lumiera_/tests/core/steam
Ichthyostega ee59162418 Invocation: define accessor-functor to work on extension block
This is rather the easy part, building upon the foundation developed with `HeteroData`:
 * the `TurnoutSystem` will now accept a `HeteroData`-Accessor
 * the `ParamBuldSpec` can thus construct an Accessor-Type for each »slot«

...the more tricky part will be how actually to build, populate and attach
such an extension data slot, placed into the local stack frame...
2024-12-29 18:27:05 +01:00
..
asset Copyright: clarify and simplify the file headers 2024-11-17 23:42:55 +01:00
control Copyright: clarify and simplify the file headers 2024-11-17 23:42:55 +01:00
engine Invocation: define accessor-functor to work on extension block 2024-12-29 18:27:05 +01:00
fixture Copyright: clarify and simplify the file headers 2024-11-17 23:42:55 +01:00
mobject Copyright: clarify and simplify the file headers 2024-11-17 23:42:55 +01:00
play Copyright: clarify and simplify the file headers 2024-11-17 23:42:55 +01:00
render-segment-test.cpp Copyright: clarify and simplify the file headers 2024-11-17 23:42:55 +01:00