It turns out that the real (not mocked) implementation of JobTicket creation is already required now for this planned (mock)Dispatcher setup; moreover, this real implementation turns out to be almost identical to the mock implementation written recently -- just nested structure of prerequiste JobTickets need to be changed into a similar structur of ExitNodes -- as an aside: rearrange various tests to be more in-line with the envisioned architecture of playback and engine
18 lines
323 B
Text
18 lines
323 B
Text
TESTING "Component Test Suite: Render Engine parts" ./test-suite --group=node
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PLANNED "Proc Node basics" NodeBasic_test <<END
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END
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PLANNED "Proc Node fabrication" NodeFabrication_test <<END
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END
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PLANNED "Proc Node operation modes" NodeOperation_test <<END
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END
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PLANNED "source reading Node" NodeSource_test <<END
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END
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