It is not clear what would be the 'right' way to handle a member pointer to function
within the function-trait _Fun. The existing implementation choose to inject
an additional parameter for the enclosing class ("this"), which seems to collide
with the intention to use this overload with the "decltype trick" to integrate
support for lambdas.
As it turns out, this specific code path of the existing _Fun trait was not
yet used, fortunately, so we're free to search for the proper design here...
141 lines
3.5 KiB
C++
141 lines
3.5 KiB
C++
/* try.cpp - for trying out some language features....
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* scons will create the binary bin/try
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*
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*/
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// 8/07 - how to control NOBUG??
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// execute with NOBUG_LOG='ttt:TRACE' bin/try
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// 1/08 - working out a static initialisation problem for Visitor (Tag creation)
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// 1/08 - check 64bit longs
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// 4/08 - comparison operators on shared_ptr<Asset>
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// 4/08 - conversions on the value_type used for boost::any
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// 5/08 - how to guard a downcasting access, so it is compiled in only if the involved types are convertible
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// 7/08 - combining partial specialisation and subclasses
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// 10/8 - abusing the STL containers to hold noncopyable values
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// 6/09 - investigating how to build a mixin template providing an operator bool()
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// 12/9 - tracking down a strange "warning: type qualifiers ignored on function return type"
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// 1/10 - can we determine at compile time the presence of a certain function (for duck-typing)?
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// 4/10 - pretty printing STL containers with python enabled GDB?
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// 1/11 - exploring numeric limits
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// 1/11 - integer floor and wrap operation(s)
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// 1/11 - how to fetch the path of the own executable -- at least under Linux?
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// 10/11 - simple demo using a pointer and a struct
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// 11/11 - using the boost random number generator(s)
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// 12/11 - how to detect if string conversion is possible?
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// 1/12 - is partial application of member functions possible?
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// 5/14 - c++11 transition: detect empty function object
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// 7/14 - c++11 transition: std hash function vs. boost hash
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// 9/14 - variadic templates and perfect forwarding
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// 11/14 - pointer to member functions and name mangling
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// 8/15 - Segfault when loading into GDB (on Debian/Jessie 64bit
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// 8/15 - generalising the Variant::Visitor
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// 1/16 - generic to-string conversion for ostream
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// 1/16 - build tuple from runtime-typed variant container
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// 3/17 - generic function signature traits, including support for Lambdas
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/** @file try.cpp
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** Metaprogramming: unified treatment of functors, function references and lambdas.
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**
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** This investigation is a partial step towards #994 and became necessary to support
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** Command definition by Lambda
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**
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*/
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typedef unsigned int uint;
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#include "lib/format-cout.hpp"
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#include "lib/format-util.hpp"
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#include "lib/meta/function.hpp"
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#include <functional>
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#include <string>
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using lib::meta::_Fun;
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using std::function;
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using std::placeholders::_1;
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using std::bind;
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using std::string;
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using std::tuple;
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int
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funny (uint i)
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{
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return -i+1;
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}
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struct Funky
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{
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int ii = 2;
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int
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fun (uint i2)
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{
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return ii + funny(i2);
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}
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int
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operator() (uint i2)
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{
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return 2*ii - fun(i2);
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}
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static int
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notfunny (uint i)
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{
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return 2*funny (i);
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}
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};
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#define SHOW_TYPE(_TY_) \
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cout << "typeof( " << STRINGIFY(_TY_) << " )= " << lib::meta::typeStr<_TY_>() <<endl;
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#define EVAL_PREDICATE(_PRED_) \
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cout << STRINGIFY(_PRED_) << "\t : " << _PRED_ <<endl;
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template<typename F>
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void
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showType (F)
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{
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using Sig = typename _Fun<F>::Sig;
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SHOW_TYPE (F);
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SHOW_TYPE (Sig);
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}
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using Fun = function<int(uint)>;
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using Fuk = function<int(Funky&, uint)>;
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int
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main (int, char**)
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{
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Fun f1{funny};
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Fun f2{&funny};
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Fun f3{Funky::notfunny};
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Fun f4{&Funky::notfunny};
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auto memfunP = &Funky::fun;
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Fuk f5{memfunP};
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Funky funk;
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Fun f6{bind (f5, funk, _1)};
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showType (funny);
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showType (&funny);
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showType (Funky::notfunny);
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showType (memfunP);
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cout << "\n.gulp.\n";
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return 0;
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}
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