The approach to provide the ExecutionCtx seems to work out well; after some investigation I found a solution how to code a generic signature-check for "any kind of function-like member"... (the trick is to pass a pointer or member-pointer, which happens to be syntactically the same and can be handled with our existing function signature helper after some minor tweaks)
166 lines
5.7 KiB
C++
166 lines
5.7 KiB
C++
/* try.cpp - for trying out some language features....
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* scons will create the binary bin/try
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*
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*/
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// 8/07 - how to control NOBUG??
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// execute with NOBUG_LOG='ttt:TRACE' bin/try
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// 1/08 - working out a static initialisation problem for Visitor (Tag creation)
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// 1/08 - check 64bit longs
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// 4/08 - comparison operators on shared_ptr<Asset>
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// 4/08 - conversions on the value_type used for boost::any
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// 5/08 - how to guard a downcasting access, so it is compiled in only if the involved types are convertible
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// 7/08 - combining partial specialisation and subclasses
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// 10/8 - abusing the STL containers to hold noncopyable values
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// 6/09 - investigating how to build a mixin template providing an operator bool()
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// 12/9 - tracking down a strange "warning: type qualifiers ignored on function return type"
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// 1/10 - can we determine at compile time the presence of a certain function (for duck-typing)?
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// 4/10 - pretty printing STL containers with python enabled GDB?
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// 1/11 - exploring numeric limits
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// 1/11 - integer floor and wrap operation(s)
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// 1/11 - how to fetch the path of the own executable -- at least under Linux?
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// 10/11 - simple demo using a pointer and a struct
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// 11/11 - using the boost random number generator(s)
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// 12/11 - how to detect if string conversion is possible?
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// 1/12 - is partial application of member functions possible?
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// 5/14 - c++11 transition: detect empty function object
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// 7/14 - c++11 transition: std hash function vs. boost hash
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// 9/14 - variadic templates and perfect forwarding
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// 11/14 - pointer to member functions and name mangling
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// 8/15 - Segfault when loading into GDB (on Debian/Jessie 64bit
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// 8/15 - generalising the Variant::Visitor
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// 1/16 - generic to-string conversion for ostream
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// 1/16 - build tuple from runtime-typed variant container
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// 3/17 - generic function signature traits, including support for Lambdas
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// 9/17 - manipulate variadic templates to treat varargs in several chunks
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// 11/17 - metaprogramming to detect the presence of extension points
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// 11/17 - detect generic lambda
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// 12/17 - investigate SFINAE failure. Reason was indirect use while in template instantiation
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// 03/18 - Dependency Injection / Singleton initialisation / double checked locking
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// 04/18 - investigate construction of static template members
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// 08/18 - Segfault when compiling some regular expressions for EventLog search
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// 10/18 - investigate insidious reinterpret cast
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// 12/18 - investigate the trinomial random number algorithm from the C standard lib
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// 04/19 - forwarding tuple element(s) to function invocation
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// 06/19 - use a statefull counting filter in a treeExplorer pipeline
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// 03/20 - investigate type deduction bug with PtrDerefIter
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// 01/21 - look for ways to detect the presence of an (possibly inherited) getID() function
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// 08/22 - techniques to supply additional feature selectors to a constructor call
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// 10/23 - search for ways to detect signatures of member functions and functors uniformly
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/** @file try.cpp
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* Investigate how to detect the signature of a _function-like member,_ irrespective
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* if referring to a static function, a member function or a functor member. Turns out this
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* can be achieved in a syntactically uniform way by passing either a pointer or member pointer.
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* @see vault::gear::_verify_usable_as_ExecutionContext
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* @see lib::meta::isFunMember
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*/
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typedef unsigned int uint;
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#include "lib/format-cout.hpp"
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#include "lib/test/test-helper.hpp"
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#include "lib/test/diagnostic-output.hpp"
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#include "lib/util.hpp"
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#include "lib/meta/function.hpp"
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struct Stat
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{
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static long fun (double, char*) {return 42; }
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};
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struct Funi
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{
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std::function<long(double, char*)> fun;
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short gun;
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};
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struct Dyna
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{
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long fun (double, char*) const {return 42; }
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};
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using lib::meta::_Fun;
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/** @deprecated this is effectively the same than using decltype */
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template<typename P>
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struct Probe
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: _Fun<P>
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{
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Probe(P&&){}
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};
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template<typename FUN, typename SIG, bool =_Fun<FUN>()>
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struct has_SIGx
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: std::is_same<SIG, typename _Fun<FUN>::Sig>
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{
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// has_SIGx() = default;
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// has_SIGx(FUN, _Fun<SIG>){ }
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};
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template<typename FUN, typename X>
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struct has_SIGx<FUN,X,false>
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: std::false_type
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{
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// has_SIGx() = default;
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// has_SIGx(FUN, _Fun<X>){ }
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};
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template<typename SIG, typename FUN>
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constexpr inline auto
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isFunMember (FUN)
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{
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return has_SIGx<FUN,SIG>{};
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}
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#define ARSERT_MEMBER_FUNCTOR(_EXPR_, _SIG_) \
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static_assert (isFunMember<_SIG_>(_EXPR_), \
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"Member " STRINGIFY(_EXPR_) " unsuitable, expect function signature: " STRINGIFY(_SIG_));
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int
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main (int, char**)
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{
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using F1 = decltype(Stat::fun);
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using F2 = decltype(Funi::fun);
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using F3 = decltype(&Dyna::fun);
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SHOW_TYPE(F1)
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SHOW_TYPE(F2)
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SHOW_TYPE(F3)
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using F1a = decltype(&Stat::fun);
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using F2a = decltype(&Funi::fun);
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using F2b = decltype(&Funi::gun);
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SHOW_TYPE(F1a)
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SHOW_TYPE(F2a)
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SHOW_TYPE(F2b)
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SHOW_TYPE(_Fun<F1>::Sig)
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SHOW_TYPE(_Fun<F2>::Sig)
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SHOW_TYPE(_Fun<F3>::Sig)
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SHOW_TYPE(_Fun<F1a>::Sig)
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SHOW_TYPE(_Fun<F2a>::Sig)
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SHOW_EXPR(_Fun<F2a>::value)
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SHOW_EXPR(_Fun<F2b>::value)
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cout << "\n--------\n";
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SHOW_EXPR(bool(isFunMember<long(double,char*)>(&Stat::fun)))
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SHOW_EXPR(bool(isFunMember<long(double,char*)>(&Funi::fun)))
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SHOW_EXPR(bool(isFunMember<long(double,char*)>(&Funi::gun)))
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SHOW_EXPR(bool(isFunMember<long(double,char*)>(&Dyna::fun)))
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ARSERT_MEMBER_FUNCTOR (&Stat::fun, long(double,char*));
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ARSERT_MEMBER_FUNCTOR (&Dyna::fun, long(double,char*));
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cout << "\n.gulp.\n";
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return 0;
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}
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