lumiera_/src/proc/facade.cpp

131 lines
3.2 KiB
C++

/*
Facade - access point for communicating with the Proc-Interface
Copyright (C) Lumiera.org
2008, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
#include "proc/facade.hpp"
#include "lib/singleton.hpp"
#include <string>
namespace proc {
using std::string;
using lumiera::Subsys;
class BuilderSubsysDescriptor
: public Subsys
{
operator string () const { return "Builder"; }
bool
shouldStart (lumiera::Option&)
{
TODO ("determine, if we need a Builder Thread");
return false;
}
bool
start (lumiera::Option&, Subsys::SigTerm termination)
{
UNIMPLEMENTED ("fire up a Builder in a separate Thread, and register shutdown hook");
return false;
}
void
triggerShutdown () throw()
{
UNIMPLEMENTED ("halt the Builder and cancel any build process"); /////TODO really cancel??
}
bool
checkRunningState () throw()
{
//Lock guard (*this);
TODO ("implement detecting running state");
return false;
}
};
class SessionSubsysDescriptor
: public Subsys
{
operator string () const { return "Session"; }
bool
shouldStart (lumiera::Option&)
{
TODO ("determine, if an existing Session schould be loaded");
return false;
}
bool
start (lumiera::Option&, Subsys::SigTerm termination)
{
UNIMPLEMENTED ("load an existing session as denoted by the options and register shutdown hook");
return false;
}
void
triggerShutdown () throw()
{
UNIMPLEMENTED ("initiate closing this Session");
}
bool
checkRunningState () throw()
{
//Lock guard (*this);
TODO ("implement detecting running state");
return false;
}
};
namespace {
lumiera::Singleton<BuilderSubsysDescriptor> theBuilderDescriptor;
lumiera::Singleton<SessionSubsysDescriptor> theSessionDescriptor;
}
/** @internal intended for use by main(). */
Subsys&
Facade::getBuilderDescriptor()
{
return theBuilderDescriptor();
}
/** @internal intended for use by main(). */
Subsys&
Facade::getSessionDescriptor()
{
return theSessionDescriptor();
}
} // namespace proc