lumiera_documentation/src/proc/control/command-setup.hpp

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/*
COMMAND-INSTANCE-SETUP.hpp - Key abstraction for proc/edit operations and UNDO management
Copyright (C) Lumiera.org
2017, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file command-setup.hpp
** Provision for setup of concrete commands for use by the UI.
** A *Proc-Layer command* is a functor, which can be parametrised with actual arguments.
** It needs to be [defined](command-def.hpp) beforehand, which means to establish an unique
** name and to supply three functions, one for the actual command operation, one to capture
** state and one to _undo_ the effect of the command invocation. CommandSetup allows to create
** series of such definitions with minimal effort. Since any access and mutation from the UI into
** the Session data must be performed by invoking such commands, a huge amount of individual command
** definitions need to be written eventually.
**
** The macro COMMAND_DEFINITION(name) allows to introduce a new definition with a single line,
** followed by a code block, which actually ends up as the body of a lambda function, and receives
** the bare CommandDef as single argument with name `cmd`. The `name` argument of the macro ends up
** both stringified as the value of the command-ID, and as an identifier holding a new CommandSetup
** instance. It is assumed that a header with corresponding _declarations_ (the header \ref cmd.hpp)
** is included by all UI elements actually to use, handle and invoke commands towards the
** session-command-facade.h
**
** @todo WIP-WIP 3/2017 initial draft
**
** @see command-def.hpp
** @see command.hpp
** @see command-accessor.hpp
** @see TODO_CommandSetup_test
**
*/
#ifndef CONTROL_COMMAND_SETUP_H
#define CONTROL_COMMAND_SETUP_H
#include "lib/error.hpp"
#include "proc/control/command.hpp"
#include "lib/symbol.hpp"
//#include "proc/common.hpp"
#include <functional>
#include <string>
namespace proc {
namespace control {
using std::string;
// using lib::Symbol;
using lib::Literal;
//using std::shared_ptr;
class CommandDef;
using DefinitionClosure = std::function<void(CommandDef&)>;
/**
* @todo write type comment
*/
class CommandSetup
{
Literal cmdID_;
public:
~CommandSetup();
CommandSetup (Literal cmdID);
CommandSetup (CommandSetup const&) = default;
CommandSetup (CommandSetup &&) = default;
CommandSetup& operator= (CommandSetup const&) = delete;
operator Literal const&() const
{
return cmdID_;
}
operator string() const
{
return string{cmdID_};
}
/** core functionality: provide a command definition block. */
CommandSetup& operator= (DefinitionClosure);
/** diagnostics / test */
static size_t pendingCnt();
friend bool
operator== (CommandSetup const& left, CommandSetup const& right)
{
return left.cmdID_ == right.cmdID_;
}
friend bool
operator!= (CommandSetup const& left, CommandSetup const& right)
{
return left.cmdID_ != right.cmdID_;
}
};
/** */
}} // namespace proc::control
#endif /*CONTROL_COMMAND_SETUP_H*/