lumiera_/src/steam/control/session-command-interface-proxy.cpp

77 lines
2.6 KiB
C++

/*
SessionCommand(Proxy) - public service to invoke commands on the session
Copyright (C) Lumiera.org
2016, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
/** @file session-command-interface-proxy.cpp
** Interface-Proxy for the steam::control::SessionCommand facade.
** The purpose is to define a proxy implementation of steam::control::SessionCommand, in order to
** redirect any calls through the associated C Language Interface "lumieraorg_SessionCommand"
**
** @see session-command-facade.hpp
** @see session-command-service.hpp actual implementation within the GUI
*/
#include "include/session-command-facade.h"
#include "include/interfaceproxy.hpp"
namespace steam {
namespace control{
/** static storage for the facade access front-end */
lib::Depend<SessionCommand> SessionCommand::facade;
}}
namespace lumiera {
namespace facade {
/* ==================== SessionCommand =================================== */
using Interface = LUMIERA_INTERFACE_INAME(lumieraorg_SessionCommand, 0);
using Facade = steam::control::SessionCommand;
using IHandle = InstanceHandle<Interface, Facade>;
template<>
class Proxy<IHandle>
: public Binding<IHandle>
{
//----Proxy-Implementation-of-SessionCommand--------
Symbol cycle (Symbol cmdID, string const& invocID) override { return _i_.cycle (cmdID, cStr(invocID));}
void trigger (Symbol cmdID, lib::diff::Rec const& args) override { _i_.trigger (cmdID, &args); }
void bindArg (Symbol cmdID, lib::diff::Rec const& args) override { _i_.bindArg (cmdID, &args); }
void invoke (Symbol cmdID) override { _i_.invoke (cmdID); }
public:
using Binding<IHandle>::Binding;
};
/** emit proxy code here... */
template
class Link<Interface,Facade>;
}} //namespace facade::lumiera