doing so would contradict the fundamental architecture, all kinds of failures and timeouts need to be handled within Scheduler-Layer-2 rather. Jobs are never aborted, nor do they need to know if and when they are invoked |
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|---|---|---|
| .. | ||
| asset | ||
| control | ||
| engine | ||
| fixture | ||
| mobject | ||
| play | ||
| render-segment-test.cpp | ||