lumiera_/tests/core/steam
Ichthyostega a90b9e5f16 Library: uniform definition scheme for error-IDs
In the Lumiera code base, we use C-String constants as unique error-IDs.
Basically this allows to create new unique error IDs anywhere in the code.

However, definition of such IDs in arbitrary namespaces tends to create
slight confusion and ambiguities, while maintaining the proper use statements
requires some manual work.

Thus I introduce a new **standard scheme**
 * Error-IDs for widespread use shall be defined _exclusively_ into `namespace lumiera::error`
 * The shorthand-Macro `LERR_()` can now be used to simplify inclusion and referral
 * (for local or single-usage errors, a local or even hidden definition is OK)
2024-03-21 19:57:34 +01:00
..
asset Library: uniform definition scheme for error-IDs 2024-03-21 19:57:34 +01:00
control Library: uniform definition scheme for error-IDs 2024-03-21 19:57:34 +01:00
engine Library: uniform definition scheme for error-IDs 2024-03-21 19:57:34 +01:00
fixture Scheduler: devise the arrangement of basic components 2023-06-24 03:14:17 +02:00
mobject Library: uniform definition scheme for error-IDs 2024-03-21 19:57:34 +01:00
play Scheduler-test: investigate and fix further memory manager problem 2023-12-28 02:13:24 +01:00
render-segment-test.cpp Dispatcher-Pipeline: prepare test for the new NodeGraphAttachment 2023-06-07 04:03:00 +02:00