lumiera_/src/proc/control/command-argument-holder.hpp

194 lines
5.7 KiB
C++

/*
COMMAND-ARGUMENT-HOLDER.hpp - specifically typed container for storage of command arguments
Copyright (C) Lumiera.org
2009, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file command-argument-holder.hpp
** A simple container record holding the actual command arguments.
** While all command objects themselves have a common type (type erasure),
** the actual argument tuple and the state memento for undo can't. Especially,
** the size of arguments and memento will depend on their respective types.
** Thus, to manage somehow the storage of this data, we create a common holder,
** to be managed by a custom allocator.
**
** @todo doing just plain heap allocation for now :-P
**
** @see Command
** @see UndoMutation
** @see MementoTie
** @see command-argument-test.cpp
**
*/
#ifndef CONTROL_COMMAND_ARGUMENT_HOLDER_H
#define CONTROL_COMMAND_ARGUMENT_HOLDER_H
//#include "pre.hpp"
//#include "lib/error.hpp"
#include "proc/control/command-closure.hpp"
#include "proc/control/memento-tie.hpp"
//#include <tr1/memory>
//#include <boost/scoped_ptr.hpp>
//#include <tr1/functional>
#include <iostream>
#include <string>
namespace control {
// using lumiera::Symbol;
// using std::tr1::shared_ptr;
// using boost::scoped_ptr;
// using std::tr1::function;
// using std::ostream;
using std::string;
namespace { // empty state marker objects for ArgumentHolder
template<typename SIG>
struct MissingArguments
: Closure<SIG>
{
typedef typename Closure<SIG>::ArgTuple ArgTuple;
MissingArguments ()
: Closure<SIG> (ArgTuple ())
{ }
private:
virtual bool isValid () const { return false; }
};
template<typename SIG, typename MEM>
struct UntiedMemento
: MementoTie<SIG,MEM>
{
typedef typename CommandSignature<SIG,MEM>::CaptureSig SIG_cap;
typedef typename CommandSignature<SIG,MEM>::UndoOp_Sig SIG_undo;
UntiedMemento()
: MementoTie<SIG,MEM> (function<SIG_undo>(), function<SIG_cap>() )
{ }
};
} // (END) impl details / empty state marker objects
/**
* Specifically typed CmdClosure, which serves for
* actually allocating storage to hold the command arguments
* and the undo state (memento) for Proc-Layer commands.
* Both the contained components within ArgumentHolder
* can be in \em empty state; there is no distinct
* lifecycle limitations. ArgumentHolder is part
* of Proc-Layer command's implementation
* and should not be used standalone.
*/
template<typename SIG, typename MEM>
class ArgumentHolder
: public CmdClosure
{
Closure<SIG> arguments_;
MementoTie<SIG,MEM> memento_;
typedef typename Closure<SIG>::ArgTuple ArgTuple;
/* === proxied CmdClosure interface === */
virtual bool isValid () const
{
return bool(arguments_);
}
virtual CmdFunctor bindArguments (CmdFunctor& func)
{
if (!arguments_)
throw lumiera::error::State ("Lifecycle error: can't bind functor, "
"command arguments not yet provided",
LUMIERA_ERROR_UNBOUND_ARGUMENTS);
return arguments_.bindArguments(func);
}
virtual operator string() const
{
return "Command-State{ arguments="
+ arguments_? arguments_ : "unbound"
+ memento_ ? ", <memento> }" : "<no undo> }"
;
}
public:
/** per default, all data within ArgumentHolder
* is set up in \em empty state. Later on, the
* command arguments are to be provided by #bind ,
* whereas the undo functions will be wired by #tie
*/
ArgumentHolder ()
: arguments_(MissingArguments<SIG>() )
, memento_(UntiedMemento<SIG,MEM>() )
{ }
/** has undo state capturing been invoked? */
bool canUndo () { return bool(memento_); }
bool empty () { return !arguments_; }
/** store a new argument tuple within this ArgumentHolder,
* discarding and previously stored arguments */
void
bind (ArgTuple argTup)
{
this->arguments_ = Closure<SIG> (argTup);
}
typedef typename CommandSignature<SIG,MEM>::CaptureSig SIG_cap;
typedef typename CommandSignature<SIG,MEM>::UndoOp_Sig SIG_undo;
/** create a new memento storage wiring, discarding existing memento state.
* @note any bound undo/capture functions based on the previously held MementoTie
* are silently invalidated; using them will likely cause memory corruption! */
MementoTie<SIG,MEM>&
tie (function<SIG_undo> const& undoFunc,
function<SIG_cap> const& captureFunc)
{
return this->memento_ = MementoTie<SIG,MEM> (undoFunc,captureFunc);
}
};
} // namespace control
#endif