;
Job testJob{detector.buildMockJob("testJob", nominal, 12345)};
BlockFlowAlloc bFlow;
ActivityLang activityLang{bFlow};
// Build the Activity-Term for a simple calculation job...
Activity& anchor = activityLang.buildCalculationJob (testJob, start,dead)
.post(); // retrieve the entrance point to the chain
// insert instrumentation to trace activation
detector.watchGate (anchor.next, "theGate");
SchedulerInvocation queue;
SchedulerCommutator sched;
Time now = detector.executionCtx.getSchedTime();
Time past {Time::ZERO};
// CHECK (activity::PASS == ActivityLang::dispatchChain (anchor, detector.executionCtx));
sched.postDispatch (&anchor, now, detector.executionCtx, queue);
//////////////////////////////////////////////////////////////////////TODO advance "now" time
Activity* act = sched.findWork(queue,now);
sched.postDispatch (act, now, detector.executionCtx, queue);
// CHECK (detector.verifyInvocation("theGate").arg("5.105 ⧐ Act(GATE")
// .beforeInvocation("after-theGate").arg("⧐ Act(WORKSTART")
// .beforeInvocation("CTX-work").arg("5.155","")
// .beforeInvocation("testJob") .arg("7.007",12345)
// .beforeInvocation("CTX-done").arg("5.355",""));
cout << detector.showLog()<<endl; // HINT: use this for investigation...
}
};
/** Register this test class... */
LAUNCHER (SchedulerCommutator_test, "unit engine");
}}} // namespace vault::gear::test