220 lines
4.3 KiB
C++
220 lines
4.3 KiB
C++
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/*
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PlayProcess - frontend to control an play process
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Copyright (C) Lumiera.org
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2011, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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/** @file play-controller.cpp
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** Implementation of the control- / management frontend(s) exposed
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** to clients for talking to an ongoing PlayProcess. This includes
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** the implementation of lumiera::Play::Controller, exposed directly
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** from the Player facade interface. Besides that primary control
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** interface, this translation unit also contains the implementation
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** for several extended play controllers targeted at special usage
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** situations
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**
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** @see lumiera::DummyPlayer
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** @see gui::PlaybackController usage example
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*/
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#include "proc/play/play-controller.hpp"
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#include "proc/play/play-process.hpp"
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#include "lib/time/timevalue.hpp"
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//#include <string>
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//#include <memory>
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//#include <tr1/functional>
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//#include <boost/scoped_ptr.hpp>
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namespace lumiera {
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using lib::time::Time;
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using lib::time::Duration;
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using lib::time::TimeSpan;
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/* ==== Play::Controller implementation ==== */
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/** toggle the play or pause state
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* of the corresponding PlayProcess */
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void
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Play::Controller::play(bool)
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{
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UNIMPLEMENTED ("toggle play/pause state");
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}
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/** switch into scrubbing playback
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*
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*/
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void
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Play::Controller::scrub(bool)
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{
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UNIMPLEMENTED ("scrubbing playback");
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}
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void
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Play::Controller::adjustSpeed(double) ///< playback speed control
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{
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UNIMPLEMENTED ("adjust actual playback speed");
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}
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/**
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*
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*/
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void
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Play::Controller::go(Time) ///< skip to the given point in time
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{
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UNIMPLEMENTED ("jump to given time");
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}
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/**
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*
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*/
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void
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Play::Controller::controlPlayhead (time::Control<Time> & ctrl)
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{
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UNIMPLEMENTED ("install a controller for influencing the 'playhead position'");
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}
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/**
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*
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*/
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void
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Play::Controller::controlDuration (time::Control<Duration> & ctrl)
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{
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UNIMPLEMENTED ("install a controller for influencing the overall playback duration");
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}
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/**
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*
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*/
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void
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Play::Controller::controlLooping (time::Control<TimeSpan> & ctrl)
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{
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UNIMPLEMENTED ("install a controller for adjusting looped playback");
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}
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/**
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*
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*/
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void
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Play::Controller::useProxyMedia (bool)
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{
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UNIMPLEMENTED ("toggle the use of proxy(placeholder) media");
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}
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/**
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*
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*/
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void
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Play::Controller::setQuality (uint)
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{
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UNIMPLEMENTED ("adjust the quality level of the current render");
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}
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/**
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*
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*/
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bool
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Play::Controller::is_playing() const
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{
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UNIMPLEMENTED ("retrieve the playback state");
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}
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/**
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*
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*/
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bool
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Play::Controller::is_scrubbing() const
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{
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UNIMPLEMENTED ("retrieve the state of scrubbing playback");
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}
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/**
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*
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*/
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double
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Play::Controller::getSpeed() const
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{
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UNIMPLEMENTED ("retrieve the current playback speed");
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}
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/**
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*
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*/
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uint
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Play::Controller::getQuality() const
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{
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UNIMPLEMENTED ("retrieve the current render quality setting");
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}
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/**
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*
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*/
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bool
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Play::Controller::usesProxy() const
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{
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UNIMPLEMENTED ("determine if the current render/playback uses proxy media");
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}
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}
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namespace proc{
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namespace play{
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// using std::string;
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// using lumiera::Subsys;
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// using std::auto_ptr;
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// using boost::scoped_ptr;
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// using std::tr1::bind;
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namespace { // hidden local details of the service implementation....
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} // (End) hidden service impl details
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/** */
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}} // namespace proc::play
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